def main(): project = get_current_project.get_current_project() import maya.cmds as mc if mc.window("Replace Asset", q=1, ex=1): mc.deleteUI("Replace Asset") ra = ReplaceAsset(project, get_maya_win.get_maya_win("PySide")) ra.show()
def main(): if mc.window("Display layer", q=1, ex=1): print 1 mc.deleteUI("Display layer") from miraLibs.mayaLibs import get_maya_win dl = DisplayLayer(get_maya_win.get_maya_win("PySide")) dl.show()
def main(): if cmd.pluginInfo('mtoa.mll', q=True, loaded=True): if not cmd.window("StandinViewState", ex=1): standin_view_window = StandInViewUI( get_maya_win.get_maya_win("PySide")) standin_view_window.show() else: QMessageBox.critical(None, "Critical", 'have no mtoa.mll')
def do_normal_copy(self): if not len(self.select_list) == 2: maya_win = get_maya_win.get_maya_win("PySide") QMessageBox.information(maya_win, 'error', 'select two objects ,please') return src_obj = self.select_list[0] tar_obj = self.select_list[1] _cmd = "normalCopy -src \"%s\" -tar \"%s\"" % (src_obj, tar_obj) mel.eval(_cmd)
def main(): main_win = Group(get_maya_win.get_maya_win('PySide')) main_win.show()
def main(): sbd = SceneBreakDown(get_maya_win.get_maya_win("PySide")) sbd.show()
def main(): fr = FRenderView(get_maya_win.get_maya_win("PySide")) fr.show()
def main(): import maya.cmds as mc if mc.window("Replace Asset Version", q=1, ex=1): mc.deleteUI("Replace Asset Version") ra = ReplaceAsset(get_maya_win.get_maya_win("PySide")) ra.show()
def main(): if mc.window("GPU to model", q=1, ex=1): mc.deleteUI("GPU to model") sp = GpuMdl(get_maya_win.get_maya_win("PySide")) sp.show()
import logging import os import sys from Qt.QtWidgets import * import pipeGlobal from miraFramework.drag_file_widget.FileListWidget import FileListWidget from miraLibs.mayaLibs import get_maya_win, save_as from miraLibs.pipeLibs import pipeFile from miraLibs.pipeLibs.copy import Copy from miraLibs.pipeLibs.pipeMaya import screen_shot from miraLibs.pyLibs import join_path from miraPipeline.pipeline.preflight import check_gui maya_window = get_maya_win.get_maya_win() logger = logging.getLogger(__name__) logger.setLevel(logging.DEBUG) class OtherDialog(QDialog): def __init__(self, other_dir=None, parent=None): super(OtherDialog, self).__init__(parent) self.other_dir = other_dir self.setup_ui() self.set_signals() def set_signals(self): self.submit_btn.clicked.connect(self.do_submit) def setup_ui(self):
def main(): iad = ImportAssDialog(get_maya_win.get_maya_win("PySide")) iad.show()
def main(): wgt = UVMoverMainUI(get_maya_win.get_maya_win("PySide")) wgt.show()
def _call_save_dialog(): save_timer.stop() maya_ui = get_maya_win.get_maya_win("PySide") dlg = MainUI.MainUI(save_timer.duration, maya_ui) dlg.closed.connect(save_timer.start) dlg.show()
def main(): mc.editRenderLayerGlobals(crl="defaultRenderLayer") sfw = ForegroundRender(get_maya_win.get_maya_win("PySide")) sfw.show()
def tip_update(): if has_update(): sbd = scene_break_down.SceneBreakDown( get_maya_win.get_maya_win("PySide")) sbd.close_signal.connect(scene_break_down_timer.restart) sbd.show()
def main(): maya_win = get_maya_win.get_maya_win("PySide") window = CameraSequencer(maya_win) window.show()
def main(): sri = SimReferenceIn(get_maya_win.get_maya_win("PySide")) sri.show()
def main(): ass = SwitchShader(get_maya_win.get_maya_win("PySide")) ass.show()
def main(): ss = ScreenShot(get_maya_win.get_maya_win("PySide")) ss.show()
def main(): if mc.window("Single Publish", q=1, ex=1): mc.deleteUI("Single Publish") sp = SinglePublish(get_maya_win.get_maya_win("PySide")) sp.show()
def main(): maya_win = get_maya_win.get_maya_win("PySide") window = PlanTree(maya_win) window.show()
def main(): if mc.window("Publish Single Lay Shot", q=1, ex=1): mc.deleteUI("Publish Single Lay Shot") psl = PublishSingleLay(get_maya_win.get_maya_win("PySide")) psl.show()