def UpdateLEDs(self): if device.isAssigned(): r = transport.isRecording() b = 0 for m in range(0, mixer.trackCount()): if mixer.isTrackArmed(m): b = 1 + int(r) break device.midiOutNewMsg((0x73 << 8) + midi.TranzPort_OffOnBlinkT[b], 16)
def UpdateCol(self, Num): data1 = 0 data2 = 0 baseID = 0 center = 0 b = False if device.isAssigned(): sv = mixer.getEventValue(self.ColT[Num].SliderEventID) if Num < 8: # V-Pot center = self.ColT[Num].KnobCenter if self.ColT[Num].KnobEventID >= 0: m = mixer.getEventValue(self.ColT[Num].KnobEventID, midi.MaxInt, False) if center < 0: if self.ColT[Num].KnobResetEventID == self.ColT[Num].KnobEventID: center = int(m != self.ColT[Num].KnobResetValue) else: center = int(sv != self.ColT[Num].KnobResetValue) if self.ColT[Num].KnobMode < 2: data1 = 1 + round(m * (10 / midi.FromMIDI_Max)) else: data1 = round(m * (11 / midi.FromMIDI_Max)) if self.ColT[Num].KnobMode > 3: data1 = (center << 6) else: data1 = data1 + (self.ColT[Num].KnobMode << 4) + (center << 6) else: Data1 = 0 device.midiOutNewMsg(midi.MIDI_CONTROLCHANGE + ((0x30 + Num) << 8) + (data1 << 16), self.ColT[Num].LastValueIndex) # arm, solo, mute device.midiOutNewMsg( ((0x00 + Num) << 8) + midi.TranzPort_OffOnBlinkT[int(mixer.isTrackArmed(self.ColT[Num].TrackNum)) * (1 + int(transport.isRecording()))], self.ColT[Num].LastValueIndex + 1) device.midiOutNewMsg( ((0x08 + Num) << 8) + midi.TranzPort_OffOnT[mixer.isTrackSolo(self.ColT[Num].TrackNum)], self.ColT[Num].LastValueIndex + 2) device.midiOutNewMsg( ((0x10 + Num) << 8) + midi.TranzPort_OffOnT[not mixer.isTrackEnabled(self.ColT[Num].TrackNum)], self.ColT[Num].LastValueIndex + 3) # slider data1 = self.AlphaTrack_LevelToSlider(sv) data2 = data1 & 127 data1 = data1 >> 7 device.midiOutNewMsg(midi.MIDI_PITCHBEND + Num + (data2 << 8) + (data1 << 16), self.ColT[Num].LastValueIndex + 5) Dirty = False
def OnRefresh(self, flags): if device.isAssigned(): print("On Refresh") i = mixer.trackNumber() Volume = mixer.getTrackVolume(i) sVol = self.scaleValue(Volume, 1, 127) self.UpdateKnobs(self.KNOB.VOL, sVol) self.UpdateLEDs(self.KNOB.VOL, self.COLOR.BRIGHT_GREEN, self.ANI.SOLID) Pan = 1 + (mixer.getTrackPan(i)) sPan = self.scaleValue(Pan, 2, 127) self.UpdateKnobs(self.KNOB.PAN, sPan) if mixer.isTrackSolo(i): self.UpdateLEDs(self.BTN.SOLO, self.COLOR.GREEN_YELLOW, self.ANI.PULSE) else: if (Pan < 1): self.UpdateLEDs(self.KNOB.PAN, self.COLOR.YELLOW, self.ANI.SOLID) elif (Pan > 1): self.UpdateLEDs(self.KNOB.PAN, self.COLOR.RED, self.ANI.SOLID) else: self.UpdateLEDs(self.KNOB.PAN, self.COLOR.BRIGHT_GREEN, self.ANI.SOLID) if mixer.isTrackEnabled(i): self.UpdateLEDs(self.BTN.MUTE, self.COLOR.BRIGHT_GREEN, self.ANI.SOLID) else: self.UpdateLEDs(self.BTN.MUTE, self.COLOR.GREEN_YELLOW, self.ANI.PULSE) if mixer.isTrackArmed(i): self.UpdateLEDs(self.KNOB.VOL, self.COLOR.RED, self.ANI.PULSE) color = mixer.getTrackColor(i) if transport.isPlaying(): self.UpdateLEDs(self.BTN.PLAY, self.COLOR.GREEN, self.ANI.PULSE) self.UpdateLEDs(self.BTN.STOP, self.COLOR.GREEN, self.ANI.SOLID) else: self.UpdateLEDs(self.BTN.PLAY, self.COLOR.DARK_BLUE, self.ANI.SOLID) self.UpdateLEDs(self.BTN.STOP, self.COLOR.DARK_BLUE, self.ANI.SOLID) if transport.isRecording(): self.UpdateLEDs(self.BTN.RECORD, self.COLOR.RED, self.ANI.PULSE) else: self.UpdateLEDs(self.BTN.RECORD, self.COLOR.YELLOW, self.ANI.SOLID) if transport.getLoopMode(): self.UpdateLEDs(self.BTN.LOOP_MODE, self.COLOR.BRIGHT_GREEN, self.ANI.SOLID) else: self.UpdateLEDs(self.BTN.LOOP_MODE, self.COLOR.LIGHT_ORANGE, self.ANI.SOLID)
def OnMidiMsg(self, event): #print('senderId', event.senderId) if (event.midiId == midi.MIDI_CONTROLCHANGE): if (event.midiChan == 0): event.inEv = event.data2 if event.inEv >= 0x40: event.outEv = -(event.inEv - 0x40) else: event.outEv = event.inEv # knobs if event.data1 in [0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17]: r = utils.KnobAccelToRes2(event.outEv) #todo outev signof Res = r * (1 / (40 * 2.5)) self.SetKnobValue(event.data1 - 0x10, event.outEv, Res) event.handled = True else: event.handled = False # for extra CCs in emulators else: event.handled = False # for extra CCs in emulators elif event.midiId == midi.MIDI_PITCHBEND: # pitch bend (faders) if event.midiChan <= 8: event.inEv = event.data1 + (event.data2 << 7) event.outEv = (event.inEv << 16) // 16383 event.inEv -= 0x2000 if self.ColT[event.midiChan].SliderEventID >= 0: # slider (mixer track volume) event.handled = True mixer.automateEvent(self.ColT[event.midiChan].SliderEventID, self.AlphaTrack_SliderToLevel(event.inEv + 0x2000), midi.REC_MIDIController, self.SmoothSpeed) # hint n = mixer.getAutoSmoothEventValue(self.ColT[event.midiChan].SliderEventID) s = mixer.getEventIDValueString(self.ColT[event.midiChan].SliderEventID, n) if s != '': s = ': ' + s self.OnSendTempMsg(self.ColT[event.midiChan].SliderName + s, 500) elif (event.midiId == midi.MIDI_NOTEON) | (event.midiId == midi.MIDI_NOTEOFF): # NOTE if event.midiId == midi.MIDI_NOTEON: if (event.pmeFlags & midi.PME_FromScript != 0): if event.data1 == 0x7F: self.SetFirstTrack(event.data2) # slider hold if event.data1 in [0x68, 0x69, 0x70]: self.SliderHoldCount += -1 + (int(event.data2 > 0) * 2) if (event.pmeFlags & midi.PME_System != 0): if (event.data1 == 0x2E) | (event.data1 == 0x2F): # mixer bank if event.data2 > 0: self.SetFirstTrack(self.FirstTrackT[self.FirstTrack] - 8 + int(event.data1 == 0x2F) * 16) elif (event.data1 == 0x30) | (event.data1 == 0x31): if event.data2 > 0: self.SetFirstTrack(self.FirstTrackT[self.FirstTrack] - 1 + int(event.data1 == 0x31) * 2) elif event.data1 == 0x32: # self.Flip if event.data2 > 0: self.Flip = not self.Flip self.UpdateColT() self.UpdateLEDs() elif event.data1 in [0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27]: # knob reset if event.data2 > 0: n = event.data1 - 0x20 self.SetKnobValue(n, midi.MaxInt) if (event.pmeFlags & midi.PME_System_Safe != 0): if event.data1 == 0x47: # link selected channels to current mixer track if event.data2 > 0: if self.Shift: mixer.linkTrackToChannel(midi.ROUTE_StartingFromThis) else: mixer.linkTrackToChannel(midi.ROUTE_ToThis) elif (event.data1 >= 0x18) & (event.data1 <= 0x1F): # select mixer track if event.data2 > 0: i = event.data1 - 0x18 ui.showWindow(midi.widMixer) mixer.setTrackNumber(self.ColT[i].TrackNum, midi.curfxScrollToMakeVisible | midi.curfxMinimalLatencyUpdate) elif (event.data1 >= 0x8) & (event.data1 <= 0xF): # solo if event.data2 > 0: i = event.data1 - 0x8 self.ColT[i].solomode = midi.fxSoloModeWithDestTracks if self.Shift: Include(self.ColT[i].solomode, midi.fxSoloModeWithSourceTracks) mixer.soloTrack(self.ColT[i].TrackNum, midi.fxSoloToggle, self.ColT[i].solomode) mixer.setTrackNumber(self.ColT[i].TrackNum, midi.curfxScrollToMakeVisible) elif (event.data1 >= 0x10) & (event.data1 <= 0x17): # mute if event.data2 > 0: mixer.enableTrack(self.ColT[event.data1 - 0x10].TrackNum) elif (event.data1 >= 0x0) & (event.data1 <= 0x7): # arm if event.data2 > 0: mixer.armTrack(self.ColT[event.data1].TrackNum) if mixer.isTrackArmed(self.ColT[event.data1].TrackNum): self.OnSendTempMsg(mixer.getTrackName(self.ColT[event.data1].TrackNum) + ' recording to ' + mixer.getTrackRecordingFileName(self.ColT[event.data1].TrackNum), 2500) else: self.OnSendTempMsg(mixer.getTrackName(self.ColT[event.data1].TrackNum) + ' unarmed') event.handled = True else: event.handled = False else: event.handled = False
def OnMidiIn(self, event): # print ("Event: {:X} {:X} {:2X} {} {:2X}".format(event.status, event.data1, event.data2, EventNameT[(event.status - 0x80) // 16] + ': '+ utils.GetNoteName(event.data1), int(hex(event.data2), 16))) # Create output string output = "" event.handled = False global loopDown global loopInterrupt # Set has snapped flag hasSnapped = False # Process Long Presses: # Stop Button if (event.status is 0xB0 and event.data1 is 0x2E): global stop_PressTime global stop_LiftTime # Press - Start timer if event.data2 is 0x7F: stop_PressTime = time.perf_counter() # Lift - Stop timer elif event.data2 is 0x00: stop_LiftTime = time.perf_counter() if (stop_LiftTime - stop_PressTime) >= LONG_PRESS_TIME: ui.escape() output += "UI: Escape" event.handled = True if event.handled is True: handleOutput(output) return # In popup if ui.isInPopupMenu() is 1 and loopDown is False: output += "[In popup menu] " # Currently this is always inactive? if event.handled is True: handleOutput(output) return # In Playlist if ui.getFocused(2) is 1 and loopDown is False: # Forward Button if (event.status is 0xB0 and event.data1 is 0x30): # Press - No action if markers exist if event.data2 is 0x7F and arrangement.getMarkerName( 0) is not "": event.handled = True # Lift - Skip to next marker, only if markers exist elif event.data2 is 0x00 and arrangement.getMarkerName( 0) is not "": transport.markerJumpJog(1) output += "Transport: Jump to next marker" event.handled = True # Back Button if (event.status is 0xB0 and event.data1 is 0x2F): # Press - No action if markers exist if event.data2 is 0x7F and arrangement.getMarkerName( 0) is not "": event.handled = True # Lift - Skip to previous marker, only if markers exist elif event.data2 is 0x00 and arrangement.getMarkerName( 0) is not "": transport.markerJumpJog(-1) output += "Transport: Jump to previous marker" event.handled = True if event.handled is True: handleOutput(output) return # In Mixer if ui.getFocused(0) is 1 and loopDown is False: selectedTrack = mixer.trackNumber() # Record Button if (event.status is 0xB0 and event.data1 is 0x2C): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Toggle track arm elif event.data2 is 0x00: mixer.armTrack(selectedTrack) if mixer.isTrackArmed(selectedTrack) is 1: output += "Mixer: Armed track: " + getMixerTrackName( selectedTrack) else: output += "Mixer: Disarmed track: " + getMixerTrackName( selectedTrack) event.handled = True # Forward Button if (event.status is 0xB0 and event.data1 is 0x30): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Next track elif event.data2 is 0x00: ui.next() output += "Mixer: Selected next track: " + getMixerTrackName( selectedTrack + 1) event.handled = True # Back Button if (event.status is 0xB0 and event.data1 is 0x2F): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Previous track elif event.data2 is 0x00: ui.previous() output += "Mixer: Selected previous track: " + getMixerTrackName( selectedTrack - 1) event.handled = True # Fader, knob and buttons #9 act on the selected track # Upper button 9 if (event.status is 0xB0 and (event.data1 is 0x1F or event.data1 is 0x4B or event.data1 is 0x73)) or (event.status is 0xB8 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or event.status is 0xB8: output += mixerToggleSolo(selectedTrack) event.handled = True # Lower button 9 if (event.status is 0xB0 and (event.data1 is 0x29 or event.data1 is 0x54 or event.data1 is 0x7C)) or (event.status is 0xB8 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or event.status is 0xB8: output += mixerToggleMute(selectedTrack) event.handled = True # Fader 9 - Selected volume if (event.status is 0xB0 and (event.data1 is 0x0D or event.data1 is 0x38 or event.data1 is 0x5D)) or (event.status is 0xB8 and event.data1 is 0x07): output += mixerAdjustFader(selectedTrack, event.data2) event.handled = True # Knob 9 - Selected pan if (event.status is 0xB0 and (event.data1 is 0x16 or event.data1 is 0x42 or event.data1 is 0x6A)) or (event.status is 0xB8 and event.data1 is 0x0A): output += mixerAdjustPan(selectedTrack, event.data2) event.handled = True # Faders, knobs and buttons #1-8 act on tracks 1-8 respectively # Upper button 1 if (event.status is 0xB0 and (event.data1 is 0x17 or event.data1 is 0x43 or event.data1 is 0x6B)) or (event.status is 0xB0 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB0 and event.data1 is 0x10 and event.data2 is 0x7F): output += mixerToggleSolo(1) event.handled = True # Lower button 1 if (event.status is 0xB0 and (event.data1 is 0x21 or event.data1 is 0x4C or event.data1 is 0x74)) or (event.status is 0xB0 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB0 and event.data1 is 0x11 and event.data2 is 0x7F): output += mixerToggleMute(1) event.handled = True # Upper button 2 if (event.status is 0xB0 and (event.data1 is 0x18 or event.data1 is 0x44 or event.data1 is 0x6C)) or (event.status is 0xB1 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB1 and event.data1 is 0x10): output += mixerToggleSolo(2) event.handled = True # Lower button 2 if (event.status is 0xB0 and (event.data1 is 0x22 or event.data1 is 0x4D or event.data1 is 0x75)) or (event.status is 0xB1 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB2 and event.data1 is 0x11): output += mixerToggleMute(2) event.handled = True # Upper button 3 if (event.status is 0xB0 and (event.data1 is 0x19 or event.data1 is 0x45 or event.data1 is 0x6D)) or (event.status is 0xB2 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB2 and event.data1 is 0x10): output += mixerToggleSolo(3) event.handled = True # Lower button 3 if (event.status is 0xB0 and (event.data1 is 0x23 or event.data1 is 0x4E or event.data1 is 0x76)) or (event.status is 0xB2 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB2 and event.data1 is 0x11): output += mixerToggleMute(3) event.handled = True # Upper button 4 if (event.status is 0xB0 and (event.data1 is 0x1A or event.data1 is 0x46 or event.data1 is 0x6E)) or (event.status is 0xB3 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB3 and event.data1 is 0x10): output += mixerToggleSolo(4) event.handled = True # Lower button 4 if (event.status is 0xB0 and (event.data1 is 0x24 or event.data1 is 0x4F or event.data1 is 0x77)) or (event.status is 0xB3 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB3 and event.data1 is 0x11): output += mixerToggleMute(4) event.handled = True # Upper button 5 if (event.status is 0xB0 and (event.data1 is 0x1B or event.data1 is 0x47 or event.data1 is 0x6F)) or (event.status is 0xB4 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB4 and event.data1 is 0x10): output += mixerToggleSolo(5) event.handled = True # Lower button 5 if (event.status is 0xB0 and (event.data1 is 0x25 or event.data1 is 0x50 or event.data1 is 0x78)) or (event.status is 0xB4 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB4 and event.data1 is 0x11): output += mixerToggleMute(5) event.handled = True # Upper button 6 if (event.status is 0xB0 and (event.data1 is 0x1C or event.data1 is 0x48 or event.data1 is 0x70)) or (event.status is 0xB5 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB5 and event.data1 is 0x10): output += mixerToggleSolo(6) event.handled = True # Lower button 6 if (event.status is 0xB0 and (event.data1 is 0x26 or event.data1 is 0x51 or event.data1 is 0x79)) or (event.status is 0xB5 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB5 and event.data1 is 0x11): output += mixerToggleMute(6) event.handled = True # Upper button 7 if (event.status is 0xB0 and (event.data1 is 0x1D or event.data1 is 0x49 or event.data1 is 0x71)) or (event.status is 0xB6 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB6 and event.data1 is 0x10): output += mixerToggleSolo(7) event.handled = True # Lower button 7 if (event.status is 0xB0 and (event.data1 is 0x27 or event.data1 is 0x52 or event.data1 is 0x7A)) or (event.status is 0xB6 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB6 and event.data1 is 0x11): output += mixerToggleMute(7) event.handled = True # Upper button 8 if (event.status is 0xB0 and (event.data1 is 0x1E or event.data1 is 0x4A or event.data1 is 0x72)) or (event.status is 0xB7 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB7 and event.data1 is 0x10): output += mixerToggleSolo(8) event.handled = True # Lower button 8 if (event.status is 0xB0 and (event.data1 is 0x28 or event.data1 is 0x53 or event.data1 is 0x7B)) or (event.status is 0xB7 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or (event.status is 0xB7 and event.data1 is 0x11): output += mixerToggleMute(8) event.handled = True # Fader 1 - Track 1 volume if event.status is 0xB0 and (event.data1 is 0x02 or event.data1 is 0x2A or event.data1 is 0x55 or event.data1 is 0x07): output += mixerAdjustFader(1, event.data2) event.handled = True # Knob 1 - Track 1 pan if event.status is 0xB0 and (event.data1 is 0x0E or event.data1 is 0x39 or event.data1 is 0x5E or event.data1 is 0x0A): output += mixerAdjustPan(1, event.data2) event.handled = True # Fader 2 - Track 2 volume if (event.status is 0xB0 and (event.data1 is 0x03 or event.data1 is 0x2B or event.data1 is 0x56)) or (event.status is 0xB1 and event.data1 is 0x07): output += mixerAdjustFader(2, event.data2) event.handled = True # Knob 2 - Track 2 pan if (event.status is 0xB0 and (event.data1 is 0x0F or event.data1 is 0x3A or event.data1 is 0x5F)) or (event.status is 0xB1 and event.data1 is 0x0A): output += mixerAdjustPan(2, event.data2) event.handled = True # Fader 3 - Track 3 volume if (event.status is 0xB0 and (event.data1 is 0x04 or event.data1 is 0x32 or event.data1 is 0x57)) or (event.status is 0xB2 and event.data1 is 0x07): output += mixerAdjustFader(3, event.data2) event.handled = True # Knob 3 - Track 3 pan if ((event.status is 0xB0 and (event.data1 is 0x10 or event.data1 is 0x3B or event.data1 is 0x60)) or (event.status is 0xB2 and event.data1 is 0x0A)) and event.handled is False: output += mixerAdjustPan(3, event.data2) event.handled = True # Fader 4 - Track 4 volume if (event.status is 0xB0 and (event.data1 is 0x05 or event.data1 is 0x33 or event.data1 is 0x58)) or (event.status is 0xB3 and event.data1 is 0x07): output += mixerAdjustFader(4, event.data2) event.handled = True # Knob 4 - Track 4 pan if ((event.status is 0xB0 and (event.data1 is 0x11 or event.data1 is 0x3C or event.data1 is 0x61)) or (event.status is 0xB3 and event.data1 is 0x0A)) and event.handled is False: output += mixerAdjustPan(4, event.data2) event.handled = True # Fader 5 - Track 5 volume if (event.status is 0xB0 and (event.data1 is 0x06 or event.data1 is 0x34 or event.data1 is 0x59)) or (event.status is 0xB4 and event.data1 is 0x07): output += mixerAdjustFader(5, event.data2) event.handled = True # Knob 5 - Track 5 pan if (event.status is 0xB0 and (event.data1 is 0x12 or event.data1 is 0x3D or event.data1 is 0x66)) or (event.status is 0xB4 and event.data1 is 0x0A): output += mixerAdjustPan(5, event.data2) event.handled = True # Fader 6 - Track 6 volume if (event.status is 0xB0 and (event.data1 is 0x08 or event.data1 is 0x35 or event.data1 is 0x5A)) or (event.status is 0xB5 and event.data1 is 0x07): output += mixerAdjustFader(1, event.data2) event.handled = True # Knob 6 - Track 6 pan if (event.status is 0xB0 and (event.data1 is 0x13 or event.data1 is 0x3E or event.data1 is 0x67)) or (event.status is 0xB5 and event.data1 is 0x0A): output += mixerAdjustPan(6, event.data2) event.handled = True # Fader 7 - Track 7 volume if (event.status is 0xB0 and (event.data1 is 0x09 or event.data1 is 0x36 or event.data1 is 0x5B)) or (event.status is 0xB6 and event.data1 is 0x07): output += mixerAdjustFader(1, event.data2) event.handled = True # Knob 7 - Track 7 pan if (event.status is 0xB0 and (event.data1 is 0x14 or event.data1 is 0x3F or event.data1 is 0x68)) or (event.status is 0xB6 and event.data1 is 0x0A): output += mixerAdjustPan(7, event.data2) event.handled = True # Fader 8 - Track 8 volume if (event.status is 0xB0 and (event.data1 is 0x0C or event.data1 is 0x37 or event.data1 is 0x5C)) or (event.status is 0xB7 and event.data1 is 0x07): output += mixerAdjustFader(1, event.data2) event.handled = True # Knob 8 - Track 8 pan if (event.status is 0xB0 and (event.data1 is 0x15 or event.data1 is 0x41 or event.data1 is 0x69)) or (event.status is 0xB7 and event.data1 is 0x0A): output += mixerAdjustPan(8, event.data2) event.handled = True if event.handled is True: handleOutput(output) return # In Channel rack if ui.getFocused(1) is 1 and loopDown is False: selectedChannel = channels.channelNumber() # Forward Button if (event.status is 0xB0 and event.data1 is 0x30): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Next track elif event.data2 is 0x00: ui.next() mixerTrackSelect(channels.channelNumber()) output += "Channel rack: Select next track: " + getChannelName( channels.channelNumber()) event.handled = True # Back Button if (event.status is 0xB0 and event.data1 is 0x2F): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Previous track elif event.data2 is 0x00: ui.previous() mixerTrackSelect(channels.channelNumber()) output += "Channel rack: Select previous track: " + getChannelName( channels.channelNumber()) event.handled = True # Fader, knob and buttons #9 act on the selected channel # Upper button 9 if (event.status is 0xB0 and (event.data1 is 0x1F or event.data1 is 0x4B or event.data1 is 0x73)) or (event.status is 0xB8 and event.data1 is 0x10): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Solo channel (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or event.status is 0xB8: output += channelToggleSolo(selectedChannel) event.handled = True # Lower button 9 if (event.status is 0xB0 and (event.data1 is 0x29 or event.data1 is 0x54 or event.data1 is 0x7C)) or (event.status is 0xB8 and event.data1 is 0x11): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Mute track (in scene 4, the buttons toggle automatically) if event.data2 is 0x00 or event.status is 0xB8: output += channelToggleMute(selectedChannel) event.handled = True # Fader 9 - Selected volume if (event.status is 0xB0 and (event.data1 is 0x0D or event.data1 is 0x38 or event.data1 is 0x5D)) or (event.status is 0xB8 and event.data1 is 0x07): output += channelAdjustVolume(selectedChannel, event.data2) event.handled = True # Knob 9 - Selected pan if (event.status is 0xB0 and (event.data1 is 0x16 or event.data1 is 0x42 or event.data1 is 0x6A)) or (event.status is 0xB8 and event.data1 is 0x0A): output += channelAdjustPan(selectedChannel, event.data2) event.handled = True # Maybe include step editor here (when I figure out lights) if event.handled is True: handleOutput(output) return # In Browser if ui.getFocused(4) is 1 and loopDown is False: # Play Button if (event.status is 0xB0 and event.data1 is 0x2D): # Press - Play sample/expand menu if event.data2 is 0x7F: ui.next() ui.previous() ui.right() output += "Browser: Select" event.handled = True # Lift - No action elif event.data2 is 0x00: event.handled = True # Forward Button if (event.status is 0xB0 and event.data1 is 0x30): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Next item elif event.data2 is 0x00: ui.next() output += "Browser: Next" event.handled = True # Back Button if (event.status is 0xB0 and event.data1 is 0x2F): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Previous item elif event.data2 is 0x00: ui.previous() output += "Browser: Previous" event.handled = True # Stop Button if (event.status is 0xB0 and event.data1 is 0x2E): # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Collapse menu elif event.data2 is 0x00: ui.left() output += "Browser: Collapse" event.handled = True if event.handled is True: handleOutput(output) return # Default Actions: # Play Button if (event.status is 0xB0 and event.data1 is 0x2D): loopInterrupt = True # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Play/Pause elif event.data2 is 0x00: transport.start() if transport.isPlaying() is 1: output += "Transport: Play" else: output += "Transport: Pause" event.handled = True # Stop Button if (event.status is 0xB0 and event.data1 is 0x2E): loopInterrupt = True # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Stop elif event.data2 is 0x00: transport.stop() output += "Transport: Stop" event.handled = True # Forward Button if (event.status is 0xB0 and event.data1 is 0x30): loopInterrupt = True # Press - Start FF if event.data2 is 0x7F: transport.fastForward(2) event.handled = True output += "Transport: Fast Forward: Begin" # Lift - End FF elif event.data2 is 0x00: transport.fastForward(0) output += "Transport: Fast Forward: End" event.handled = True # Back Button if (event.status is 0xB0 and event.data1 is 0x2F): # Press - Start Rew if event.data2 is 0x7F: transport.rewind(2) event.handled = True output += "Transport: Rewind: Begin" # Lift - End Rew elif event.data2 is 0x00: transport.rewind(0) output += "Transport: Rewind: End" event.handled = True # Record Button if (event.status is 0xB0 and event.data1 is 0x2C): loopInterrupt = True # Press - No action if event.data2 is 0x7F: event.handled = True # Lift - Toggle Recording elif event.data2 is 0x00: transport.record() if transport.isRecording() is 1: output += "Transport: Recording Enabled" else: output += "Transport: Recording Disabled" event.handled = True # Loop Button if (event.status is 0xB0 and event.data1 is 0x31): # Press - Set Loop flags if event.data2 is 0x7F: # Set flags for loop modifier commands loopDown = True loopInterrupt = False event.handled = True # Lift - Toggle Loop if no action taken elif event.data2 is 0x00: event.handled = True loopDown = False if loopInterrupt is False: transport.setLoopMode() if transport.getLoopMode() is 1: output += "Transport: Loop Mode: Song" else: output += "Transport: Loop Mode: Pattern" # Scene Change """ if event.status is 0xF0: global scene scene += 1 if scene is 5: scene = 1 windowToShow = -1 if scene is 1: windowToShow = 2 # Playlist output += "Scene: Playlist" if scene is 2: windowToShow = 1 # Channel Rack output += "Scene: Channel Rack" if scene is 3: windowToShow = 3 # Piano roll output += "Scene: Piano Roll" if scene is 4: windowToShow = 0 # Mixer output += "Scene: Mixer" ui.showWindow(windowToShow) event.handled = True """ if event.handled is True: handleOutput(output) return # Event not recognised if event.handled is False: print("Unknown Event: {:X} {:X} {:2X} {} {:2X}".format( event.status, event.data1, event.data2, EventNameT[(event.status - 0x80) // 16] + ': ' + utils.GetNoteName(event.data1), int(hex(event.data2), 16)))