Example #1
0
    def server_stop(self, e):
        e.handled = True
        if self.protocol is None or not self.protocol.alive:
            if e.respawn == events.ServerStop.TERMINATE:
                print "I'm stopping the reactor now! Reason: %s" % e.reason
                reactor.stop()
                return
            else:
                self.parent.console("server is not running")
                return
        if e.announce:
            yield self.parent.events.dispatch(
                events.ServerStopping(respawn=e.respawn,
                                      reason=e.reason,
                                      kill=e.kill))

        if self.failsafe and self.failsafe.active():
            self.failsafe.cancel()
            self.failsafe = None
        if e.kill:
            self.failsafe = None
            self.parent.console("killing %s (caused by %s)" %
                                (self.parent.server_name, e.reason))
            self.transport.signalProcess('KILL')
        else:
            self.parent.console("stopping %s (caused by %s)" %
                                (self.parent.server_name, e.reason))
            self.transport.write(self.stop_cmd)
            self.failsafe = self.parent.events.dispatch_delayed(
                events.ServerStop(respawn=e.respawn,
                                  reason=e.reason,
                                  kill=True,
                                  announce=False),
                self.parent.config['mark2.shutdown_timeout'])
Example #2
0
 def server_stop(self, e):
     e.handled = True
     if self.protocol is None or not self.protocol.alive:
         return
     if e.announce:
         yield self.parent.events.dispatch(events.ServerStopping(respawn=e.respawn, reason=e.reason, kill=e.kill))
     if e.kill:
         self.failsafe = None
         self.parent.console("killing minecraft server")
         self.transport.signalProcess('KILL')
     else:
         self.parent.console("stopping minecraft server")
         self.transport.write(self.stop_cmd)
         self.failsafe = self.parent.events.dispatch_delayed(events.ServerStop(respawn=e.respawn, reason=e.reason, kill=True, announce=False), self.parent.config['mark2.shutdown_timeout'])