Example #1
0
 def read(self, reader):
     infoChunks = self.new(ChunkList, reader)
     properties = None
     for chunk in infoChunks.items:
         loader = chunk.loader
         klass = loader.__class__
         if klass is ObjectName:
             self.name = loader.value
         elif klass is ObjectHeader:
             self.handle = loader.handle
             self.objectType = loader.objectType
             self.flags = loader.flags
             inkEffect = loader.inkEffect
             self.transparent = byteflag.getFlag(inkEffect, 28)
             self.antialias = byteflag.getFlag(inkEffect, 29)
             self.inkEffect = inkEffect & 0xFFFF
             self.inkEffectValue = loader.inkEffectParameter
         elif klass is ObjectProperties:
             properties = loader
         elif klass is ObjectEffects:
             self.shaderId = loader.id
             self.items = loader.items
         else:
             print chunk.getName(), chunk.id
     properties.load(self.objectType)
     self.properties = properties
Example #2
0
 def read(self, reader):
     infoChunks = self.new(ChunkList, reader)
     properties = None
     for chunk in infoChunks.items:
         loader = chunk.loader
         klass = loader.__class__
         if klass is ObjectName:
             self.name = loader.value
         elif klass is ObjectHeader:
             self.handle = loader.handle
             self.objectType = loader.objectType
             self.flags = loader.flags
             inkEffect = loader.inkEffect
             self.transparent = byteflag.getFlag(inkEffect, 28)
             self.antialias = byteflag.getFlag(inkEffect, 29)
             self.inkEffect = inkEffect & 0xFFFF
             self.inkEffectValue = loader.inkEffectParameter
         elif klass is ObjectProperties:
             properties = loader
         elif klass is ObjectEffects:
             self.shaderId = loader.id
             self.items = loader.items
         else:
             print chunk.getName(), chunk.id
     properties.load(self.objectType)
     self.properties = properties
Example #3
0
 def loadItems(self, reader):
     items = self.items
     while True:
         newItem = AppMenuItem(reader)
         items.append(newItem)
         if byteflag.getFlag(newItem.flags, 4):# if bit 4 is set
             self.loadItems(reader) # load inner items?
         if byteflag.getFlag(newItem.flags, 7):
             break
 def loadItems(self, reader):
     items = self.items
     while True:
         newItem = AppMenuItem(reader)
         items.append(newItem)
         if byteflag.getFlag(newItem.flags, 4):  # if bit 4 is set
             self.loadItems(reader)  # load inner items?
         if byteflag.getFlag(newItem.flags, 7):
             break
Example #5
0
 def write(self, reader):
     reader.writeShort(self.flags)
     if not byteflag.getFlag(self.flags, 4):
         reader.writeShort(self.id)
     name = self.name
     if self.mnemonic is not None:
         name = name.replace(self.mnemonic, '&' + self.mnemonic)
     reader.writeUnicodeString(name)
 def write(self, reader):
     reader.writeShort(self.flags)
     if not byteflag.getFlag(self.flags, 4):
         reader.writeShort(self.id)
     name = self.name
     if self.mnemonic is not None:
         name = name.replace(self.mnemonic, '&' + self.mnemonic)
     reader.writeUnicodeString(name)
Example #7
0
 def read(self, reader):
     mnemonic = None
     flags = reader.readShort()
     if not byteflag.getFlag(flags, 4): # if bit 4 is not set, read id
         self.id = reader.readShort()
     name = reader.readUnicodeString()
     for index in range(len(name)):
         if name[index] == '&':
             mnemonic = name[index+1].upper()
     name.replace('&', '')
             
     self.name = name
     self.mnemonic = mnemonic
     self.flags = flags
    def read(self, reader):
        mnemonic = None
        flags = reader.readShort()
        if not byteflag.getFlag(flags, 4):  # if bit 4 is not set, read id
            self.id = reader.readShort()
        name = reader.readUnicodeString()
        for index in range(len(name)):
            if name[index] == '&':
                mnemonic = name[index + 1].upper()
        name.replace('&', '')

        self.name = name
        self.mnemonic = mnemonic
        self.flags = flags
Example #9
0
 def read(self, reader):
     size = reader.readInt(True)
     self.width = reader.readShort(True)
     self.height = reader.readShort(True)
     self.player = reader.readShort(True)
     self.displayType = reader.readShort(True)
     self.flags = reader.readShort()
     self.inverse = byteflag.getFlag(self.flags, 8)
     if self.displayType == HIDDEN:
         pass
     elif self.displayType in (NUMBERS, ANIMATION):
         self.frames = [reader.readShort()
             for _ in xrange(reader.readShort(True))]
     elif self.displayType in (VERTICAL_BAR, HORIZONTAL_BAR):
         self.shape = self.new(Shape, reader)
Example #10
0
 def read(self, reader):
     size = reader.readInt(True)
     self.width = reader.readShort(True)
     self.height = reader.readShort(True)
     self.player = reader.readShort(True)
     self.displayType = reader.readShort(True)
     self.flags = reader.readShort()
     self.inverse = byteflag.getFlag(self.flags, 8)
     if self.displayType == HIDDEN:
         pass
     elif self.displayType in (NUMBERS, ANIMATION):
         self.frames = [
             reader.readShort() for _ in xrange(reader.readShort(True))
         ]
     elif self.displayType in (VERTICAL_BAR, HORIZONTAL_BAR):
         self.shape = self.new(Shape, reader)