Example #1
0
def run(fips_dir, proj_dir, args):
    """run the 'open' verb (opens project in IDE)"""
    if not util.is_valid_project_dir(proj_dir):
        log.error('must be run in a project directory')
    proj_name = util.get_project_name_from_dir(proj_dir)
    cfg_name = None
    if len(args) > 0:
        cfg_name = args[0]
    if not cfg_name:
        cfg_name = settings.get(proj_dir, 'config')

    # check the cmake generator of this config
    configs = config.load(fips_dir, proj_dir, cfg_name)
    if configs:
        # hmm, only look at first match, 'open' doesn't
        # make sense with config-patterns
        cfg = configs[0]

        # find build dir, if it doesn't exist, generate it
        build_dir = util.get_build_dir(fips_dir, proj_name, cfg['name'])
        if not os.path.isdir(build_dir):
            log.warn("build dir not found, generating...")
            project.gen(fips_dir, proj_dir, cfg['name'])

        # first check if this is a VSCode project
        if vscode.match(cfg['build_tool']):
            vscode.run(proj_dir)
            return
        # check if this is a CLion project
        if clion.match(cfg['build_tool']):
            clion.run(proj_dir)
            return
        # try to open as Xcode project
        proj = glob.glob(build_dir + '/*.xcodeproj')
        if proj:
            subprocess.call('xed "{}"'.format(proj[0]), shell=True)
            return
        # try to open as VS project
        proj = glob.glob(build_dir + '/*.sln')
        if proj:
            subprocess.call('cmd /c start {}'.format(proj[0]), shell=True)
            return
        # try to open as eclipse project
        proj = glob.glob(build_dir + '/.cproject')
        if proj:
            subprocess.call(
                'eclipse -nosplash --launcher.timeout 60 -application org.eclipse.cdt.managedbuilder.core.headlessbuild -import "{}"'
                .format(build_dir),
                shell=True)
            subprocess.call('eclipse', shell=True)
            return

        log.error("don't know how to open a '{}' project in {}".format(
            cfg['generator'], build_dir))
    else:
        log.error("config '{}' not found".format(cfg_name))
Example #2
0
def gen_project(fips_dir, proj_dir, cfg, force):
    """private: generate build files for one config"""

    proj_name = util.get_project_name_from_dir(proj_dir)
    deploy_dir = util.get_deploy_dir(fips_dir, proj_name, cfg['name'])
    build_dir = util.get_build_dir(fips_dir, proj_name, cfg['name'])
    defines = {}
    defines['FIPS_USE_CCACHE'] = 'ON' if settings.get(proj_dir,
                                                      'ccache') else 'OFF'
    defines['FIPS_AUTO_IMPORT'] = 'OFF' if dep.get_policy(
        proj_dir, 'no_auto_import') else 'ON'
    if cfg['generator'] in ['Ninja', 'Unix Makefiles']:
        defines['CMAKE_EXPORT_COMPILE_COMMANDS'] = 'ON'
    if cfg['platform'] == 'ios':
        defines['CMAKE_OSX_SYSROOT'] = xcrun.get_ios_sdk_sysroot()
        ios_team_id = settings.get(proj_dir, 'iosteam')
        if ios_team_id:
            defines['FIPS_IOS_TEAMID'] = ios_team_id
    if cfg['platform'] == 'osx':
        defines['CMAKE_OSX_SYSROOT'] = xcrun.get_macos_sdk_sysroot()
    if cfg['platform'] == 'emscripten':
        defines['EMSCRIPTEN_ROOT'] = emsdk.get_emscripten_root(fips_dir)
    if cfg['platform'] == 'wasisdk':
        defines['WASISDK_ROOT'] = wasisdk.get_wasisdk_root(fips_dir)
    do_it = force
    if not os.path.isdir(build_dir):
        os.makedirs(build_dir)
    if not os.path.isfile(build_dir + '/CMakeCache.txt'):
        do_it = True
    if do_it:
        # if Ninja build tool and on Windows, need to copy
        # the precompiled ninja.exe to the build dir
        log.colored(log.YELLOW, "=== generating: {}".format(cfg['name']))
        log.info("config file: {}".format(cfg['path']))
        toolchain_path = config.get_toolchain(fips_dir, proj_dir, cfg)
        if toolchain_path:
            log.info("Using Toolchain File: {}".format(toolchain_path))
        is_local_build = settings.get(proj_dir, 'local')
        cmake_result = cmake.run_gen(cfg, fips_dir, proj_dir, build_dir,
                                     is_local_build, toolchain_path, defines)
        if vscode.match(cfg['build_tool']):
            vscode.write_workspace_settings(
                fips_dir, proj_dir, cfg, settings.get_all_settings(proj_dir))
        if clion.match(cfg['build_tool']):
            clion.write_workspace_settings(fips_dir, proj_dir, cfg)
        return cmake_result
    else:
        return True