Example #1
0
def test(rank, args, shared_model):
    torch.manual_seed(args.seed + rank)

    env = create_atari_env(args.env_name)
    env.seed(args.seed + rank)

    if not os.path.exists('models-a3c'):
        os.makedirs('models-a3c')
    path = 'models-a3c/model-{}.pth'.format(args.model_name)
    print('saving directory is', path)

    model = ActorCritic(env.action_space.n, args.num_atoms, args.gamma)
    model.eval()

    state = env.reset()
    state = np.concatenate([state] * 4, axis=0)
    state = torch.from_numpy(state)
    reward_sum = 0
    done = True
    action_stat = [0] * model.num_outputs

    start_time = time.time()
    episode_length = 0

    for ep_counter in itertools.count(1):
        # Sync with the shared model
        if done:
            model.load_state_dict(shared_model.state_dict())

            torch.save(shared_model.state_dict(), path)
            print('saved model')

        atoms_logit, logit = model(Variable(state.unsqueeze(0), volatile=True))
        prob = F.softmax(logit)
        action = prob.max(1)[1].data.numpy()

        action_np = action[0, 0]
        action_stat[action_np] += 1

        state_new, reward, done, info = env.step(action_np)
        dead = is_dead(info)

        if args.testing:
            atoms_prob = F.softmax(atoms_logit)
            value = model.get_v(atoms_prob, batch=False)
            atoms_prob = atoms_prob.squeeze().data.numpy()

            print('episode', episode_length, 'normal action', action_np,
                  'lives', info['ale.lives'], 'value', value)
            env.render()

            if ep_counter % 100 == 0:
                plt.plot(model.z, atoms_prob)
                plt.title('average v is {}'.format(value))
                plt.show()
        state = np.append(state.numpy()[1:, :, :], state_new, axis=0)
        done = done or episode_length >= args.max_episode_length

        reward_sum += reward
        episode_length += 1

        if done:
            print("Time {}, episode reward {}, episode length {}".format(
                time.strftime("%Hh %Mm %Ss",
                              time.gmtime(time.time() - start_time)),
                reward_sum, episode_length))
            print("actions stats real {}".format(
                action_stat[:model.num_outputs]))

            reward_sum = 0
            episode_length = 0
            state = env.reset()
            env.seed(args.seed + rank + (args.num_processes + 1) * ep_counter)
            state = np.concatenate([state] * 4, axis=0)
            action_stat = [0] * model.num_outputs
            if not args.testing: time.sleep(60)

        state = torch.from_numpy(state)
Example #2
0
def train(rank, args, shared_model, optimizer=None):
    torch.manual_seed(args.seed + rank)

    env = create_atari_env(args.env_name)
    env.seed(args.seed + rank)

    model = ActorCritic(env.action_space.n, args.num_atoms, args.gamma)

    if optimizer is None:
        optimizer = optim.Adam(shared_model.parameters(), lr=args.lr)

    model.train()

    state = env.reset()
    state = np.concatenate([state] * 4, axis=0)
    state = torch.from_numpy(state)
    done = True

    episode_length = 0
    for ep_counter in itertools.count(1):
        # Sync with the shared model
        model.load_state_dict(shared_model.state_dict())
        
        values = []
        log_probs = []
        atoms_probs = []
        rewards = []
        entropies = []

        for step in range(args.num_steps):
            atoms_logit, logit = model(Variable( state.unsqueeze(0) ))
            atoms_prob = F.softmax(atoms_logit)
            value = model.get_v(atoms_prob, batch=False)
            atoms_probs.append(atoms_prob)

            prob = F.softmax(logit)
            log_prob = F.log_softmax(logit)
            entropy = -(log_prob * prob).sum(1)
            entropies.append(entropy)

            action = prob.multinomial().data
            log_prob = log_prob.gather(1, Variable(action))

            action_np = action.numpy()[0][0]
            state_new, reward, done, info = env.step(action_np)
            dead = is_dead(info)
            state = np.append(state.numpy()[1:,:,:], state_new, axis=0)
            done = done or episode_length >= args.max_episode_length
            
            reward = max(min(reward, 1), -1)
            episode_length += 1

            if done:
                episode_length = 0
                state = env.reset()
                env.seed(args.seed + rank + (args.num_processes+1)*ep_counter)
                state = np.concatenate([state] * 4, axis=0)
            elif dead:
                state = np.concatenate([state_new] * 4, axis=0)

            state = torch.from_numpy(state)
            values.append(value)
            log_probs.append(log_prob)
            rewards.append(reward)

            if done or dead:
                break

        value_last = 0
        atoms_prob_last = Variable(torch.zeros(1, model.N))
        atoms_prob_last[0, int( (model.N-1)/2 )] = 1
        if not done and not dead:
            atoms_logit, _ = model(Variable( state.unsqueeze(0) ))
            atoms_prob_last = F.softmax(atoms_logit)
            value_last = model.get_v(atoms_prob_last, batch=False)

        R = value_last
        values.append(value_last)
        atoms_probs.append(atoms_prob_last)
        policy_loss = 0
        for i in reversed(range(len(rewards))):
            # advantage = args.gamma * values[i+1] + rewards[i] - values[i] # this update is worse than below

            R = args.gamma * R + rewards[i]
            advantage = R - values[i]

            policy_loss = policy_loss - \
                log_probs[i] * advantage - 0.01 * entropies[i]

        policy_loss = policy_loss.squeeze()
        value_loss = model.get_loss_propogate(np.array(rewards), torch.cat(atoms_probs))        
        
        optimizer.zero_grad()

        (policy_loss + 0.5 * value_loss).backward() # 0.5 -> 0.25 next time adv ~ 0.25, sum of probs ~ 1
        torch.nn.utils.clip_grad_norm(model.parameters(), 40)

        ensure_shared_grads(model, shared_model)
        optimizer.step()