Example #1
0
 def to_dict(self):
     ''' Returns editable data as a dictionary '''
     corp = Corporation.by_id(self.corporation_id)
     game_level = GameLevel.by_id(self.game_level_id)
     return {
         'name': self.name,
         'uuid': self.uuid,
         'corporation': corp.uuid,
         'description': self._description,
         'difficulty': self.difficulty,
         'game_level': game_level.uuid,
     }
Example #2
0
 def to_dict(self):
     ''' Returns editable data as a dictionary '''
     corp = Corporation.by_id(self.corporation_id)
     game_level = GameLevel.by_id(self.game_level_id)
     return {
         'name': self.name,
         'uuid': self.uuid,
         'corporation': corp.uuid,
         'description': self._description,
         'difficulty': self.difficulty,
         'game_level': game_level.uuid,
     }
Example #3
0
def has_box_materials(box):
    if not options.use_box_materials_dir:
        return False

    d = options.game_materials_dir
    path = os.path.join(d, box.name)
    if os.path.isdir(path):
        return box.name
    else:
        corp = Corporation.by_id(box.corporation_id)
        path = os.path.join(d, corp.name, box.name)
    if os.path.isdir(path):
        return os.path.join(corp.name, box.name)
    return False
Example #4
0
def has_box_materials(box):
    if not options.use_box_materials_dir:
        return False

    d=options.game_materials_dir
    path = os.path.join(d, box.name)
    if os.path.isdir(path):
        return box.name
    else:
        corp = Corporation.by_id(box.corporation_id)
        path = os.path.join(d, corp.name, box.name)
    if os.path.isdir(path):
        return os.path.join(corp.name, box.name)
    return False
Example #5
0
 def to_dict(self):
     ''' Returns editable data as a dictionary '''
     corp = Corporation.by_id(self.corporation_id)
     game_level = GameLevel.by_id(self.game_level_id)
     cat = Category.by_id(self.category_id)
     if cat:
         category = cat.uuid
     else:
         category = ""
     return {
         'name': self.name,
         'uuid': self.uuid,
         'corporation': corp.uuid,
         'category': category,
         'operating_system': self.operating_system,
         'description': self._description,
         'difficulty': self.difficulty,
         'game_level': game_level.uuid,
         'flaglist': self.flaglist(self.id)
     }
Example #6
0
 def to_dict(self):
     ''' Returns editable data as a dictionary '''
     corp = Corporation.by_id(self.corporation_id)
     game_level = GameLevel.by_id(self.game_level_id)
     cat = Category.by_id(self.category_id)
     if cat:
         category = cat.uuid
     else:
         category = ""
     return {
         'name': self.name,
         'uuid': self.uuid,
         'corporation': corp.uuid,
         'category': category,
         'operating_system': self.operating_system,
         'description': self._description,
         'difficulty': self.difficulty,
         'game_level': game_level.uuid,
         'flag_submission_type': self.flag_submission_type,
         'flaglist': self.flaglist(self.id)
     }
Example #7
0
 def to_dict(self):
     """ Returns editable data as a dictionary """
     corp = Corporation.by_id(self.corporation_id)
     game_level = GameLevel.by_id(self.game_level_id)
     cat = Category.by_id(self.category_id)
     if cat:
         category = cat.uuid
     else:
         category = ""
     return {
         "name": self.name,
         "uuid": self.uuid,
         "corporation": corp.uuid,
         "category": category,
         "operating_system": self.operating_system,
         "description": self._description,
         "difficulty": self.difficulty,
         "game_level": game_level.uuid,
         "flag_submission_type": self.flag_submission_type,
         "flaglist": self.flaglist(self.id),
     }
Example #8
0
 def corporation(self):
     return Corporation.by_id(self.corporation_id)
Example #9
0
 def corporation(self):
     return Corporation.by_id(self.corporation_id)