def add_item(event, context): logger.debug(f'Event received: {json.dumps(event)}') char_id = event['pathParameters']['id'] print(event.get('body')) data = json.loads(event.get('body')) character = CharacterModel.get(char_id) if character is None: raise Exception('No character found') character.add_item( InventoryItemMap(id=data['id'], equipped=False, inv_id=str(uuid4()), slot=data['slot'], slot_name=data['slot_name'], damage=data['damage'], stamina=data['stamina'], crit_chance=data['crit_chance'])) response = { 'statusCode': 200, 'body': json.dumps(character, cls=ModelEncoder), 'headers': { 'Access-Control-Allow-Origin': '*' } } logger.debug(f'Response: {json.dumps(event)}') return response
def get(event, context): logger.debug(f'Event received: {json.dumps(event)}') char_id = event['pathParameters']['id'] character = CharacterModel.get(char_id) response = { 'statusCode': 200, 'body': json.dumps(character, cls=ModelEncoder), 'headers': { 'Access-Control-Allow-Origin': '*' } } return response
def equip_item(event, context): logger.debug((f'Event received: {json.dumps(event)}')) char_id = event['pathParameters']['id'] data = json.loads(event.get('body')) character = CharacterModel.get(char_id) inv_id = data['inv_id'] character.equip_item(inv_id) response = { 'statusCode': 200, 'body': json.dumps(character, cls=ModelEncoder), 'headers': { 'Access-Control-Allow-Origin': '*' } } logger.debug(f'Response: {json.dumps(response)}') return response
def unequip_item(event, context): logger.debug(f'Event received: {json.dumps(event)}') char_id = event['pathParameters']['id'] data = json.loads(event.get('body')) character = CharacterModel.get(char_id) if character is None: raise Exception('No character found') character.unequip_item(data.get('inv_id')) response = { 'statusCode': 200, 'body': json.dumps(character, cls=ModelEncoder), 'headers': { 'Access-Control-Allow-Origin': '*' } } logger.debug(f'Response: {json.dumps(event)}') return response
def handler(event, context): logger.debug(f'Event received: {json.dumps(event)}') data = json.loads(event.get('body')) char_id = event['pathParameters']['id'] character = CharacterModel.get(char_id) for item in character.inventory: item.inv_id = str(uuid4()) character.save() response = { 'statusCode': 200, 'body': json.dumps(character, cls=ModelEncoder), 'headers': { 'Access-Control-Allow-Origin': '*' } } logger.debug(f'Response: {json.dumps(response)}') return response