def __init__(self, obj, parent=None): logger.info('%s initialization' % obj.name) # Call the constructor of the parent class Actuator.__init__(self, obj, parent) joysticks = blenderapi.joysticks() if joysticks.count(None) == len(joysticks): logger.error("No Joystick detected") else: logger.info("Found Joystick: " + repr(joysticks) ) # Correct the speed considering the Blender clock if self._type == 'Position': self._speed = self._speed / self.frequency elif self._type == 'Differential': self._stopped = True # get track width for calculating wheel speeds from yaw rate parent = self.robot_parent self._trackWidth = parent._trackWidth self._radius = parent._wheelRadius """ Documentation says: ``bge.types.SCA_JoystickSensor.axisValues`` Each specifying the value of an axis between -32767 and 32767 depending on how far the axis is pushed, 0 for nothing. The first 2 values are used by most joysticks and gamepads for directional control. 3rd and 4th values are only on some joysticks and can be used for arbitary controls. """ # speed_factor = - speed / max self._speed_factor = - self._speed / 32767.0 logger.info('Component initialized')
def __init__(self, obj, parent=None): logger.info('%s initialization' % obj.name) # Call the constructor of the parent class Actuator.__init__(self, obj, parent) joysticks = blenderapi.joysticks() if joysticks.count(None) == len(joysticks): logger.error("No Joystick detected") else: logger.info("Found Joystick: " + repr(joysticks)) # Correct the speed considering the Blender clock if self._type == 'Position': self._speed = self._speed / self.frequency elif self._type == 'Differential': self._stopped = True # get track width for calculating wheel speeds from yaw rate parent = self.robot_parent self._trackWidth = parent._trackWidth self._radius = parent._wheelRadius """ Documentation says: ``bge.types.SCA_JoystickSensor.axisValues`` Each specifying the value of an axis between -32767 and 32767 depending on how far the axis is pushed, 0 for nothing. The first 2 values are used by most joysticks and gamepads for directional control. 3rd and 4th values are only on some joysticks and can be used for arbitary controls. """ # speed_factor = - speed / max self._speed_factor = -self._speed / 32767.0 logger.info('Component initialized')
def __init__(self, obj, parent=None): logger.info("%s initialization" % obj.name) # Call the constructor of the parent class Actuator.__init__(self, obj, parent) # Correct the speed considering the Blender clock if self._type == "Position": self._speed = self._speed / self.frequency logger.info("Component initialized")
def __init__(self, obj, parent=None): logger.info('%s initialization' % obj.name) # Call the constructor of the parent class Actuator.__init__(self, obj, parent) # Correct the speed considering the Blender clock if self._type == 'Position': self._speed = self._speed / self.frequency logger.info('Component initialized')
def __init__(self, obj, parent=None): logger.info("%s initialization" % obj.name) # Call the constructor of the parent class Actuator.__init__(self, obj, parent) self.local_data['mode'] = obj['mode'] self._last_mode = None logger.info('Component initialized')
def __init__(self, obj, parent=None): logger.info("%s initialization" % obj.name) # Call the constructor of the parent class Actuator.__init__(self, obj, parent=) self.left.eye = parent.bge_object,children["left_eye"] self.right.eye = parent.bge_object,children["right_eye"] logger.info('Component initialized')
def __init__(self, obj, parent=None): logger.info('%s initialization' % obj.name) # Call the constructor of the parent class Actuator.__init__(self, obj, parent) # Correct the speed considering the Blender clock if self._type == 'Position': self._speed = self._speed / self.frequency self.zero_motion = True logger.info('Component initialized')
def __init__(self, obj, parent=None): logger.info('%s initialization' % obj.name) # Call the constructor of the parent class Actuator.__init__(self, obj, parent) # Correct the speed considering the Blender clock if self._type == 'Position': self._speed = self._speed / self.frequency elif self._type == 'Differential': self._stopped = True # get track width for calculating wheel speeds from yaw rate parent = self.robot_parent self._trackWidth = parent._trackWidth self._radius = parent._wheel_radius logger.info('Component initialized')
def __init__(self, obj, parent=None): logger.info('%s initialization' % obj.name) # Call the constructor of the parent class Actuator.__init__(self, obj, parent) # Correct the speed considering the Blender clock if self._type == 'Position': self._speed = self._speed / self.frequency elif self._type == 'Differential': self._stopped = True # get track width for calculating wheel speeds from yaw rate parent = self.robot_parent self._trackWidth = parent._trackWidth self._radius = parent._wheelRadius logger.info('Component initialized')
def __init__(self, obj, parent=None): logger.info('%s initialization' % obj.name) # Call the constructor of the parent class Actuator.__init__(self, obj, parent) # Get the references (based on their name) to the childen object and # store a transformation3d structure for their position for child in self.bge_object.childrenRecursive: if 'PanBase' in child.name: self._pan_base = child self._pan_orientation = child.localOrientation elif 'TiltBase' in child.name: self._tilt_base = child self._tilt_orientation = child.localOrientation # Any other objects children of the PTU are assumed # to be mounted on top of it for child in self.bge_object.children: if not 'PanBase' in child.name: child.setParent(self._tilt_base) # Check the bases were found, or exit with a message try: logger.info("Using pan base: '%s'" % self._pan_base.name) logger.info("Using tilt base: '%s'" % self._tilt_base.name) except AttributeError: logger.error( "PTU is missing the pan and/or tilt bases. Module will not work!" ) return # Variables to store current angles self._current_pan = 0.0 self._current_tilt = 0.0 logger.info('Component initialized')
def __init__(self, obj, parent=None): logger.info('%s initialization' % obj.name) # Call the constructor of the parent class Actuator.__init__(self, obj, parent) # Get the references (based on their name) to the childen object and # store a transformation3d structure for their position for child in self.bge_object.childrenRecursive: if 'PanBase' in child.name: self._pan_base = child self._pan_orientation = child.localOrientation elif 'TiltBase' in child.name: self._tilt_base = child self._tilt_orientation = child.localOrientation # Any other objects children of the PTU are assumed # to be mounted on top of it for child in self.bge_object.children: if not 'PanBase' in child.name: child.setParent(self._tilt_base) # Check the bases were found, or exit with a message try: logger.info("Using pan base: '%s'" % self._pan_base.name) logger.info("Using tilt base: '%s'" % self._tilt_base.name) except AttributeError: logger.error("PTU is missing the pan and/or tilt bases. Module will not work!") return # Variables to store current angles self._current_pan = 0.0 self._current_tilt = 0.0 logger.info('Component initialized')