import mumbleConnection import thread import time import re import win32api, win32process, win32con from config import * try: pid = win32api.GetCurrentProcessId() handle = win32api.OpenProcess(win32con.PROCESS_ALL_ACCESS, True, pid) win32process.SetPriorityClass(handle, win32process.BELOW_NORMAL_PRIORITY_CLASS) except: pass asdf = None tokens = [unicode(token, "utf-8") for token in tokens] print tokens def lol(): return "test" if __name__ == '__main__': #print("lol.") asdf = mumbleConnection.mumbleConnection(server, password, port, botname, channel, tokens, mastername) asdf.connectToServer() asdf.addChatCallback(re.compile("."), lol) # this infinity loop is there for structural purposes, do not remove it! while asdf.running: time.sleep(10)
import re import win32api, win32process, win32con from config import * try: pid = win32api.GetCurrentProcessId() handle = win32api.OpenProcess(win32con.PROCESS_ALL_ACCESS, True, pid) win32process.SetPriorityClass(handle, win32process.BELOW_NORMAL_PRIORITY_CLASS) except: pass asdf = None tokens = [unicode(token, "utf-8") for token in tokens] print tokens def lol(): return "test" if __name__ == '__main__': #print("lol.") asdf = mumbleConnection.mumbleConnection(server, password, port, botname, channel, tokens, mastername) asdf.connectToServer() asdf.addChatCallback(re.compile("."), lol) # this infinity loop is there for structural purposes, do not remove it! while asdf.running: time.sleep(10)
#!/usr/bin/python2 ''' Created on Feb 6, 2012 @author: johannes ''' import mumbleConnection import thread import time asdf = None def lol(): return "lol!" if __name__ == '__main__': #print("lol.") asdf = mumbleConnection.mumbleConnection("someserver.name", "password", 1337, "lolbot", "robot_enrichment_center") asdf.connectToServer() asdf.addChatCallback("wtf", lol) # this infinity loop is there for structural purposes, do not remove it! while asdf.running: a = 3