Example #1
0
 def notifyHarvesting(self):
   if self._harvesting: eventType = Event.ENTITY_HARVEST_START
   else:                eventType = Event.ENTITY_HARVEST_STOP
   e = Event(self._entity._world._time, eventType)
   e.entity = self._entity
   e.target = self.target
   self._entity._em.handleEvent(e)
Example #2
0
 def execute(self):
   e = Event(self.entity._world._time, Event.ENTITY_RESEARCH_DUMPED)
   e.entity = self.entity
   e.amount = self.rhC.load
   self.entity._em.handleEvent(e)
   self.rhC.load = 0
   self.rhC.base = None
Example #3
0
 def notifyVelocityChanged(self, oldV):
   """Does not check whether velocity has in fact changed."""
   if self._v == Vector2(0, 0): eventType = Event.ENTITY_STOPPED
   else:                        eventType = Event.ENTITY_MOVING
   e = Event(self._entity._world._time, eventType)
   e.entity = self._entity
   e.oldVelocity = oldV
   e.newVelocity = self._v
   self._entity._em.handleEvent(e)
Example #4
0
 def removeEntity(self, entity):
   self._entities.remove(entity)
   for _, system in self._systems.items():
     if system.applicable(entity):
       system.removeEntity(entity)
   
   event = Event(self._time, Event.ENTITY_REMOVED)
   event.entity = entity
   entity._em.handleEvent(event)
   self._em.handleEvent(event)
Example #5
0
 def notifyDepleted(self):
   e = Event(self._entity._world._time, Event.RESEARCH_DEPLETED)
   e.entity = self._entity
   self._entity._em.handleEvent(e)
Example #6
0
 def notifyPositionChanged(self, oldP):
   e = Event(self._entity._world._time, Event.ENTITY_MOVED)
   e.entity = self._entity
   e.oldPosition = oldP
   e.newPosition = self._p
   self._entity._em.handleEvent(e)
Example #7
0
 def notifyDeath(self):
   print(str(self._entity) + " died!")
   e = Event(self._entity._world._time, Event.ENTITY_DIED)
   e.entity = self._entity
   self._entity._em.handleEvent(e)
Example #8
0
 def notifyFacingChanged(self):
   e = Event(self._entity._world._time, Event.ENTITY_FACING_UPDATED)
   e.entity = self._entity
   e.facingLeft = self._facingLeft
   self._entity._em.handleEvent(e)
Example #9
0
 def throwEntityCreatedEvent(self, entity):
   """Signals that entity has been created."""
   event = Event(self._time, Event.ENTITY_ADDED)
   event.entity = entity
   self._em.handleEvent(event)