def __init__(self): super(TestApp, self).__init__((1024, 768), "NanoGUI Test") window = Window(self, "Button demo") window.set_position((15, 15)) window.set_layout(GroupLayout()) Label(window, "Push buttons", "sans-bold") b = Button(window, "Plain button") def cb(): print("pushed!") b.set_callback(cb) b = Button(window, "Styled", entypo.ICON_ROCKET) b.set_background_color(Color(0, 0, 1.0, 0.1)) b.set_callback(cb) Label(window, "Toggle buttons", "sans-bold") b = Button(window, "Toggle me") b.set_flags(Button.Flags.ToggleButton) def change_cb(state): print("Toggle button state: %s" % str(state)) b.set_change_callback(change_cb) Label(window, "Radio buttons", "sans-bold") b = Button(window, "Radio button 1") b.set_flags(Button.Flags.RadioButton) b = Button(window, "Radio button 2") b.set_flags(Button.Flags.RadioButton) Label(window, "A tool palette", "sans-bold") tools = Widget(window) tools.set_layout(BoxLayout(Orientation.Horizontal, Alignment.Middle, 0, 6)) ToolButton(tools, entypo.ICON_CLOUD) ToolButton(tools, entypo.ICON_CONTROLLER_FAST_FORWARD) ToolButton(tools, entypo.ICON_COMPASS) ToolButton(tools, entypo.ICON_INSTALL) Label(window, "Popup buttons", "sans-bold") popup_btn = PopupButton(window, "Popup", entypo.ICON_EXPORT) popup = popup_btn.popup() popup.set_layout(GroupLayout()) Label(popup, "Arbitrary widgets can be placed here") CheckBox(popup, "A check box") # popup right popup_btn = PopupButton(popup, "Recursive popup", entypo.ICON_FLASH) popup_right = popup_btn.popup() popup_right.set_layout(GroupLayout()) CheckBox(popup_right, "Another check box") # popup left popup_btn = PopupButton(popup, "Recursive popup", entypo.ICON_FLASH) popup_btn.set_side(Popup.Side.Left) popup_left = popup_btn.popup() popup_left.set_layout(GroupLayout()) CheckBox(popup_left, "Another check box"); window = Window(self, "Basic widgets") window.set_position((200, 15)) window.set_layout(GroupLayout()) Label(window, "Message dialog", "sans-bold") tools = Widget(window) tools.set_layout(BoxLayout(Orientation.Horizontal, Alignment.Middle, 0, 6)) def cb2(result): print("Dialog result: %i" % result) b = Button(tools, "Info") def cb(): dlg = MessageDialog(self, MessageDialog.Type.Information, "Title", "This is an information message") dlg.set_callback(cb2) b.set_callback(cb) b = Button(tools, "Warn") def cb(): dlg = MessageDialog(self, MessageDialog.Type.Warning, "Title", "This is a warning message") dlg.set_callback(cb2) b.set_callback(cb) b = Button(tools, "Ask") def cb(): dlg = MessageDialog(self, MessageDialog.Type.Warning, "Title", "This is a question message", "Yes", "No", True) dlg.set_callback(cb2) b.set_callback(cb) import os import sys os.chdir(sys.path[0]) try: icons = nanogui.load_image_directory(self.nvg_context(), "icons") except: try: icons = nanogui.load_image_directory(self.nvg_context(), "../icons") except: icons = nanogui.load_image_directory(self.nvg_context(), "../resources/icons") Label(window, "Image panel & scroll panel", "sans-bold") image_panel_btn = PopupButton(window, "Image Panel") image_panel_btn.set_icon(entypo.ICON_FOLDER) popup = image_panel_btn.popup() vscroll = VScrollPanel(popup) img_panel = ImagePanel(vscroll) img_panel.set_images(icons) popup.set_fixed_size((245, 150)) img_window = Window(self, "Selected image") img_window.set_position((710, 15)) img_window.set_layout(GroupLayout()) img_view = ImageView(img_window, icons[0][0]) def cb(i): print("Selected item %i" % i) img_view.bind_image(icons[i][0]) img_panel.set_callback(cb) img_view.set_grid_threshold(3) Label(window, "File dialog", "sans-bold") tools = Widget(window) tools.set_layout(BoxLayout(Orientation.Horizontal, Alignment.Middle, 0, 6)) b = Button(tools, "Open") valid = [("png", "Portable Network Graphics"), ("txt", "Text file")] def cb(): result = nanogui.file_dialog(valid, False) print("File dialog result = %s" % result) b.set_callback(cb) b = Button(tools, "Save") def cb(): result = nanogui.file_dialog(valid, True) print("File dialog result = %s" % result) b.set_callback(cb) Label(window, "Combo box", "sans-bold") ComboBox(window, ["Combo box item 1", "Combo box item 2", "Combo box item 3"]) Label(window, "Check box", "sans-bold") def cb(state): print("Check box 1 state: %s" % state) chb = CheckBox(window, "Flag 1", cb) chb.set_checked(True) def cb(state): print("Check box 2 state: %s" % state) CheckBox(window, "Flag 2", cb) Label(window, "Progress bar", "sans-bold") self.progress = ProgressBar(window) Label(window, "Slider and text box", "sans-bold") panel = Widget(window) panel.set_layout(BoxLayout(Orientation.Horizontal, Alignment.Middle, 0, 20)) slider = Slider(panel) slider.set_value(0.5) slider.set_fixed_width(80) text_box = TextBox(panel) text_box.set_fixed_size((60, 25)) text_box.set_value("50") text_box.set_units("%") text_box.set_font_size(20) text_box.set_alignment(TextBox.Alignment.Right) def cb(value): text_box.set_value("%i" % int(value * 100)) slider.set_callback(cb) def cb(value): print("Final slider value: %i" % int(value * 100)) slider.set_final_callback(cb) window = Window(self, "Misc. widgets") window.set_position((425, 15)) window.set_layout(GroupLayout()) tab_widget = TabWidget(window) layer = tab_widget.create_tab("Color Wheel") layer.set_layout(GroupLayout()) Label(layer, "Color wheel widget", "sans-bold") ColorWheel(layer) layer = tab_widget.create_tab("Function Graph") layer.set_layout(GroupLayout()) Label(layer, "Function graph widget", "sans-bold") graph = Graph(layer, "Some function") graph.set_header("E = 2.35e-3") graph.set_footer("Iteration 89") values = [0.5 * (0.5 * math.sin(i / 10.0) + 0.5 * math.cos(i / 23.0) + 1) for i in range(100)] graph.set_values(values) tab_widget.set_active_tab(0) # Dummy tab used to represent the last tab button. tab_widget.create_tab("+") def tab_cb(index): if index == (tab_widget.tab_count() - 1): global counter # When the "+" tab has been clicked, simply add a new tab. tabName = "Dynamic {0}".format(counter) layer_dyn = tab_widget.create_tab(index, tabName) layer_dyn.set_layout(GroupLayout()) Label(layer_dyn, "Function graph widget", "sans-bold") graph_dyn = Graph(layer_dyn, "Dynamic function") graph_dyn.set_header("E = 2.35e-3") graph_dyn.set_footer("Iteration {0}".format(index*counter)) values_dyn = [0.5 * abs((0.5 * math.sin(i / 10.0 + counter)) + (0.5 * math.cos(i / 23.0 + 1 + counter))) for i in range(100)] graph_dyn.set_values(values_dyn) counter += 1 # We must invoke perform layout from the screen instance to keep everything in order. # This is essential when creating tabs dynamically. self.perform_layout() # Ensure that the newly added header is visible on screen tab_widget.ensure_tab_visible(index) tab_widget.set_callback(tab_cb) tab_widget.set_active_tab(0) window = Window(self, "Grid of small widgets") window.set_position((425, 300)) layout = GridLayout(Orientation.Horizontal, 2, Alignment.Middle, 15, 5) layout.set_col_alignment( [Alignment.Maximum, Alignment.Fill]) layout.set_spacing(0, 10) window.set_layout(layout) Label(window, "Floating point :", "sans-bold") float_box = TextBox(window) float_box.set_editable(True) float_box.set_fixed_size((100, 20)) float_box.set_value("50") float_box.set_units("GiB") float_box.set_default_value("0.0") float_box.set_font_size(16) float_box.set_format("[-]?[0-9]*\\.?[0-9]+") Label(window, "Positive integer :", "sans-bold") int_box = IntBox(window) int_box.set_editable(True) int_box.set_fixed_size((100, 20)) int_box.set_value(50) int_box.set_units("Mhz") int_box.set_default_value("0") int_box.set_font_size(16) int_box.set_format("[1-9][0-9]*") int_box.set_spinnable(True) int_box.set_min_value(1) int_box.set_value_increment(2) Label(window, "Checkbox :", "sans-bold") cb = CheckBox(window, "Check me") cb.set_font_size(16) cb.set_checked(True) Label(window, "Combo box :", "sans-bold") cobo = ComboBox(window, ["Item 1", "Item 2", "Item 3"]) cobo.set_font_size(16) cobo.set_fixed_size((100, 20)) Label(window, "Color picker :", "sans-bold"); cp = ColorPicker(window, Color(255, 120, 0, 255)); cp.set_fixed_size((100, 20)); def cp_final_cb(color): print( "ColorPicker Final Callback: [{0}, {1}, {2}, {3}]".format(color.r, color.g, color.b, color.w) ) cp.set_final_callback(cp_final_cb) # setup a fast callback for the color picker widget on a new window # for demonstrative purposes window = Window(self, "Color Picker Fast Callback") window.set_position((425, 300)) layout = GridLayout(Orientation.Horizontal, 2, Alignment.Middle, 15, 5) layout.set_col_alignment( [Alignment.Maximum, Alignment.Fill]) layout.set_spacing(0, 10) window.set_layout(layout) window.set_position((425, 500)) Label(window, "Combined: "); b = Button(window, "ColorWheel", entypo.ICON_500PX) Label(window, "Red: ") red_int_box = IntBox(window) red_int_box.set_editable(False) Label(window, "Green: ") green_int_box = IntBox(window) green_int_box.set_editable(False) Label(window, "Blue: ") blue_int_box = IntBox(window) blue_int_box.set_editable(False) Label(window, "Alpha: ") alpha_int_box = IntBox(window) def cp_fast_cb(color): b.set_background_color(color) b.set_text_color(color.contrasting_color()) red = int(color.r * 255.0) red_int_box.set_value(red) green = int(color.g * 255.0) green_int_box.set_value(green) blue = int(color.b * 255.0) blue_int_box.set_value(blue) alpha = int(color.w * 255.0) alpha_int_box.set_value(alpha) cp.set_callback(cp_fast_cb) self.perform_layout() try: import numpy as np self.shader = GLShader() if nanogui.opengl: self.shader.init( # An identifying name "a_simple_shader", # Vertex shader """#version 330 uniform mat4 model_view_proj; in vec3 position; void main() { gl_Position = model_view_proj * vec4(position, 1.0); }""", """#version 330 out vec4 color; uniform float intensity; void main() { color = vec4(vec3(intensity), 1.0); }""" ) else: # GLES2 self.shader.init( # An identifying name "a_simple_shader", # Vertex shader """precision highp float; uniform mat4 model_view_proj; attribute vec3 position; void main() { gl_Position = model_view_proj * vec4(position, 1.0); }""", """precision highp float; uniform float intensity; void main() { gl_FragColor = vec4(vec3(intensity), 1.0); }""" ) # Draw 2 triangles indices = np.array( [[0, 2], [1, 3], [2, 0]], dtype=np.int32) positions = np.array( [[-1, 1, 1, -1], [-1, -1, 1, 1], [0, 0, 0, 0]], dtype=np.float32) self.shader.bind() self.shader.upload_indices(indices) self.shader.upload_attrib("position", positions) self.shader.set_uniform("intensity", 0.5) except ImportError: self.shader = None pass
def __init__(self): super(TestApp, self).__init__((1024, 768), "NanoGUI Test") self.shader = None window = Window(self, "Button demo") window.set_position((15, 15)) window.set_layout(GroupLayout()) Label(window, "Push buttons", "sans-bold") b = Button(window, "Plain button") def cb(): print("pushed!") b.set_callback(cb) b = Button(window, "Styled", icons.FA_ROCKET) b.set_background_color(Color(0, 0, 1.0, 0.1)) b.set_callback(cb) Label(window, "Toggle buttons", "sans-bold") b = Button(window, "Toggle me") b.set_flags(Button.Flags.ToggleButton) def change_cb(state): print("Toggle button state: %s" % str(state)) b.set_change_callback(change_cb) Label(window, "Radio buttons", "sans-bold") b = Button(window, "Radio button 1") b.set_flags(Button.Flags.RadioButton) b = Button(window, "Radio button 2") b.set_flags(Button.Flags.RadioButton) Label(window, "A tool palette", "sans-bold") tools = Widget(window) tools.set_layout( BoxLayout(Orientation.Horizontal, Alignment.Middle, 0, 6)) ToolButton(tools, icons.FA_CLOUD) ToolButton(tools, icons.FA_FAST_FORWARD) ToolButton(tools, icons.FA_COMPASS) ToolButton(tools, icons.FA_UTENSILS) Label(window, "Popup buttons", "sans-bold") popup_btn = PopupButton(window, "Popup", icons.FA_FLASK) popup = popup_btn.popup() popup.set_layout(GroupLayout()) Label(popup, "Arbitrary widgets can be placed here") CheckBox(popup, "A check box") # popup right popup_btn = PopupButton(popup, "Recursive popup", icons.FA_CHART_PIE) popup_right = popup_btn.popup() popup_right.set_layout(GroupLayout()) CheckBox(popup_right, "Another check box") # popup left popup_btn = PopupButton(popup, "Recursive popup", icons.FA_DNA) popup_btn.set_side(Popup.Side.Left) popup_left = popup_btn.popup() popup_left.set_layout(GroupLayout()) CheckBox(popup_left, "Another check box") window = Window(self, "Basic widgets") window.set_position((200, 15)) window.set_layout(GroupLayout()) Label(window, "Message dialog", "sans-bold") tools = Widget(window) tools.set_layout( BoxLayout(Orientation.Horizontal, Alignment.Middle, 0, 6)) def cb2(result): print("Dialog result: %i" % result) b = Button(tools, "Info") def cb(): dlg = MessageDialog(self, MessageDialog.Type.Information, "Title", "This is an information message") dlg.set_callback(cb2) b.set_callback(cb) b = Button(tools, "Warn") def cb(): dlg = MessageDialog(self, MessageDialog.Type.Warning, "Title", "This is a warning message") dlg.set_callback(cb2) b.set_callback(cb) b = Button(tools, "Ask") def cb(): dlg = MessageDialog(self, MessageDialog.Type.Warning, "Title", "This is a question message", "Yes", "No", True) dlg.set_callback(cb2) b.set_callback(cb) import os import sys os.chdir(sys.path[0]) try: icons_data = nanogui.load_image_directory(self.nvg_context(), "icons") except: try: icons_data = nanogui.load_image_directory( self.nvg_context(), "../icons") except: icons_data = nanogui.load_image_directory( self.nvg_context(), "../resources/icons") Label(window, "Image panel & scroll panel", "sans-bold") image_panel_btn = PopupButton(window, "Image Panel") image_panel_btn.set_icon(icons.FA_IMAGES) popup = image_panel_btn.popup() vscroll = VScrollPanel(popup) img_panel = ImagePanel(vscroll) img_panel.set_images(icons_data) popup.set_fixed_size((245, 150)) img_window = Window(self, "Selected image") img_window.set_position((710, 15)) img_window.set_layout(GroupLayout()) img_view = ImageView(img_window) img_view.set_image( Texture(icons_data[0][1] + ".png", Texture.InterpolationMode.Trilinear, Texture.InterpolationMode.Nearest)) img_view.center() def cb(i): print("Selected item %i" % i) img_view.set_image( Texture(icons_data[i][1] + ".png", Texture.InterpolationMode.Trilinear, Texture.InterpolationMode.Nearest)) img_panel.set_callback(cb) Label(window, "File dialog", "sans-bold") tools = Widget(window) tools.set_layout( BoxLayout(Orientation.Horizontal, Alignment.Middle, 0, 6)) b = Button(tools, "Open") valid = [("png", "Portable Network Graphics"), ("txt", "Text file")] def cb(): result = nanogui.file_dialog(valid, False) print("File dialog result = %s" % result) b.set_callback(cb) b = Button(tools, "Save") def cb(): result = nanogui.file_dialog(valid, True) print("File dialog result = %s" % result) b.set_callback(cb) Label(window, "Combo box", "sans-bold") ComboBox(window, ["Combo box item 1", "Combo box item 2", "Combo box item 3"]) Label(window, "Check box", "sans-bold") def cb(state): print("Check box 1 state: %s" % state) chb = CheckBox(window, "Flag 1", cb) chb.set_checked(True) def cb(state): print("Check box 2 state: %s" % state) CheckBox(window, "Flag 2", cb) Label(window, "Progress bar", "sans-bold") self.progress = ProgressBar(window) Label(window, "Slider and text box", "sans-bold") panel = Widget(window) panel.set_layout( BoxLayout(Orientation.Horizontal, Alignment.Middle, 0, 20)) slider = Slider(panel) slider.set_value(0.5) slider.set_fixed_width(80) text_box = TextBox(panel) text_box.set_fixed_size((60, 25)) text_box.set_value("50") text_box.set_units("%") text_box.set_font_size(20) text_box.set_alignment(TextBox.Alignment.Right) def cb(value): text_box.set_value("%i" % int(value * 100)) slider.set_callback(cb) def cb(value): print("Final slider value: %i" % int(value * 100)) slider.set_final_callback(cb) window = Window(self, "Misc. widgets") window.set_position((425, 15)) window.set_layout(GroupLayout()) tab_widget = TabWidget(window) layer = Widget(tab_widget) layer.set_layout(GroupLayout()) tab_widget.append_tab("Color Wheel", layer) Label(layer, "Color wheel widget", "sans-bold") ColorWheel(layer) layer = Widget(tab_widget) layer.set_layout(GroupLayout()) tab_widget.append_tab("Function Graph", layer) Label(layer, "Function graph widget", "sans-bold") graph = Graph(layer, "Some function") graph.set_header("E = 2.35e-3") graph.set_footer("Iteration 89") values = [ 0.5 * (0.5 * math.sin(i / 10.0) + 0.5 * math.cos(i / 23.0) + 1) for i in range(100) ] graph.set_values(values) # Dummy tab used to represent the last tab button. plus_id = tab_widget.append_tab("+", Widget(tab_widget)) def tab_cb(index): if index == plus_id: global counter # When the "+" tab has been clicked, simply add a new tab. tab_name = "Dynamic {0}".format(counter) layer_dyn = Widget(tab_widget) layer_dyn.set_layout(GroupLayout()) new_id = tab_widget.insert_tab(tab_widget.tab_count() - 1, tab_name, layer_dyn) Label(layer_dyn, "Function graph widget", "sans-bold") graph_dyn = Graph(layer_dyn, "Dynamic function") graph_dyn.set_header("E = 2.35e-3") graph_dyn.set_footer("Iteration {0}".format(index * counter)) values_dyn = [ 0.5 * abs((0.5 * math.sin(i / 10.0 + counter)) + (0.5 * math.cos(i / 23.0 + 1 + counter))) for i in range(100) ] graph_dyn.set_values(values_dyn) counter += 1 # We must invoke the layout manager after adding tabs dynamically self.perform_layout() tab_widget.set_selected_id(new_id) tab_widget.set_callback(tab_cb) window = Window(self, "Grid of small widgets") window.set_position((425, 300)) layout = GridLayout(Orientation.Horizontal, 2, Alignment.Middle, 15, 5) layout.set_col_alignment([Alignment.Maximum, Alignment.Fill]) layout.set_spacing(0, 10) window.set_layout(layout) Label(window, "Floating point :", "sans-bold") float_box = TextBox(window) float_box.set_editable(True) float_box.set_fixed_size((100, 20)) float_box.set_value("50") float_box.set_units("GiB") float_box.set_default_value("0.0") float_box.set_font_size(16) float_box.set_format("[-]?[0-9]*\\.?[0-9]+") Label(window, "Positive integer :", "sans-bold") int_box = IntBox(window) int_box.set_editable(True) int_box.set_fixed_size((100, 20)) int_box.set_value(50) int_box.set_units("Mhz") int_box.set_default_value("0") int_box.set_font_size(16) int_box.set_format("[1-9][0-9]*") int_box.set_spinnable(True) int_box.set_min_value(1) int_box.set_value_increment(2) Label(window, "Checkbox :", "sans-bold") cb = CheckBox(window, "Check me") cb.set_font_size(16) cb.set_checked(True) Label(window, "Combo box :", "sans-bold") cobo = ComboBox(window, ["Item 1", "Item 2", "Item 3"]) cobo.set_font_size(16) cobo.set_fixed_size((100, 20)) Label(window, "Color picker :", "sans-bold") cp = ColorPicker(window, Color(255, 120, 0, 255)) cp.set_fixed_size((100, 20)) def cp_final_cb(color): print("ColorPicker Final Callback: [{0}, {1}, {2}, {3}]".format( color.r, color.g, color.b, color.w)) cp.set_final_callback(cp_final_cb) # setup a fast callback for the color picker widget on a new window # for demonstrative purposes window = Window(self, "Color Picker Fast Callback") window.set_position((425, 300)) layout = GridLayout(Orientation.Horizontal, 2, Alignment.Middle, 15, 5) layout.set_col_alignment([Alignment.Maximum, Alignment.Fill]) layout.set_spacing(0, 10) window.set_layout(layout) window.set_position((425, 500)) Label(window, "Combined: ") b = Button(window, "ColorWheel", icons.FA_INFINITY) Label(window, "Red: ") red_int_box = IntBox(window) red_int_box.set_editable(False) Label(window, "Green: ") green_int_box = IntBox(window) green_int_box.set_editable(False) Label(window, "Blue: ") blue_int_box = IntBox(window) blue_int_box.set_editable(False) Label(window, "Alpha: ") alpha_int_box = IntBox(window) def cp_fast_cb(color): b.set_background_color(color) b.set_text_color(color.contrasting_color()) red = int(color.r * 255.0) red_int_box.set_value(red) green = int(color.g * 255.0) green_int_box.set_value(green) blue = int(color.b * 255.0) blue_int_box.set_value(blue) alpha = int(color.w * 255.0) alpha_int_box.set_value(alpha) cp.set_callback(cp_fast_cb) self.perform_layout() self.render_pass = RenderPass([self]) self.render_pass.set_clear_color(0, Color(0.3, 0.3, 0.32, 1.0)) if nanogui.api == 'opengl': vertex_shader = """ #version 330 uniform mat4 mvp; in vec3 position; void main() { gl_Position = mvp * vec4(position, 1.0); }""" fragment_shader = """ #version 330 out vec4 color; uniform float intensity; void main() { color = vec4(vec3(intensity), 1.0); }""" elif nanogui.api == 'gles2' or nanogui.api == 'gles3': vertex_shader = """ precision highp float; uniform mat4 mvp; attribute vec3 position; void main() { gl_Position = mvp * vec4(position, 1.0); }""" fragment_shader = """ precision highp float; uniform float intensity; void main() { gl_FragColor = vec4(vec3(intensity), 1.0); }""" elif nanogui.api == 'metal': vertex_shader = """ using namespace metal; struct VertexOut { float4 position [[position]]; }; vertex VertexOut vertex_main(const device packed_float3 *position, constant float4x4 &mvp, uint id [[vertex_id]]) { VertexOut vert; vert.position = mvp * float4(position[id], 1.f); return vert; }""" fragment_shader = """ using namespace metal; fragment float4 fragment_main(const constant float &intensity) { return float4(intensity); }""" self.shader = Shader( self.render_pass, # An identifying name "A simple shader", vertex_shader, fragment_shader) self.shader.set_buffer("indices", np.array([0, 1, 2, 2, 3, 0], dtype=np.uint32)) self.shader.set_buffer( "position", np.array([[-1, -1, 0], [1, -1, 0], [1, 1, 0], [-1, 1, 0]], dtype=np.float32)) self.shader.set_buffer("intensity", np.array(0.5, dtype=np.float32))
def __init__(self): super(TestApp, self).__init__((1024, 768), "NanoGUI Test") window = Window(self, "Button demo") window.setPosition((15, 15)) window.setLayout(GroupLayout()) Label(window, "Push buttons", "sans-bold") b = Button(window, "Plain button") def cb(): print("pushed!") b.setCallback(cb) b = Button(window, "Styled", entypo.ICON_ROCKET) b.setBackgroundColor(Color(0, 0, 1.0, 0.1)) b.setCallback(cb) Label(window, "Toggle buttons", "sans-bold") b = Button(window, "Toggle me") b.setFlags(Button.Flags.ToggleButton) def change_cb(state): print("Toggle button state: %s" % str(state)) b.setChangeCallback(change_cb) Label(window, "Radio buttons", "sans-bold") b = Button(window, "Radio button 1") b.setFlags(Button.Flags.RadioButton) b = Button(window, "Radio button 2") b.setFlags(Button.Flags.RadioButton) Label(window, "A tool palette", "sans-bold") tools = Widget(window) tools.setLayout( BoxLayout(Orientation.Horizontal, Alignment.Middle, 0, 6)) ToolButton(tools, entypo.ICON_CLOUD) ToolButton(tools, entypo.ICON_CONTROLLER_FAST_FORWARD) ToolButton(tools, entypo.ICON_COMPASS) ToolButton(tools, entypo.ICON_INSTALL) Label(window, "Popup buttons", "sans-bold") popupBtn = PopupButton(window, "Popup", entypo.ICON_EXPORT) popup = popupBtn.popup() popup.setLayout(GroupLayout()) Label(popup, "Arbitrary widgets can be placed here") CheckBox(popup, "A check box") # popup right popupBtn = PopupButton(popup, "Recursive popup", entypo.ICON_FLASH) popupRight = popupBtn.popup() popupRight.setLayout(GroupLayout()) CheckBox(popupRight, "Another check box") # popup left popupBtn = PopupButton(popup, "Recursive popup", entypo.ICON_FLASH) popupBtn.setSide(Popup.Side.Left) popupLeft = popupBtn.popup() popupLeft.setLayout(GroupLayout()) CheckBox(popupLeft, "Another check box") window = Window(self, "Basic widgets") window.setPosition((200, 15)) window.setLayout(GroupLayout()) Label(window, "Message dialog", "sans-bold") tools = Widget(window) tools.setLayout( BoxLayout(Orientation.Horizontal, Alignment.Middle, 0, 6)) def cb2(result): print("Dialog result: %i" % result) b = Button(tools, "Info") def cb(): dlg = MessageDialog(self, MessageDialog.Type.Information, "Title", "This is an information message") dlg.setCallback(cb2) b.setCallback(cb) b = Button(tools, "Warn") def cb(): dlg = MessageDialog(self, MessageDialog.Type.Warning, "Title", "This is a warning message") dlg.setCallback(cb2) b.setCallback(cb) b = Button(tools, "Ask") def cb(): dlg = MessageDialog(self, MessageDialog.Type.Warning, "Title", "This is a question message", "Yes", "No", True) dlg.setCallback(cb2) b.setCallback(cb) import os import sys os.chdir(sys.path[0]) try: icons = nanogui.loadImageDirectory(self.nvgContext(), "icons") except: try: icons = nanogui.loadImageDirectory(self.nvgContext(), "../icons") except: icons = nanogui.loadImageDirectory(self.nvgContext(), "../resources/icons") Label(window, "Image panel & scroll panel", "sans-bold") imagePanelBtn = PopupButton(window, "Image Panel") imagePanelBtn.setIcon(entypo.ICON_FOLDER) popup = imagePanelBtn.popup() vscroll = VScrollPanel(popup) imgPanel = ImagePanel(vscroll) imgPanel.setImages(icons) popup.set_fixed_size((245, 150)) img_window = Window(self, "Selected image") img_window.setPosition((710, 15)) img_window.setLayout(GroupLayout()) imgView = ImageView(img_window, icons[0][0]) def cb(i): print("Selected item %i" % i) imgView.bindImage(icons[i][0]) imgPanel.setCallback(cb) imgView.setGridThreshold(3) Label(window, "File dialog", "sans-bold") tools = Widget(window) tools.setLayout( BoxLayout(Orientation.Horizontal, Alignment.Middle, 0, 6)) b = Button(tools, "Open") valid = [("png", "Portable Network Graphics"), ("txt", "Text file")] def cb(): result = nanogui.file_dialog(valid, False) print("File dialog result = %s" % result) b.setCallback(cb) b = Button(tools, "Save") def cb(): result = nanogui.file_dialog(valid, True) print("File dialog result = %s" % result) b.setCallback(cb) Label(window, "Combo box", "sans-bold") ComboBox(window, ["Combo box item 1", "Combo box item 2", "Combo box item 3"]) Label(window, "Check box", "sans-bold") def cb(state): print("Check box 1 state: %s" % state) chb = CheckBox(window, "Flag 1", cb) chb.setChecked(True) def cb(state): print("Check box 2 state: %s" % state) CheckBox(window, "Flag 2", cb) Label(window, "Progress bar", "sans-bold") self.progress = ProgressBar(window) Label(window, "Slider and text box", "sans-bold") panel = Widget(window) panel.setLayout( BoxLayout(Orientation.Horizontal, Alignment.Middle, 0, 20)) slider = Slider(panel) slider.set_value(0.5) slider.setFixedWidth(80) textBox = TextBox(panel) textBox.set_fixed_size((60, 25)) textBox.set_value("50") textBox.setUnits("%") textBox.setFontSize(20) textBox.setAlignment(TextBox.Alignment.Right) def cb(value): textBox.set_value("%i" % int(value * 100)) slider.setCallback(cb) def cb(value): print("Final slider value: %i" % int(value * 100)) slider.setFinalCallback(cb) window = Window(self, "Misc. widgets") window.setPosition((425, 15)) window.setLayout(GroupLayout()) tabWidget = TabWidget(window) layer = tabWidget.createTab("Color Wheel") layer.setLayout(GroupLayout()) Label(layer, "Color wheel widget", "sans-bold") ColorWheel(layer) layer = tabWidget.createTab("Function Graph") layer.setLayout(GroupLayout()) Label(layer, "Function graph widget", "sans-bold") graph = Graph(layer, "Some function") graph.setHeader("E = 2.35e-3") graph.setFooter("Iteration 89") values = [ 0.5 * (0.5 * math.sin(i / 10.0) + 0.5 * math.cos(i / 23.0) + 1) for i in range(100) ] graph.set_values(values) tabWidget.setActiveTab(0) # Dummy tab used to represent the last tab button. tabWidget.createTab("+") def tab_cb(index): if index == (tabWidget.tabCount() - 1): global counter # When the "+" tab has been clicked, simply add a new tab. tabName = "Dynamic {0}".format(counter) layerDyn = tabWidget.createTab(index, tabName) layerDyn.setLayout(GroupLayout()) Label(layerDyn, "Function graph widget", "sans-bold") graphDyn = Graph(layerDyn, "Dynamic function") graphDyn.setHeader("E = 2.35e-3") graphDyn.setFooter("Iteration {0}".format(index * counter)) valuesDyn = [ 0.5 * abs((0.5 * math.sin(i / 10.0 + counter)) + (0.5 * math.cos(i / 23.0 + 1 + counter))) for i in range(100) ] graphDyn.set_values(valuesDyn) counter += 1 # We must invoke perform layout from the screen instance to keep everything in order. # This is essential when creating tabs dynamically. self.performLayout() # Ensure that the newly added header is visible on screen tabWidget.ensureTabVisible(index) tabWidget.setCallback(tab_cb) tabWidget.setActiveTab(0) window = Window(self, "Grid of small widgets") window.setPosition((425, 300)) layout = GridLayout(Orientation.Horizontal, 2, Alignment.Middle, 15, 5) layout.setColAlignment([Alignment.Maximum, Alignment.Fill]) layout.setSpacing(0, 10) window.setLayout(layout) Label(window, "Floating point :", "sans-bold") floatBox = TextBox(window) floatBox.setEditable(True) floatBox.set_fixed_size((100, 20)) floatBox.set_value("50") floatBox.setUnits("GiB") floatBox.setDefaultValue("0.0") floatBox.setFontSize(16) floatBox.setFormat("[-]?[0-9]*\\.?[0-9]+") Label(window, "Positive integer :", "sans-bold") intBox = IntBox(window) intBox.setEditable(True) intBox.set_fixed_size((100, 20)) intBox.set_value(50) intBox.setUnits("Mhz") intBox.setDefaultValue("0") intBox.setFontSize(16) intBox.setFormat("[1-9][0-9]*") intBox.setSpinnable(True) intBox.setMinValue(1) intBox.setValueIncrement(2) Label(window, "Checkbox :", "sans-bold") cb = CheckBox(window, "Check me") cb.setFontSize(16) cb.setChecked(True) Label(window, "Combo box :", "sans-bold") cobo = ComboBox(window, ["Item 1", "Item 2", "Item 3"]) cobo.setFontSize(16) cobo.set_fixed_size((100, 20)) Label(window, "Color picker :", "sans-bold") cp = ColorPicker(window, Color(255, 120, 0, 255)) cp.set_fixed_size((100, 20)) def cp_final_cb(color): print("ColorPicker Final Callback: [{0}, {1}, {2}, {3}]".format( color.r, color.g, color.b, color.w)) cp.setFinalCallback(cp_final_cb) # setup a fast callback for the color picker widget on a new window # for demonstrative purposes window = Window(self, "Color Picker Fast Callback") window.setPosition((425, 300)) layout = GridLayout(Orientation.Horizontal, 2, Alignment.Middle, 15, 5) layout.setColAlignment([Alignment.Maximum, Alignment.Fill]) layout.setSpacing(0, 10) window.setLayout(layout) window.setPosition((425, 500)) Label(window, "Combined: ") b = Button(window, "ColorWheel", entypo.ICON_500PX) Label(window, "Red: ") redIntBox = IntBox(window) redIntBox.setEditable(False) Label(window, "Green: ") greenIntBox = IntBox(window) greenIntBox.setEditable(False) Label(window, "Blue: ") blueIntBox = IntBox(window) blueIntBox.setEditable(False) Label(window, "Alpha: ") alphaIntBox = IntBox(window) def cp_fast_cb(color): b.setBackgroundColor(color) b.setTextColor(color.contrastingColor()) red = int(color.r * 255.0) redIntBox.set_value(red) green = int(color.g * 255.0) greenIntBox.set_value(green) blue = int(color.b * 255.0) blueIntBox.set_value(blue) alpha = int(color.w * 255.0) alphaIntBox.set_value(alpha) cp.setCallback(cp_fast_cb) self.performLayout() try: import numpy as np self.shader = GLShader() self.shader.init( # An identifying name "a_simple_shader", # Vertex shader """#version 330 uniform mat4 modelViewProj; in vec3 position; void main() { gl_Position = modelViewProj * vec4(position, 1.0); }""", """#version 330 out vec4 color; uniform float intensity; void main() { color = vec4(vec3(intensity), 1.0); }""") # Draw 2 triangles indices = np.array([[0, 2], [1, 3], [2, 0]], dtype=np.int32) positions = np.array( [[-1, 1, 1, -1], [-1, -1, 1, 1], [0, 0, 0, 0]], dtype=np.float32) self.shader.bind() self.shader.uploadIndices(indices) self.shader.uploadAttrib("position", positions) self.shader.setUniform("intensity", 0.5) except ImportError: self.shader = None pass