Example #1
0
 def __init__(self, window_surface, cointainer, event_handler):
     super().__init__(window_surface, cointainer, event_handler)
     self.current_key = K_RIGHT
     self.enemy_key = K_LEFT
     self.connection = network.get_connection(network.ServerConnection)
     self.connection.received_data = K_LEFT
     self.start_game()
Example #2
0
 def __init__(self, window_surface, cointainer, event_handler):
     super().__init__(window_surface, cointainer, event_handler)
     self.current_key = K_LEFT
     self.enemy_key = K_RIGHT
     self.connection = network.get_connection(network.ClientConnection)
     self.connection.received_data = str(K_LEFT) + str(K_RIGHT)