Example #1
0
 def __init__(self):
     brick = nxt.locator.find_one_brick()
     self.brick = brick
     self.left = Motor(brick, PORT_A)
     self.right = Motor(brick, PORT_C)
     self.light = Light(brick, PORT_4)
     # self.ultrasonic = Ultrasonic(brick, PORT_4)
     print "Connection established."
Example #2
0
 def initialize(self):
     super(DrivarNxt, self).initialize()
     self.m_block = nxt.locator.find_one_brick()
     self.m_leftMotor = Motor(self.m_block, PORT_A)
     self.m_rightMotor = Motor(self.m_block, PORT_C)
     self.m_penMotor = Motor(self.m_block, PORT_B)
     self.m_ultrasonicSensor = Ultrasonic(self.m_block, PORT_4)
     self.m_lightSensor = Light(self.m_block, PORT_3)
     self.m_initialized = True
Example #3
0
class Car:

    brick = None
    left = None
    right = None

    def __init__(self):
        brick = nxt.locator.find_one_brick()
        self.brick = brick
        self.left = Motor(brick, PORT_A)
        self.right = Motor(brick, PORT_C)
        self.light = Light(brick, PORT_4)
        # self.ultrasonic = Ultrasonic(brick, PORT_4)
        print "Connection established."

    def turn(self, angle=100, speed=30):
        if angle > 0:
            self.left.turn(angle, speed)
        elif angle < 0:
            self.right.turn(-angle, speed)

    def forward(self, distance=50, speed=30):
        self.left.run(power=speed)
        self.right.run(power=speed)
        sleep(distance / speed)
        self.left.idle()
        self.right.idle()

    def range(self):
        return self.ultrasonic.get_sample()

    def surface(self):
        return self.light.get_sample()
Example #4
0
class Car:

    brick = None
    left = None
    right = None
    
    def __init__ (self):  
        brick = nxt.locator.find_one_brick()
        self.brick = brick
        self.left = Motor(brick, PORT_A)
        self.right = Motor(brick, PORT_C)
        self.light = Light(brick, PORT_4)
        # self.ultrasonic = Ultrasonic(brick, PORT_4)
        print "Connection established."

    def turn (self, angle=100, speed = 30):
        if angle > 0:
            self.left.turn(angle, speed)
        elif angle < 0:
            self.right.turn(-angle, speed)

    def forward (self, distance=50, speed=30):
        self.left.run(power=speed)
        self.right.run(power=speed)
        sleep(distance/speed)
        self.left.idle()
        self.right.idle()
    
    def range(self):
        return self.ultrasonic.get_sample()

    def surface(self):
        return self.light.get_sample()
Example #5
0
 def __init__ (self):  
     brick = nxt.locator.find_one_brick()
     self.brick = brick
     self.left = Motor(brick, PORT_A)
     self.right = Motor(brick, PORT_C)
     self.light = Light(brick, PORT_4)
     # self.ultrasonic = Ultrasonic(brick, PORT_4)
     print "Connection established."
Example #6
0
 def getLightColor(self, port):
     if self._bricks:
         try:
             port = int(port)
         except:
             pass
         if (port in NXT_SENSOR_PORTS):
             try:
                 port_aux = NXT_SENSOR_PORTS[port]
                 sensor = Light(self._bricks[self.active_nxt], port_aux)
                 return sensor.get_lightness()
             except:
                 return ERROR
         else:
             raise logoerror(ERROR_PORT_S % port)
     else:
         raise logoerror(ERROR_BRICK)
Example #7
0
 def getLightColor(self, port):
     if self._bricks:
         try:
             port = int(port)
         except:
             pass
         if (port in NXT_SENSOR_PORTS):
             try:
                 port_aux = NXT_SENSOR_PORTS[port]
                 sensor = Light(self._bricks[self.active_nxt], port_aux)
                 return sensor.get_lightness()
             except:
                 return ERROR
         else:
             raise logoerror(ERROR_PORT_S % port)
     else:
         raise logoerror(ERROR_BRICK)
Example #8
0
    def __init__(self, brick='NXT'):
        r'''Creates a new Alpha Rex controller.
        
            brick
                Either an nxt.brick.Brick object, or an NXT brick's name as a
                string. If omitted, a Brick named 'NXT' is looked up.
        '''
        if isinstance(brick, str):
            brick = find_one_brick(name=brick)

        self.brick = brick
        self.arms = Motor(brick, PORT_A)
        self.legs = [Motor(brick, PORT_B), Motor(brick, PORT_C)]

        self.touch = Touch(brick, PORT_1)
        self.sound = Sound(brick, PORT_2)
        self.light = Light(brick, PORT_3)
        self.ultrasonic = Ultrasonic(brick, PORT_4)
Example #9
0
 def getLightColor(self, port):
     if self._bricks:
         try:
             port = int(port)
         except:
             pass
         if (port in NXT_SENSOR_PORTS):
             res = ERROR
             try:
                 port_aux = NXT_SENSOR_PORTS[port]
                 sensor = Light(self._bricks[self.active_nxt], port_aux)
                 res = sensor.get_lightness()
             except:
                 pass
             return res
         else:
             pass
     else:
         pass
Example #10
0
 def getGray(self, port):
     if self._bricks:
         try:
             port = int(port)
         except:
             pass
         if (port in NXT_SENSOR_PORTS):
             res = ERROR
             try:
                 port_aux = NXT_SENSOR_PORTS[port]
                 sensor = Light(self._bricks[self.active_nxt], port_aux)
                 sensor.set_illuminated(True)
                 res = sensor.get_lightness()
             except:
                 pass
             return res
         else:
             raise logoerror(ERROR_PORT_S % port)
     else:
         raise logoerror(ERROR_BRICK)
Example #11
0
 def getGray(self, port):
     if self._bricks:
         try:
             port = int(port)
         except:
             pass
         if (port in NXT_SENSOR_PORTS):
             res = ERROR
             try:
                 port_aux = NXT_SENSOR_PORTS[port]
                 sensor = Light(self._bricks[self.active_nxt], port_aux)
                 sensor.set_illuminated(True)
                 res = sensor.get_lightness()
             except:
                 pass
             return res
         else:
             raise logoerror(ERROR_PORT_S % port)
     else:
         raise logoerror(ERROR_BRICK)
Example #12
0
 def getLight(self, port):
     if self._bricks:
         try:
             port = int(port)
         except:
             pass
         if (port in NXT_SENSOR_PORTS):
             res = ERROR
             #try:
             port_aux = NXT_SENSOR_PORTS[port]
             sensor = Light(self._bricks[self.active_nxt], port_aux)
             sensor.set_illuminated(False)
             res = sensor.get_lightness()
             #except:
             #pass
             print port
             print res
             return res
         else:
             pass
     else:
         pass
Example #13
0
    def __init__(self, brick="NXT"):
        r"""Creates a new Robot controller.
        
            brick
                Either an nxt.brick.Brick object, or an NXT brick's name as a
                string. If omitted, a Brick named 'NXT' is looked up.
        """
        if isinstance(brick, basestring):
            brick = find_one_brick(name=brick)

        self.brick = brick
        self.tool = Motor(brick, PORT_B)
        self.tracks = [Motor(brick, PORT_A), Motor(brick, PORT_C)]

        self.ultrasonic = Ultrasonic(brick, PORT_1)
        self.sound = Sound(brick, PORT_2)
        self.light = Light(brick, PORT_3)
        self.touch = Touch(brick, PORT_4)
Example #14
0
    def __init__(self, brick='NXT'):
        r'''Creates a new Alpha Rex controller.
        
            brick
                Either an nxt.brick.Brick object, or an NXT brick's name as a
                string. If omitted, a Brick named 'NXT' is looked up.
        '''
        if isinstance(brick, str):
            brick = find_one_brick(name=brick)
    
        self.brick = brick
        self.arms = Motor(brick, PORT_A)
        self.legs = [Motor(brick, PORT_B), Motor(brick, PORT_C)]

        self.touch = Touch(brick, PORT_1)
        self.sound = Sound(brick, PORT_2)
        self.light = Light(brick, PORT_3)
        self.ultrasonic = Ultrasonic(brick, PORT_4)
Example #15
0
class AlphaRex(object):
    r'''A high-level controller for the Alpha Rex model.
    
        This class implements methods for the most obvious actions performable
        by Alpha Rex, such as walk, wave its arms, and retrieve sensor samples.
        Additionally, it also allows direct access to the robot's components
        through public attributes.
    '''
    def __init__(self, brick='NXT'):
        r'''Creates a new Alpha Rex controller.
        
            brick
                Either an nxt.brick.Brick object, or an NXT brick's name as a
                string. If omitted, a Brick named 'NXT' is looked up.
        '''
        if isinstance(brick, str):
            brick = find_one_brick(name=brick)

        self.brick = brick
        self.arms = Motor(brick, PORT_A)
        self.legs = [Motor(brick, PORT_B), Motor(brick, PORT_C)]

        self.touch = Touch(brick, PORT_1)
        self.sound = Sound(brick, PORT_2)
        self.light = Light(brick, PORT_3)
        self.ultrasonic = Ultrasonic(brick, PORT_4)

    def echolocate(self):
        r'''Reads the Ultrasonic sensor's output.
        '''
        return self.ultrasonic.get_sample()

    def feel(self):
        r'''Reads the Touch sensor's output.
        '''
        return self.touch.get_sample()

    def hear(self):
        r'''Reads the Sound sensor's output.
        '''
        return self.sound.get_sample()

    def say(self, line, times=1):
        r'''Plays a sound file named (line + '.rso'), which is expected to be
            stored in the brick. The file is played (times) times.

            line
                The name of a sound file stored in the brick.

            times
                How many times the sound file will be played before this method
                returns.
        '''
        for i in range(0, times):
            self.brick.play_sound_file(False, line + '.rso')
            sleep(1)

    def see(self):
        r'''Reads the Light sensor's output.
        '''
        return self.light.get_sample()

    def walk(self, secs, power=FORTH):
        r'''Simultaneously activates the leg motors, causing Alpha Rex to walk.
        
            secs
                How long the motors will rotate.
            
            power
                The strength effected by the motors. Positive values will cause
                Alpha Rex to walk forward, while negative values will cause it
                to walk backwards. If you are unsure about how much force to
                apply, the special values FORTH and BACK provide reasonable
                defaults. If omitted, FORTH is used.
        '''
        for motor in self.legs:
            motor.run(power=power)

        sleep(secs)

        for motor in self.legs:
            motor.idle()

    def wave(self, secs, power=100):
        r'''Make Alpha Rex move its arms.
        
            secs
                How long the arms' motor will rotate.
            
            power
                The strength effected by the motor. If omitted, (100) is used.
        '''
        self.arms.run(power=power)
        sleep(secs)
        self.arms.idle()
Example #16
0
class DrivarNxt(Drivar):
    def __init__(self):
        self.m_initialized = False
        self.m_block = None
        self.m_leftMotor = None
        self.m_rightMotor = None
        self.m_penMotor = None
        self.m_ultrasonicSensor = None
        self.m_lightSensor = None
        self.m_moving = False

    def initialize(self):
        super(DrivarNxt, self).initialize()
        self.m_block = nxt.locator.find_one_brick()
        self.m_leftMotor = Motor(self.m_block, PORT_A)
        self.m_rightMotor = Motor(self.m_block, PORT_C)
        self.m_penMotor = Motor(self.m_block, PORT_B)
        self.m_ultrasonicSensor = Ultrasonic(self.m_block, PORT_4)
        self.m_lightSensor = Light(self.m_block, PORT_3)
        self.m_initialized = True

    def move(self,
             direction=Drivar.DIR_FORWARD,
             durationInMs=1000,
             callback=None):
        durationInMs = max(durationInMs, 100)
        _direct = direction
        self.rotateWheels(direction=_direct)
        time.sleep(durationInMs / 1000)
        self.stop()
        if callback is not None:
            callback()

    def rotateWheels(self,
                     wheelSet=Drivar.WHEELS_BOTH,
                     direction=Drivar.DIR_FORWARD,
                     speedLevel=Drivar.SPEED_FAST,
                     callback=None):
        power = self._getNxtSpeed(speedLevel)
        # Correct the power (positive vs negative) depending on the direction
        if (direction == Drivar.DIR_FORWARD):
            if (power < 0):
                power = power * -1
        if (direction == Drivar.DIR_BACKWARD):
            if (power > 0):
                power = power * -1
        # Get the wheels turning
        if (wheelSet == Drivar.WHEELS_LEFT or wheelSet == Drivar.WHEELS_BOTH):
            self.m_leftMotor.run(power)
        if (wheelSet == Drivar.WHEELS_RIGHT or wheelSet == Drivar.WHEELS_BOTH):
            self.m_rightMotor.run(power)
        self.m_moving = True
        if callback is not None:
            callback()

    def turn(self, direction=Drivar.DIR_LEFT, angle=90, callback=None):
        left_power = -100
        right_power = 100
        if (direction == Drivar.DIR_RIGHT):
            left_power *= -1
            right_power *= -1
        self.m_leftMotor.turn(left_power, angle)
        self.m_rightMotor.turn(right_power, angle)

    def stop(self, callback=None):
        self.m_leftMotor.idle()
        self.m_rightMotor.idle()
        self.m_moving = False
        if callback is not None:
            callback()

    '''
      Return the distance to the nearest obstacle, in centimeters
    '''

    def getDistanceToObstacle(self):
        return self.m_ultrasonicSensor.get_sample()

    '''
      Indicate with a boolean whether there is an obstacle within the given distance
    '''

    def isObstacleWithin(self, distance):
        dist = self.m_ultrasonicSensor.get_sample()
        if (dist <= distance):
            return True
        else:
            return False

    def rotatePen(self, angle):
        power = 70
        if angle < 0:
            angle = -1 * angle
            power = -70
        self.m_penMotor.turn(power, angle)

    def getReflectivityMeasurement(self):
        self.m_lightSensor.set_illuminated(True)
        return self.m_lightSensor.get_sample()

    def wait(self, milliseconds):
        time.sleep(milliseconds / 1000)

    '''
      Return the NXT speed equivalent for the given DRIVAR speed flag
    '''

    @staticmethod
    def _getNxtSpeed(speed):
        if (speed == Drivar.SPEED_SLOW):
            return 70
        elif (speed == Drivar.SPEED_MEDIUM):
            return 100
        elif (speed == Drivar.SPEED_FAST):
            return 127
        else:
            return 100
Example #17
0
class Robot(object):
    def __init__(self, brick="NXT"):
        r"""Creates a new Robot controller.
        
            brick
                Either an nxt.brick.Brick object, or an NXT brick's name as a
                string. If omitted, a Brick named 'NXT' is looked up.
        """
        if isinstance(brick, basestring):
            brick = find_one_brick(name=brick)

        self.brick = brick
        self.tool = Motor(brick, PORT_B)
        self.tracks = [Motor(brick, PORT_A), Motor(brick, PORT_C)]

        self.ultrasonic = Ultrasonic(brick, PORT_1)
        self.sound = Sound(brick, PORT_2)
        self.light = Light(brick, PORT_3)
        self.touch = Touch(brick, PORT_4)

    def turn(self, power, angle):
        for motor in self.tracks:
            motor.turn(power, angle)

    def move(self, power=FORTH):
        r"""Simultaneously activates the tracks motors, causing Robot to move.
        
            power
                The strength effected by the motors. Positive values will cause
                Robot to move forward, while negative values will cause it
                to move backwards. If you are unsure about how much force to
                apply, the special values FORTH and BACK provide reasonable
                defaults. If omitted, FORTH is used.
        """
        for motor in self.tracks:
            motor.run(power=power)

    def wait(self, seconds):
        """ secsonds
                How long the motors will rotate.
                Will this take values < 0? Most motor commands work in ms. 
                Try passing sleep 1/seconds (miliseconds)
        """
        sleep(seconds)

    def stop(self):
        for motor in self.tracks:
            motor.idle()

    def tacho(self):
        """
           returns an array of two elements which are the motor tacho readings
        """
        tachos = []
        for motor in self.tracks:
            # tachos.append(motor.get_tacho())
            tachos.append(motor.tacho_count)  # , rotation_count

        return tachos

    def act(self, power=FORTH):
        r"""Make Robot move its tool.
        
            power
                The strength effected by the motor. If omitted, (100) is used.
        """
        self.tool.run(power=power)

    def echolocate(self):
        r"""Reads the Ultrasonic sensor's output.
        """
        return self.ultrasonic.get_sample()

    def feel(self):
        r"""Reads the Touch sensor's output.
        """
        return self.touch.get_sample()

    def hear(self):
        r"""Reads the Sound sensor's output.
        """
        return self.sound.get_sample()

    def say(self, line, times=1):
        r"""Plays a sound file named (line + '.rso'), which is expected to be
            stored in the brick. The file is played (times) times.

            line
                The name of a sound file stored in the brick.

            times
                How many times the sound file will be played before this method
                returns.
        """
        for i in range(0, times):
            self.brick.play_sound_file(False, line + ".rso")
            sleep(1)

    def see(self):
        r"""Reads the Light sensor's output.
        """
        return self.light.get_sample()
Example #18
0
    # time searching for devices.
    brick = nxtConnect.btConnect(brickName)

print(brick.get_device_info())  # check what brick you connected to
from time import sleep
from nxt.sensor import Light, Touch, Ultrasonic
from nxt.sensor import PORT_1, PORT_2, PORT_3, PORT_4
from nxt.motor import Motor, PORT_A, PORT_B, PORT_C
"""##########################################################################################
################################     IMPORT MOTORS AND SENSORS HERE     ################################
###########################################################################################"""

motorLeft = Motor(brick, PORT_B)
motorRight = Motor(brick, PORT_C)
armMotor = Motor(brick, PORT_A)
light = Light(brick, PORT_3)
touch = Touch(brick, PORT_4)
sonar = Ultrasonic(brick, PORT_2)
led = Light(brick, PORT_1)  # experimental
"""########################################################################################"""


def binIdent():

    n = 50

    #wait .25 seconds after the kill-switch is released
    sleep(.25)

    while n > 0:
        print("Bin Identification Running, power = %d" % n)
Example #19
0
    brick = nxt.find_one_brick(name=brickName,
                               strict=True,
                               method=nxt.locator.Method(usb=True,
                                                         bluetooth=True))
else:
    # the bluetooth function of the nxt library works too, but "wastes"
    # time searching for devices.
    brick = nxtConnect.btConnect(brickName)

print(brick.get_device_info())  # check what brick you connected to
from time import sleep

from nxt.motor import Motor, PORT_A, PORT_B, PORT_C
from nxt.sensor import Touch, PORT_4, PORT_3, PORT_2, Light, PORT_1

light = Light(brick, PORT_1)
turningMotor = Motor(brick, PORT_B)
walkingMotor = Motor(brick, PORT_C)
legPosition = Touch(brick, PORT_3)
#ultrasonic = Sonar(brick, PORT_2)


def calibrate():
    # turn on light sensor
    light.set_illuminated(True)

    sleep(0.25)
    # calibrates black value
    black = light.get_lightness()
    print("Black = %d" % black)
Example #20
0
class AlphaRex(object):
    r'''A high-level controller for the Alpha Rex model.
    
        This class implements methods for the most obvious actions performable
        by Alpha Rex, such as walk, wave its arms, and retrieve sensor samples.
        Additionally, it also allows direct access to the robot's components
        through public attributes.
    '''
    def __init__(self, brick='NXT'):
        r'''Creates a new Alpha Rex controller.
        
            brick
                Either an nxt.brick.Brick object, or an NXT brick's name as a
                string. If omitted, a Brick named 'NXT' is looked up.
        '''
        if isinstance(brick, str):
            brick = find_one_brick(name=brick)
    
        self.brick = brick
        self.arms = Motor(brick, PORT_A)
        self.legs = [Motor(brick, PORT_B), Motor(brick, PORT_C)]

        self.touch = Touch(brick, PORT_1)
        self.sound = Sound(brick, PORT_2)
        self.light = Light(brick, PORT_3)
        self.ultrasonic = Ultrasonic(brick, PORT_4)

    def echolocate(self):
        r'''Reads the Ultrasonic sensor's output.
        '''
        return self.ultrasonic.get_sample()
    
    def feel(self):
        r'''Reads the Touch sensor's output.
        '''
        return self.touch.get_sample()

    def hear(self):
        r'''Reads the Sound sensor's output.
        '''
        return self.sound.get_sample()

    def say(self, line, times=1):
        r'''Plays a sound file named (line + '.rso'), which is expected to be
            stored in the brick. The file is played (times) times.

            line
                The name of a sound file stored in the brick.

            times
                How many times the sound file will be played before this method
                returns.
        '''
        for i in range(0, times):
            self.brick.play_sound_file(False, line + '.rso')
            sleep(1)

    def see(self):
        r'''Reads the Light sensor's output.
        '''
        return self.light.get_sample()

    def walk(self, secs, power=FORTH):
        r'''Simultaneously activates the leg motors, causing Alpha Rex to walk.
        
            secs
                How long the motors will rotate.
            
            power
                The strength effected by the motors. Positive values will cause
                Alpha Rex to walk forward, while negative values will cause it
                to walk backwards. If you are unsure about how much force to
                apply, the special values FORTH and BACK provide reasonable
                defaults. If omitted, FORTH is used.
        '''
        for motor in self.legs:
            motor.run(power=power)
        
        sleep(secs)

        for motor in self.legs:
            motor.idle()

    def wave(self, secs, power=100):
        r'''Make Alpha Rex move its arms.
        
            secs
                How long the arms' motor will rotate.
            
            power
                The strength effected by the motor. If omitted, (100) is used.
        '''
        self.arms.run(power=power)
        sleep(secs)
        self.arms.idle()
Example #21
0
                               method=nxt.locator.Method(usb=True,
                                                         bluetooth=True))
else:
    # the bluetooth function of the nxt library works too, but "wastes"
    # time searching for devices.
    brick = nxtConnect.btConnect(brickName)

print(brick.get_device_info())  # check what brick you connected to
from time import sleep
from nxt.sensor import Light
from nxt.sensor.hitechnic import Gyro
from nxt.sensor import PORT_1, PORT_2
from nxt.motor import Motor, PORT_A, PORT_B, PORT_C

motor = Motor(brick, PORT_C)
light = Light(brick, PORT_2)

motor.reset_position(False)
print(motor.get_tacho())
black = light.get_lightness()
print("black = ", black)
motor.turn(30, 50, brake=True, timeout=1.5, emulate=True)
sleep(0.05)
print(motor.get_tacho())
motor.brake()
white = light.get_lightness()
print("white = ", white)
motor.turn(-30, 50, brake=True, timeout=1.5, emulate=True)
threshold = (black + white) / 2
print(motor.get_tacho())
print("Threshold = ", threshold)
Example #22
0
if useUSB:
    brick = nxt.find_one_brick(
        name = brickName,
        strict = True,
        method = nxt.locator.Method(usb = True, bluetooth = True))
else:
    # the bluetooth function of the nxt library works too, but "wastes"
    # time searching for devices.
    brick = nxtConnect.btConnect(brickName)
    
print(brick.get_device_info()) # check what brick you connected to

from nxt.sensor import Light, Gyro
from nxt.sensor import PORT_1, PORT_2

lightSensor = Light(brick, PORT_1)
gyro = Gyro(brick, PORT_2)

gyro.calibrate()
while True:
    print(gyro.get_rotation_speed())

"""#turn sensor left
white = lightSensor.get_lightness()
#turn to initial position 
black = lightSensor.get_lightness
threshold = (white + black) / 2
 
while True:
    if lightSensor.get_lightness() > threshold:
        while motor has turned less than 91 degrees
Example #23
0
class Robot(object):
    
    def __init__(self, brick='NXT'):
        r'''Creates a new Robot controller.
        
            brick
                Either an nxt.brick.Brick object, or an NXT brick's name as a
                string. If omitted, a Brick named 'NXT' is looked up.
        '''
        if isinstance(brick, basestring):
            brick = find_one_brick(name=brick)
    
        self.brick = brick
        self.tool = Motor(brick, PORT_B)
        self.tracks = [Motor(brick, PORT_A), Motor(brick, PORT_C)]

        
        self.ultrasonic = Ultrasonic(brick, PORT_1)
        self.sound = Sound(brick, PORT_2)
        self.light = Light(brick, PORT_3)
        self.touch = Touch(brick, PORT_4)
        
    def turn(self, power, angle):
        for motor in self.tracks:
            motor.turn(power, angle)

    def move(self, power=FORTH):
        r'''Simultaneously activates the tracks motors, causing Robot to move.
        
            power
                The strength effected by the motors. Positive values will cause
                Robot to move forward, while negative values will cause it
                to move backwards. If you are unsure about how much force to
                apply, the special values FORTH and BACK provide reasonable
                defaults. If omitted, FORTH is used.
        '''
        for motor in self.tracks:
            motor.run(power=power)
            
    def wait(self, seconds):
        ''' secsonds
                How long the motors will rotate.
                Will this take values < 0? Most motor commands work in ms. 
                Try passing sleep 1/seconds (miliseconds)
        '''    
        sleep(seconds)
        
    def stop(self):
        for motor in self.tracks:
            motor.idle()
            
    def tacho(self):
        '''
           returns an array of two elements which are the motor tacho readings
        '''
        tachos = []
        for motor in self.tracks:
            #tachos.append(motor.get_tacho())
            tachos.append(motor.tacho_count) #, rotation_count
            
        return tachos        

    def act(self, power=FORTH):
        r'''Make Robot move its tool.
        
            power
                The strength effected by the motor. If omitted, (100) is used.
        '''
        self.tool.run(power=power)


    def echolocate(self):
        r'''Reads the Ultrasonic sensor's output.
        '''
        return self.ultrasonic.get_sample()
    
    def feel(self):
        r'''Reads the Touch sensor's output.
        '''
        return self.touch.get_sample()

    def hear(self):
        r'''Reads the Sound sensor's output.
        '''
        return self.sound.get_sample()

    def say(self, line, times=1):
        r'''Plays a sound file named (line + '.rso'), which is expected to be
            stored in the brick. The file is played (times) times.

            line
                The name of a sound file stored in the brick.

            times
                How many times the sound file will be played before this method
                returns.
        '''
        for i in range(0, times):
            self.brick.play_sound_file(False, line + '.rso')
            sleep(1)

    def see(self):
        r'''Reads the Light sensor's output.
        '''
        return self.light.get_sample()