def accept(self): Offer.accept(self) self.a.write_("%s agrees to be your partner.\n", (self.b.name,)) self.b.write_("You agree to be %s's partner.\n", (self.a.name,)) self.a.session.partner = self.b self.b.session.partner = self.a partners.append(set([self.a, self.b])) # end any pending partnership offers for offer in self.a.session.offers_sent[:]: if offer.name == 'partnership request': offer.b.write_('%(aname)s, who was offering a partnership with you, has accepted a partnership with %(bname)s.\n', {'aname': self.a.name, 'bname': self.b.name}) offer.withdraw(notify=False) for offer in self.b.session.offers_sent[:]: if offer.name == 'partnership request': offer.b.write_('%(aname)s, who was offering a partnership with you, has accepted a partnership with %(bname)s.\n', {'aname': self.b.name, 'bname': self.a.name}) offer.withdraw(notify=False) for offer in self.a.session.offers_received[:]: if offer.name == 'partnership request': offer.a.write_('%(aname)s, whom you were offering a partnership with, has accepted a partnership with %(bname)s.\n', {'aname': self.a.name, 'bname': self.b.name}) offer.withdraw(notify=False) for offer in self.b.session.offers_received[:]: if offer.name == 'partnership request': offer.a.write_('%(aname)s, whom you were offering a partnership with, has accepted a partnership with %(bname)s.\n', {'aname': self.b.name, 'bname': self.a.name}) offer.withdraw(notify=False)
def accept(self): Offer.accept(self) self.a.write_("\n%s agrees to be your partner.\n", (self.b.name,)) self.b.write(_("You agree to be %s's partner.\n") % (self.a.name,)) # end any existing partnerships if self.a.session.partner: self.a.session.partner.write_("\nYour partner has accepted a partnership with %s.", (self.b,)) end_partnership(self.a, self.a.session.partner) if self.b.session.partner: self.b.session.partner.write_("\nYour partner has accepted a partnership with %s.", (self.a,)) end_partnership(self.b, self.b.session.partner) self.a.session.partner = self.b self.b.session.partner = self.a global_.partners.append(set([self.a, self.b])) # end any pending partnership offers for offer in self.a.session.offers_sent[:]: if offer.name == 'partnership request': offer.b.write_('\n%(aname)s, who was offering a partnership with you, has accepted a partnership with %(bname)s.\n', {'aname': self.a.name, 'bname': self.b.name}) offer.withdraw(notify=False) for offer in self.b.session.offers_sent[:]: if offer.name == 'partnership request': offer.b.write_('\n%(aname)s, who was offering a partnership with you, has accepted a partnership with %(bname)s.\n', {'aname': self.b.name, 'bname': self.a.name}) offer.withdraw(notify=False) for offer in self.a.session.offers_received[:]: if offer.name == 'partnership request': offer.a.write_('\n%(aname)s, whom you were offering a partnership with, has accepted a partnership with %(bname)s.\n', {'aname': self.a.name, 'bname': self.b.name}) offer.withdraw(notify=False) for offer in self.b.session.offers_received[:]: if offer.name == 'partnership request': offer.a.write_('\n%(aname)s, whom you were offering a partnership with, has accepted a partnership with %(bname)s.\n', {'aname': self.b.name, 'bname': self.a.name}) offer.withdraw(notify=False)
def accept(self): Offer.accept(self) g = game.PlayedGame(self) if self.variant_name == 'bughouse': chal2 = copy.copy(self) chal2.a = self.a.session.partner chal2.b = self.b.session.partner chal2.side = g.get_user_side(self.b) g2 = game.PlayedGame(chal2) g2.bug_link = g g.bug_link = g2 g2.variant.pos.bug_link = g.variant.pos g.variant.pos.bug_link = g2.variant.pos
def accept(self): Offer.accept(self) g = game.PlayedGame(self) yield g.finish_init(self) if self.variant_name == 'bughouse': # this should probably be in another module chal2 = copy.copy(self) chal2.a = self.a.session.partner chal2.b = self.b.session.partner chal2.b.write_("\nYour partner accepts the challenge of %s.\n", (self.a.name, )) chal2.a.write_("\n%s accepts your partner's challenge.\n", (self.b.name)) chal2.side = g.get_user_side(self.b) g2 = game.PlayedGame(chal2) yield g2.finish_init(chal2) g2.bug_link = g g.bug_link = g2 g2.variant.pos.bug_link = g.variant.pos g.variant.pos.bug_link = g2.variant.pos g.minmovetime = (g.white.vars_['minmovetime'] or g.black.vars_['minmovetime'] or g2.white.vars_['minmovetime'] or g2.black.vars_['minmovetime']) g2.minmovetime = g.minmovetime # start clocks immediately for bug g.clock.start(WHITE) g2.clock.start(WHITE) g.send_boards() g2.send_boards() for p in [g.get_side_user(WHITE), g2.get_side_user(WHITE)]: if p.has_timeseal(): p.session.ping(for_move=True) all_players = set([g.white, g.black, g2.white, g2.black]) # each player's "say" goes to all the other players except # themselves for p in all_players: p.session.say_to = all_players - set([p])