def test_arrays(self): # 1d array of vectors vv = numpy.array([(0., 0., -0.1), (10., 0., 0.)]) nn = numpy.array([(0., 0., -1.), (1., 0., 0.)]) self.assertTrue(numpy.allclose(utils.normalized(vv), nn)) # 2d array vv = numpy.array([vv, vv * 2, vv * (-3)]) nn = numpy.array([nn, nn, -nn]) self.assertTrue(numpy.allclose(utils.normalized(vv), nn)) # 3d array vv = numpy.array([vv]) nn = numpy.array([nn]) self.assertTrue(numpy.allclose(utils.normalized(vv), nn))
def test_arrays(self): # 1d array of vectors vv = numpy.array([(0., 0., -0.1), (10., 0., 0.)]) nn = numpy.array([(0., 0., -1.), (1., 0., 0.)]) aac(utils.normalized(vv), nn) # 2d array vv = numpy.array([vv, vv * 2, vv * (-3)]) nn = numpy.array([nn, nn, -nn]) aac(utils.normalized(vv), nn) # 3d array vv = numpy.array([vv]) nn = numpy.array([nn]) aac(utils.normalized(vv), nn)
def _init_plane(self): """ Prepare everything needed for projecting arbitrary points on a plane containing the surface. """ tl, tr, bl, br = geo_utils.spherical_to_cartesian(self.corner_lons, self.corner_lats, self.corner_depths) # these two parameters define the plane that contains the surface # (in 3d Cartesian space): a normal unit vector, self.normal = geo_utils.normalized(numpy.cross(tl - tr, tl - bl)) # ... and scalar "d" parameter from the plane equation (uses # an equation (3) from http://mathworld.wolfram.com/Plane.html) self.d = -(self.normal * tl).sum() # these two 3d vectors together with a zero point represent surface's # coordinate space (the way to translate 3d Cartesian space with # a center in earth's center to 2d space centered in surface's top # left corner with basis vectors directed to top right and bottom left # corners. see :meth:`_project`. self.uv1 = geo_utils.normalized(tr - tl) self.uv2 = numpy.cross(self.normal, self.uv1) self.zero_zero = tl
def _init_plane(self): """ Prepare everything needed for projecting arbitrary points on a plane containing the surface. """ tl, tr, bl, br = geo_utils.spherical_to_cartesian( self.corner_lons, self.corner_lats, self.corner_depths) # these two parameters define the plane that contains the surface # (in 3d Cartesian space): a normal unit vector, self.normal = geo_utils.normalized(numpy.cross(tl - tr, tl - bl)) # ... and scalar "d" parameter from the plane equation (uses # an equation (3) from http://mathworld.wolfram.com/Plane.html) self.d = -(self.normal * tl).sum() # these two 3d vectors together with a zero point represent surface's # coordinate space (the way to translate 3d Cartesian space with # a center in earth's center to 2d space centered in surface's top # left corner with basis vectors directed to top right and bottom left # corners. see :meth:`_project`. self.uv1 = geo_utils.normalized(tr - tl) self.uv2 = numpy.cross(self.normal, self.uv1) self.zero_zero = tl
def get_mean_inclination_and_azimuth(self): """ Calculate weighted average inclination and azimuth of the mesh surface. :returns: Tuple of two float numbers: inclination angle in a range [0, 90] and azimuth in range [0, 360) (in decimal degrees). The mesh is triangulated, the inclination and azimuth for each triangle is computed and average values weighted on each triangle's area are calculated. Azimuth is always defined in a way that inclination angle doesn't exceed 90 degree. """ assert not 1 in self.lons.shape, ( "inclination and azimuth are only defined for mesh of more than " "one row and more than one column of points") if self.depths is not None: assert ((self.depths[1:] - self.depths[:-1]) >= 0).all(), ( "get_mean_inclination_and_azimuth() requires next mesh row " "to be not shallower than the previous one") points, along_azimuth, updip, diag = self.triangulate() # define planes that are perpendicular to each point's vector # as normals to those planes earth_surface_tangent_normal = geo_utils.normalized(points) # calculating triangles' area and normals for top-left triangles e1 = along_azimuth[:-1] e2 = updip[:, :-1] tl_area = geo_utils.triangle_area(e1, e2, diag) tl_normal = geo_utils.normalized(numpy.cross(e1, e2)) # ... and bottom-right triangles e1 = along_azimuth[1:] e2 = updip[:, 1:] br_area = geo_utils.triangle_area(e1, e2, diag) br_normal = geo_utils.normalized(numpy.cross(e1, e2)) if self.depths is None: # mesh is on earth surface, inclination is zero inclination = 0 else: # inclination calculation # top-left triangles en = earth_surface_tangent_normal[:-1, :-1] # cosine of inclination of the triangle is scalar product # of vector normal to triangle plane and (normalized) vector # pointing to top left corner of a triangle from earth center incl_cos = numpy.sum(en * tl_normal, axis=-1).clip(-1.0, 1.0) # we calculate average angle using mean of circular quantities # formula: define 2d vector for each triangle where length # of the vector corresponds to triangle's weight (we use triangle # area) and angle is equal to inclination angle. then we calculate # the angle of vector sum of all those vectors and that angle # is the weighted average. xx = numpy.sum(tl_area * incl_cos) # express sine via cosine using Pythagorean trigonometric identity, # this is a bit faster than sin(arccos(incl_cos)) yy = numpy.sum(tl_area * numpy.sqrt(1 - incl_cos * incl_cos)) # bottom-right triangles en = earth_surface_tangent_normal[1:, 1:] # we need to clip scalar product values because in some cases # they might exceed range where arccos is defined ([-1, 1]) # because of floating point imprecision incl_cos = numpy.sum(en * br_normal, axis=-1).clip(-1.0, 1.0) # weighted angle vectors are calculated independently for top-left # and bottom-right triangles of each cell in a mesh. here we # combine both and finally get the weighted mean angle xx += numpy.sum(br_area * incl_cos) yy += numpy.sum(br_area * numpy.sqrt(1 - incl_cos * incl_cos)) inclination = numpy.degrees(numpy.arctan2(yy, xx)) # azimuth calculation is done similar to one for inclination. we also # do separate calculations for top-left and bottom-right triangles # and also combine results using mean of circular quantities approach # unit vector along z axis z_unit = numpy.array([0.0, 0.0, 1.0]) # unit vectors pointing west from each point of the mesh, they define # planes that contain meridian of respective point norms_west = geo_utils.normalized(numpy.cross(points + z_unit, points)) # unit vectors parallel to planes defined by previous ones. they are # directed from each point to a point lying on z axis on the same # distance from earth center norms_north = geo_utils.normalized(numpy.cross(points, norms_west)) # need to normalize triangles' azimuthal edges because we will project # them on other normals and thus calculate an angle in between along_azimuth = geo_utils.normalized(along_azimuth) # process top-left triangles # here we identify the sign of direction of the triangles' azimuthal # edges: is edge pointing west or east? for finding that we project # those edges to vectors directing to west by calculating scalar # product and get the sign of resulting value: if it is negative # than the resulting azimuth should be negative as top edge is pointing # west. sign = numpy.sign( numpy.sign( numpy.sum(along_azimuth[:-1] * norms_west[:-1, :-1], axis=-1)) # we run numpy.sign(numpy.sign(...) + 0.1) to make resulting values # be only either -1 or 1 with zero values (when edge is pointing # strictly north or south) expressed as 1 (which means "don't # change the sign") + 0.1) # the length of projection of azimuthal edge on norms_north is cosine # of edge's azimuth az_cos = numpy.sum(along_azimuth[:-1] * norms_north[:-1, :-1], axis=-1) # use the same approach for finding the weighted mean # as for inclination (see above) xx = numpy.sum(tl_area * az_cos) # the only difference is that azimuth is defined in a range # [0, 360), so we need to have two reference planes and change # sign of projection on one normal to sign of projection to another one yy = numpy.sum(tl_area * numpy.sqrt(1 - az_cos * az_cos) * sign) # bottom-right triangles sign = numpy.sign( numpy.sign( numpy.sum(along_azimuth[1:] * norms_west[1:, 1:], axis=-1)) + 0.1) az_cos = numpy.sum(along_azimuth[1:] * norms_north[1:, 1:], axis=-1) xx += numpy.sum(br_area * az_cos) yy += numpy.sum(br_area * numpy.sqrt(1 - az_cos * az_cos) * sign) azimuth = numpy.degrees(numpy.arctan2(yy, xx)) if azimuth < 0: azimuth += 360 if inclination > 90: # average inclination is over 90 degree, that means that we need # to reverse azimuthal direction in order for inclination to be # in range [0, 90] inclination = 180 - inclination azimuth = (azimuth + 180) % 360 return inclination, azimuth
def test_one_vector(self): v = numpy.array([0., 0., 2.]) self.assertTrue(numpy.allclose(utils.normalized(v), [0, 0, 1])) v = numpy.array([0., -1., -1.]) n = utils.normalized(v) self.assertTrue(numpy.allclose(n, [0, -2**0.5 / 2., -2**0.5 / 2.]))
def test_one_vector(self): v = numpy.array([0., 0., 2.]) aac(utils.normalized(v), [0, 0, 1]) v = numpy.array([0., -1., -1.]) n = utils.normalized(v) aac(n, [0, -2 ** 0.5 / 2., -2 ** 0.5 / 2.])
def get_mean_inclination_and_azimuth(self): """ Calculate weighted average inclination and azimuth of the mesh surface. :returns: Tuple of two float numbers: inclination angle in a range [0, 90] and azimuth in range [0, 360) (in decimal degrees). The mesh is triangulated, the inclination and azimuth for each triangle is computed and average values weighted on each triangle's area are calculated. Azimuth is always defined in a way that inclination angle doesn't exceed 90 degree. """ assert 1 not in self.lons.shape, ( "inclination and azimuth are only defined for mesh of more than " "one row and more than one column of points") assert ((self.depths[1:] - self.depths[:-1]) >= 0).all(), ( "get_mean_inclination_and_azimuth() requires next mesh row " "to be not shallower than the previous one") points, along_azimuth, updip, diag = self.triangulate() # define planes that are perpendicular to each point's vector # as normals to those planes earth_surface_tangent_normal = geo_utils.normalized(points) # calculating triangles' area and normals for top-left triangles e1 = along_azimuth[:-1] e2 = updip[:, :-1] tl_area = geo_utils.triangle_area(e1, e2, diag) tl_normal = geo_utils.normalized(numpy.cross(e1, e2)) # ... and bottom-right triangles e1 = along_azimuth[1:] e2 = updip[:, 1:] br_area = geo_utils.triangle_area(e1, e2, diag) br_normal = geo_utils.normalized(numpy.cross(e1, e2)) if (self.depths == 0).all(): # mesh is on earth surface, inclination is zero inclination = 0 else: # inclination calculation # top-left triangles en = earth_surface_tangent_normal[:-1, :-1] # cosine of inclination of the triangle is scalar product # of vector normal to triangle plane and (normalized) vector # pointing to top left corner of a triangle from earth center incl_cos = numpy.sum(en * tl_normal, axis=-1).clip(-1.0, 1.0) # we calculate average angle using mean of circular quantities # formula: define 2d vector for each triangle where length # of the vector corresponds to triangle's weight (we use triangle # area) and angle is equal to inclination angle. then we calculate # the angle of vector sum of all those vectors and that angle # is the weighted average. xx = numpy.sum(tl_area * incl_cos) # express sine via cosine using Pythagorean trigonometric identity, # this is a bit faster than sin(arccos(incl_cos)) yy = numpy.sum(tl_area * sqrt(1 - incl_cos * incl_cos)) # bottom-right triangles en = earth_surface_tangent_normal[1:, 1:] # we need to clip scalar product values because in some cases # they might exceed range where arccos is defined ([-1, 1]) # because of floating point imprecision incl_cos = numpy.sum(en * br_normal, axis=-1).clip(-1.0, 1.0) # weighted angle vectors are calculated independently for top-left # and bottom-right triangles of each cell in a mesh. here we # combine both and finally get the weighted mean angle xx += numpy.sum(br_area * incl_cos) yy += numpy.sum(br_area * sqrt(1 - incl_cos * incl_cos)) inclination = numpy.degrees(numpy.arctan2(yy, xx)) # azimuth calculation is done similar to one for inclination. we also # do separate calculations for top-left and bottom-right triangles # and also combine results using mean of circular quantities approach # unit vector along z axis z_unit = numpy.array([0.0, 0.0, 1.0]) # unit vectors pointing west from each point of the mesh, they define # planes that contain meridian of respective point norms_west = geo_utils.normalized(numpy.cross(points + z_unit, points)) # unit vectors parallel to planes defined by previous ones. they are # directed from each point to a point lying on z axis on the same # distance from earth center norms_north = geo_utils.normalized(numpy.cross(points, norms_west)) # need to normalize triangles' azimuthal edges because we will project # them on other normals and thus calculate an angle in between along_azimuth = geo_utils.normalized(along_azimuth) # process top-left triangles # here we identify the sign of direction of the triangles' azimuthal # edges: is edge pointing west or east? for finding that we project # those edges to vectors directing to west by calculating scalar # product and get the sign of resulting value: if it is negative # than the resulting azimuth should be negative as top edge is pointing # west. sign = numpy.sign(numpy.sign( numpy.sum(along_azimuth[:-1] * norms_west[:-1, :-1], axis=-1)) # we run numpy.sign(numpy.sign(...) + 0.1) to make resulting values # be only either -1 or 1 with zero values (when edge is pointing # strictly north or south) expressed as 1 (which means "don't # change the sign") + 0.1) # the length of projection of azimuthal edge on norms_north is cosine # of edge's azimuth az_cos = numpy.sum(along_azimuth[:-1] * norms_north[:-1, :-1], axis=-1) # use the same approach for finding the weighted mean # as for inclination (see above) xx = numpy.sum(tl_area * az_cos) # the only difference is that azimuth is defined in a range # [0, 360), so we need to have two reference planes and change # sign of projection on one normal to sign of projection to another one yy = numpy.sum(tl_area * sqrt(1 - az_cos * az_cos) * sign) # bottom-right triangles sign = numpy.sign(numpy.sign( numpy.sum(along_azimuth[1:] * norms_west[1:, 1:], axis=-1)) + 0.1) az_cos = numpy.sum(along_azimuth[1:] * norms_north[1:, 1:], axis=-1) xx += numpy.sum(br_area * az_cos) yy += numpy.sum(br_area * sqrt(1 - az_cos * az_cos) * sign) azimuth = numpy.degrees(numpy.arctan2(yy, xx)) if azimuth < 0: azimuth += 360 if inclination > 90: # average inclination is over 90 degree, that means that we need # to reverse azimuthal direction in order for inclination to be # in range [0, 90] inclination = 180 - inclination azimuth = (azimuth + 180) % 360 return inclination, azimuth
def test_one_vector(self): v = numpy.array([0., 0., 2.]) self.assertTrue(numpy.allclose(utils.normalized(v), [0, 0, 1])) v = numpy.array([0., -1., -1.]) n = utils.normalized(v) self.assertTrue(numpy.allclose(n, [0, -2 ** 0.5 / 2., -2 ** 0.5 / 2.]))
def test_one_vector(self): v = numpy.array([0., 0., 2.]) aac(utils.normalized(v), [0, 0, 1]) v = numpy.array([0., -1., -1.]) n = utils.normalized(v) aac(n, [0, -2 ** 0.5 / 2., -2 ** 0.5 / 2.])