Example #1
0
    def plot_map(self, name, gridcell=None, **opt_args):
        if gridcell is None:
            gridcell = Resources()["gridcell"]
        gridcell.compute_variables("urbansim.gridcell.fazdistrict_id")

        name = VariableName(name).get_alias()
        if name in self.get_known_attribute_names(): # attribute of fazes
            new_name = name+'_of_fazdistrict'
            gridcell.join(self, name=name, new_name=new_name)
        elif name in gridcell.get_known_attribute_names(): # attribute of gridcells
            new_name = name
        else:
            raise StandardError, "Attribute " + name + " not known."
        gridcell.plot_map(new_name, **opt_args)
    def plot_map(self, name, gridcell=None, **opt_args):
        if gridcell is None:
            gridcell = Resources()["gridcell"]
        gridcell.compute_variables("urbansim.gridcell.fazdistrict_id")

        name = VariableName(name).get_alias()
        if name in self.get_known_attribute_names():  # attribute of fazes
            new_name = name + '_of_fazdistrict'
            gridcell.join(self, name=name, new_name=new_name)
        elif name in gridcell.get_known_attribute_names(
        ):  # attribute of gridcells
            new_name = name
        else:
            raise StandardError, "Attribute " + name + " not known."
        gridcell.plot_map(new_name, **opt_args)
Example #3
0
    def openev_plot(self, name, gridcell=None, **opt_args):
        if gridcell is None:
            gridcell = Resources()["gridcell"]
        gridcell.compute_variables("urbansim.gridcell.city_id")

#        if prototype_dataset is None and self.default_prototype_dataset is not None:
#            prototype_dataset = self.default_prototype_dataset
#        if template_project is None and self.default_template_project is not None:
#            template_project = self.default_template_project
#        if legend_file is None and self.default_legend_file is not None:
#            legend_file = self.default_legend_file

        if name in self.get_known_attribute_names(): # attribute of fazes
            new_name = name+'_of_city'
            gridcell.join(self, name=name, new_name=new_name)
        elif name in gridcell.get_known_attribute_names(): # attribute of gridcells
            new_name = name
        else:
            raise StandardError, "Attribute " + name + " not known."

        gridcell.openev_plot(new_name, **opt_args)
Example #4
0
    def openev_plot(self, name, gridcell=None, **opt_args):
        if gridcell is None:
            gridcell = Resources()["gridcell"]
        gridcell.compute_variables("urbansim.gridcell.city_id")

        #        if prototype_dataset is None and self.default_prototype_dataset is not None:
        #            prototype_dataset = self.default_prototype_dataset
        #        if template_project is None and self.default_template_project is not None:
        #            template_project = self.default_template_project
        #        if legend_file is None and self.default_legend_file is not None:
        #            legend_file = self.default_legend_file

        if name in self.get_known_attribute_names():  # attribute of fazes
            new_name = name + '_of_city'
            gridcell.join(self, name=name, new_name=new_name)
        elif name in gridcell.get_known_attribute_names(
        ):  # attribute of gridcells
            new_name = name
        else:
            raise StandardError, "Attribute " + name + " not known."

        gridcell.openev_plot(new_name, **opt_args)