def __init__(self, id=None): if DEBUG: print "**IN*** Jython INIT Screen" if id != None: r = JScreen.getBounds(id) else: r = JScreen.getBounds(JScreen.getPrimaryId()) (x, y, w, h) = (int(r.getX()), int(r.getY()), \ int(r.getWidth()), int(r.getHeight())) Region.__init__(self, x, y, w, h) self.setScriptingType("JythonScreen") if DEBUG: print "**OUT** Jython INIT Screen"
def __init__(self, id=None): try: if id != None: r = JScreen.getBounds(id) s = JScreen.getScreen(id) else: id = JScreen.getPrimaryId() r = JScreen.getBounds(id) s = JScreen.getScreen(id) (self.x, self.y, self.w, self.h) = (int(r.getX()), int(r.getY()), \ int(r.getWidth()), int(r.getHeight())) self.initScreen(s) except: Debug.log(3, "Jython: init: exception while initializing Screen\n%s", sys.exc_info(0)) sys.exit(1)
def __init__(self, id=None): if id != None: r = JScreen.getBounds(id) else: r = JScreen().getBounds() (x, y, w, h) = (int(r.getX()), int(r.getY()), \ int(r.getWidth()), int(r.getHeight())) Region.__init__(self, x, y, w, h)
def __init__(self, id=None): try: #Debug.log(3, "Screen.py: init: %s", id) if id != None: r = JScreen.getBounds(id) s = JScreen.getScreen(id) else: id = JScreen.getPrimaryId() r = JScreen.getBounds(id) s = JScreen.getScreen(id) (self.x, self.y, self.w, self.h) = (int(r.getX()), int(r.getY()), \ int(r.getWidth()), int(r.getHeight())) #Debug.log(3, "Screen.py: before initScreen: %s", s) self.initScreen(s) except: Debug.error("Jython: init: exception while initializing Screen\n%s", sys.exc_info(0)) sys.exit(1)