Example #1
0
    def play(self, item, menuw):
        _debug_('play(item=%r, menuw=%r)' % (item, menuw), 2)

        self.item = item
        self.filename = item.filename
        self.command = item.command
        self.mode = item.mode
        self.menuw = menuw

        if not os.path.isfile(self.filename):
            osd.clearscreen()
            osd.drawstring(_('File "%s" not found!') % self.filename, 30, 280)
            osd.update()
            time.sleep(2.0)
            self.menuw.refresh()
            return 0

        if plugin.getbyname('MIXER'):
            plugin.getbyname('MIXER').reset()

        if plugin.is_active('joy'):
            try:
                plugin.getbyname('JOY').enable(FALSE)
            except Exception, e:
                _debug_('getbyname(\'JOY\')', e, DWARNING)
Example #2
0
    def __run__(self):
        _debug_('__run__()', 2)
        current_saver = None
        index = 0
        plugins_count = len(self.plugins)
        _debug_('found %s screensaver(s)' % plugins_count)
        while not self.stop_screensaver:
            # No current screensaver so select one of the installed screensaver
            # plugins at random
            # if current_saver is None:
            if plugins_count == 1:
                current_saver = self.plugins[0]
            elif plugins_count > 1 and plugins_count <= 4:
                current_saver = self.plugins[index]
                index += 1
                if index >= plugins_count:
                    index = 0
            elif plugins_count > 4:
                index = random.randint(0, len(self.plugins) - 1)
                current_saver = self.plugins[index]

            # No screensaver found just sleep for 200ms
            if current_saver is None:
                time.sleep(0.200)
            else:
                self.__run_screensaver__(current_saver)

        self.screensaver_showing = False
        skin.force_redraw = True
        skin.redraw()
        osd.update()
        _debug_('Screensaver thread stopped')
Example #3
0
    def __run_screensaver__(self, screensaver):
        _debug_(
            '__run_screensaver__(screensaver=%r)' %
            (screensaver.plugin_name, ), 2)
        try:
            fps = screensaver.start(osd.width, osd.height)

            max_iterations = int(self.cycle_time / (1.0 / fps))
            iteration = 0
            clock = pygame.time.Clock()

            while (not self.stop_screensaver) and (iteration < max_iterations):
                # Draw the screen and update the display
                screensaver.draw(osd.screen)
                pygame.display.flip()

                clock.tick(fps)
                iteration += 1

            screensaver.stop()
        except:
            print 'Screensaver %s crashed!' % screensaver.plugin_name
            traceback.print_exc()
            # Remove the broken screensaver so we don't try to run it again
            self.plugins.remove(screensaver)

        osd.clearscreen(osd.COL_BLACK)
        osd.update()
Example #4
0
 def enable_dpms(self):
     self.dpms_enabled = True
     self.timer.stop()
     osd.clearscreen(osd.COL_BLACK)
     osd.update()
     logger.debug('Forced DPMS OFF')
     os.system('xset dpms force off')
Example #5
0
    def play(self, item, menuw):
        logger.log( 9, 'play(item=%r, menuw=%r)', item, menuw)

        self.item = item
        self.filename = item.filename
        self.command = item.command
        self.mode = item.mode
        self.menuw = menuw

        if not os.path.isfile(self.filename):
            osd.clearscreen()
            osd.drawstring(_('File "%s" not found!') % self.filename, 30, 280)
            osd.update()
            time.sleep(2.0)
            self.menuw.refresh()
            return 0

        if plugin.getbyname('MIXER'):
            plugin.getbyname('MIXER').reset()

        if plugin.is_active('joy'):
            try:
                plugin.getbyname('JOY').disable()
            except Exception, why:
                logger.warning('getbyname("JOY"): %s', why)
Example #6
0
    def __draw(self, screensaver, time_per_frame, iteration, max_iterations):
        s = time.time()
        try:
            screensaver.draw(osd.screen)
            pygame.display.flip()
        except:
            iteration = max_iterations
            print 'Screensaver %s crashed!' % screensaver.plugin_name
            traceback.print_exc()
            # Remove the broken screensaver so we don't try to run it again
            self.plugins.remove(screensaver)

        e = time.time()
        t = e - s
        iteration += 1
        if iteration < max_iterations:
            d = time_per_frame - t
            if d < 0.0:
                d = time_per_frame
            self.timer = kaa.OneShotTimer(self.__draw, screensaver, time_per_frame, iteration, max_iterations)
            self.timer.start(d)
        else:
            try:
                screensaver.stop()
            except:
                print 'Screensaver %s crashed when stopping' % screensaver.plugin_name
            osd.clearscreen(osd.COL_BLACK)
            osd.update()
            self.__next()
Example #7
0
    def goom_surface_update(self):
        """
        The timer handler
        Uses a state machine to control the display of the cover image
        """
        #_debug_('goom_surface_update()')
        try:
            # draw the cover
            if not self.running:
                return False

            if self.mode == MpvMode.FULL:
                if self.message_counter == 0:
                    print('%s.message=%r' % (self.__class__, self.message))
                    if self.message:
                        self.set_message(self.message)
                self.message_counter = (self.message_counter + 1) % config.MPLAYERVIS_MSG_FRAMES

            gooms = self.goom.process()

            # write the goom surface to the display
            if self.mode == MpvMode.FULL:
                zoom = 2 ** config.MPLAYERVIS_FULL_ZOOM
                for i in range(config.MPLAYERVIS_FULL_ZOOM):
                    gooms = transform.scale2x(gooms)
                self.rect.width = gooms.get_width()
                self.rect.height = gooms.get_height()
                #print 'zoom=%r %r rect=%r' % (zoom, range(config.MPLAYERVIS_FULL_ZOOM), self.rect) #DJW
            elif self.mode == MpvMode.DOCK:
                zoom = 2 ** config.MPLAYERVIS_DOCK_ZOOM
                for i in range(config.MPLAYERVIS_DOCK_ZOOM):
                    gooms = transform.scale2x(gooms)
                self.rect.width = gooms.get_width()
                self.rect.height = gooms.get_height()
                #print 'zoom=%r %r rect=%r' % (zoom, range(config.MPLAYERVIS_DOCK_ZOOM), self.rect) #DJW

            if self.showfps:
                self.goom.fps = self.clock.get_fps()
            else:
                self.goom.fps = -1

            if self.coversurf:
                self.state()
                if self.alpha > 0:
                    s, x, y = self.coversurf
                    logger.log( 9, 'self.alpha=%r', self.alpha)
                    s.set_alpha(self.alpha)
                    logger.log( 9, 'gooms.blit(s=%r, (x=%r, y=%r))', s, x, y)
                    gooms.blit(s, (x, y))

            if self.mode == MpvMode.FULL:
                self.draw_info(gooms)
            osd.putsurface(gooms, self.rect.left, self.rect.top)
            osd.update(self.rect)
            self.clock.tick()

            return True
        except Exception, why:
            traceback.print_exc()
            logger.warning(why)
Example #8
0
def __cleanup_freevo():
    import osd
    import plugin
    import rc
    import util.mediainfo
    osd = osd.get_singleton()
    util.mediainfo.sync()
    if not config.HELPER:
        if not osd.active:
            # this function is called from the signal
            # handler, but we are dead already.
            sys.exit(0)
        osd.clearscreen(color=osd.COL_BLACK)
        osd.drawstringframed(_('shutting down...'),
                             0,
                             0,
                             osd.width,
                             osd.height,
                             osd.getfont(config.OSD_DEFAULT_FONTNAME,
                                         config.OSD_DEFAULT_FONTSIZE),
                             fgcolor=osd.COL_ORANGE,
                             align_h='center',
                             align_v='center')
        osd.update()
        time.sleep(0.5)
    # shutdown all daemon plugins
    plugin.shutdown()
    # shutdown registered callbacks
    rc.shutdown()
    if not config.HELPER:
        # shutdown the screen
        osd.clearscreen(color=osd.COL_BLACK)
        osd.shutdown()
Example #9
0
    def do_slide_step(self, transition):
        self.steps += 1
        if self.steps == TRANSITION_STEPS:
            self.timer.stop()
            self.timer = None
            self.next_screen.set_alpha(255)
            osd.main_layer.blit(self.next_screen, (0,0))
            osd.update()
            self.transitioning = False
            return
        
        osd.main_layer.fill(0)
        if transition == TRANSITION_IN:
            r = self.current_screen.get_rect()
            self.current_screen.set_alpha((255 * (TRANSITION_STEPS - self.steps) / TRANSITION_STEPS))
            osd.main_layer.blit(self.current_screen, (0,0), r)
            r = self.next_screen.get_rect()            
            r.width = (r.width * self.steps) / TRANSITION_STEPS
            osd.main_layer.blit(self.next_screen, (self.next_screen.get_width() - r.width,0), r)
        else:
            self.next_screen.set_alpha((255 * self.steps)/TRANSITION_STEPS)
            r = self.next_screen.get_rect()
            osd.main_layer.blit(self.next_screen, (0,0), r)
            r = self.current_screen.get_rect()
            r.width = (r.width * (TRANSITION_STEPS - self.steps)) / TRANSITION_STEPS
            osd.main_layer.blit(self.current_screen, (self.current_screen.get_width() - r.width,0), r)

        osd.update()
Example #10
0
 def clear(self, osd_update=True):
     """
     Clean the screen
     """
     logger.debug('Skin.clear(osd_update=%r)', osd_update)
     self.force_redraw = True
     osd.clearscreen(osd.COL_BLACK)
     if osd_update:
         osd.update()
Example #11
0
 def clear(self, osd_update=True):
     """
     clean the screen
     """
     _debug_('clear: %s' % osd_update, 2)
     self.force_redraw = True
     osd.clearscreen(osd.COL_BLACK)
     if osd_update:
         osd.update()
    def RunCmd(self, arg=None, menuw=None):
        popup_string=_("Starting Web Browser...")
        pop = PopupBox(text=popup_string)
        pop.show()
	osd.stopdisplay()
        os.system('mozilla-firebird') 
	osd.restartdisplay()
	osd.update()
	pop.destroy()
	osd.update()
Example #13
0
 def stop_saver(self):
     logger.log( 9, 'stop_saver()')
     if self.timer is not None:
         self.disable_dpms()
         self.dpms_timer.stop()
         self.timer.stop()
         self.screensaver_showing = False
         skin.redraw()
         osd.screensaver_running = False
         osd.update()
         logger.debug('Screensaver thread stopped')
Example #14
0
 def do_blend_step(self, transition):
     self.steps += 1
     if self.steps == TRANSITION_STEPS:
         self.timer.stop()
         self.timer = None
         self.next_screen.set_alpha(255)
         osd.main_layer.blit(self.next_screen, (0,0))
         osd.update()
         self.transitioning = False
         return
     osd.main_layer.blit(self.current_screen, (0,0))
     self.next_screen.set_alpha((255 * self.steps) / TRANSITION_STEPS)
     osd.main_layer.blit(self.next_screen, (0,0))
     osd.update()
Example #15
0
    def poll(self, current_time):
        """
        override to get extra performance
        """

        if self.next_update < current_time:

            self.next_update = current_time + self.interval
            gooms = pygoom.get_surface()

            # draw blending
            if self.coversurf:
                self.blend += self.blend_step

                if self.blend > self.max_blend:
                    self.blend = self.max_blend
                elif self.blend < 0:
                    self.blend     = 0
                    self.max_blend = 120

                if time.time() - self.c_timer > self.timeout:
                    if self.timeout == self.c_timeout:
                        self.timeout = self.v_timeout
                    else:
                        self.timeout = self.c_timeout

                    self.c_timer = time.time()
                    self.blend_step = - self.blend_step

                if self.blend > 0:
                    s, x, y = self.coversurf
                    s.set_alpha(self.blend)
                    gooms.blit(s, (x, y))

            # draw message
            if self.message:
                s, x, y, w, h = self.message

                if time.time() - self.m_timer > self.m_timeout:
                    self.message = False
                    s.fill(0)

                gooms.blit(s, (x,y))

            osd.putsurface(gooms, self.rect.left, self.rect.top)
            osd.update(self.rect)
Example #16
0
    def timerhandler(self):
        """
        The timer handler
        Uses a state machine
        """
        #_debug_('timerhandler()', 2)
        # draw the cover
        if not self.running:
            return self.running
        gooms = pygoom.get_surface()
        if self.coversurf:
            self.state()
            if self.alpha > 0:
                s, x, y = self.coversurf
                _debug_('self.alpha=%r' % (self.alpha, ), 2)
                s.set_alpha(self.alpha)
                _debug_('gooms.blit(s=%r, (x=%r, y=%r))' % (s, x, y), 2)
                gooms.blit(s, (x, y))

        # draw the info
        if not self.running:
            return self.running
        if self.info:
            s, x, y, w, h = self.info

            if time.time() - self.m_timer > self.m_timeout:
                self.info = False
                s.fill(0)

            _debug_('gooms.blit(s=%r, (x=%r, y=%r))' % (s, x, y), 2)
            gooms.blit(s, (x, y))

        osd.putsurface(gooms, self.rect.left, self.rect.top)
        osd.update(self.rect)

        return self.running
Example #17
0
def shutdown(menuw=None, mode=None, exit=False):
    """
    Function to shut down freevo or the whole system. This system will be
    shut down when argshutdown is True, restarted when argrestart is true,
    else only Freevo will be stopped.
    """
    logger.debug('shutdown(menuw=%r, mode=%r, exit=%r)', menuw, mode, exit)
    if ShutdownModes.shutdown_in_progress:
        logger.debug('shutdown in progress')
        return
    ShutdownModes.shutdown_in_progress = True
    import osd
    import plugin
    import rc
    import util.mediainfo
    osd = osd.get_singleton()
    util.mediainfo.sync()
    if not osd.active:
        # this function is called from the signal handler, but we are dead
        # already.
        sys.exit(0)

    skin.get_singleton().suspend()
    osd.clearscreen(color=osd.COL_BLACK)
    if mode == ShutdownModes.SYSTEM_SHUTDOWN:
        msg = _('Shutting down...')
    elif mode == ShutdownModes.SYSTEM_RESTART:
        msg = _('Restarting...')
    else:
        msg = _('Exiting...')
    osd.drawstringframed(msg, 0, 0, osd.width, osd.height,
        osd.getfont(config.OSD_DEFAULT_FONTNAME, config.OSD_DEFAULT_FONTSIZE),
        fgcolor=osd.COL_ORANGE, align_h='center', align_v='center')
    osd.update()
    time.sleep(0.5)

    if mode == ShutdownModes.SYSTEM_SHUTDOWN or mode == ShutdownModes.SYSTEM_RESTART:
        # shutdown dual head for mga
        if config.CONF.display == 'mga':
            os.system('%s runapp matroxset -f /dev/fb1 -m 0' % os.environ['FREEVO_SCRIPT'])
            time.sleep(1)
            os.system('%s runapp matroxset -f /dev/fb0 -m 1' % os.environ['FREEVO_SCRIPT'])
            time.sleep(1)

        logger.debug('sys:plugin.shutdown()')
        plugin.shutdown()
        logger.debug('sys:rc.shutdown()')
        rc.shutdown()
        #if config.CONF.display == 'mga':
        logger.debug('sys:osd.shutdown()')
        osd.shutdown()

        if mode == ShutdownModes.SYSTEM_SHUTDOWN:
            logger.debug('os.system(%r)', config.SYS_SHUTDOWN_CMD)
            os.system(config.SYS_SHUTDOWN_CMD)
        elif ShutdownModes.SYSTEM_RESTART:
            logger.debug('os.system(%r)', config.SYS_RESTART_CMD)
            os.system(config.SYS_RESTART_CMD)

        # this closes the log
        logger.debug('sys:config.shutdown()')
        config.shutdown()

        # let freevo be killed by init, looks nicer for mga
        print 'Freevo shutdown'
        while True:
            time.sleep(1)

    #
    # Exit Freevo
    #

    # shutdown any daemon plugins that need it.
    logger.debug('plugin.shutdown()')
    plugin.shutdown()
    # shutdown registered callbacks
    logger.debug('rc.shutdown()')
    rc.shutdown()
    # SDL must be shutdown to restore video modes etc
    logger.log( 9, 'osd.clearscreen(color=osd.COL_BLACK)')
    osd.clearscreen(color=osd.COL_BLACK)
    logger.debug('osd.shutdown()')
    osd.shutdown()
    logger.debug('config.shutdown()')
    config.shutdown()

    if exit:
        # really exit, we are called by the signal handler
        logger.debug('raise SystemExit')
        raise SystemExit

    # We must use spawn instead of os.system here because the python interpreter
    # lock is held by os.system until the command returns, which prevents receiving
    # any signals.
    logger.log( 9, '%s --stop', os.environ['FREEVO_SCRIPT'])
    os.spawnlp(os.P_NOWAIT, os.environ['FREEVO_SCRIPT'], os.environ['FREEVO_SCRIPT'], '--stop')

    # Just wait until we're dead. SDL cannot be polled here anyway.
    while True:
        time.sleep(1)
Example #18
0
def shutdown(menuw=None, argshutdown=None, argrestart=None, exit=False):
    """
    Function to shut down freevo or the whole system. This system will be
    shut down when argshutdown is True, restarted when argrestart is true,
    else only Freevo will be stopped.
    """
    import osd
    import plugin
    import rc
    import util.mediainfo

    osd = osd.get_singleton()

    util.mediainfo.sync()
    if not osd.active:
        # this function is called from the signal handler, but
        # we are dead already.
        sys.exit(0)

    osd.clearscreen(color=osd.COL_BLACK)
    osd.drawstringframed(_('shutting down...'),
                         0,
                         0,
                         osd.width,
                         osd.height,
                         osd.getfont(config.OSD_DEFAULT_FONTNAME,
                                     config.OSD_DEFAULT_FONTSIZE),
                         fgcolor=osd.COL_ORANGE,
                         align_h='center',
                         align_v='center')
    osd.update()
    time.sleep(0.5)

    if argshutdown or argrestart:
        # shutdown dual head for mga
        if config.CONF.display == 'mga':
            os.system('%s runapp matroxset -f /dev/fb1 -m 0' % \
                      os.environ['FREEVO_SCRIPT'])
            time.sleep(1)
            os.system('%s runapp matroxset -f /dev/fb0 -m 1' % \
                      os.environ['FREEVO_SCRIPT'])
            time.sleep(1)

        plugin.shutdown()
        rc.shutdown()
        osd.shutdown()

        if argshutdown and not argrestart:
            os.system(config.SHUTDOWN_SYS_CMD)
        elif argrestart and not argshutdown:
            os.system(config.RESTART_SYS_CMD)
        # let freevo be killed by init, looks nicer for mga
        while 1:
            time.sleep(1)
        return

    #
    # Exit Freevo
    #

    # Shutdown any daemon plugins that need it.
    plugin.shutdown()

    # Shutdown all children still running
    rc.shutdown()

    # SDL must be shutdown to restore video modes etc
    osd.clearscreen(color=osd.COL_BLACK)
    osd.shutdown()

    if exit:
        # realy exit, we are called by the signal handler
        sys.exit(0)

    os.system('%s stop' % os.environ['FREEVO_SCRIPT'])

    # Just wait until we're dead. SDL cannot be polled here anyway.
    while 1:
        time.sleep(1)
Example #19
0
            osd.drawstring(_('Function: %s') % funcname,
                           70,
                           190,
                           fgcolor=osd.COL_ORANGE)
            osd.drawstring(_('Text: %s') % text,
                           70,
                           220,
                           fgcolor=osd.COL_ORANGE)
            osd.drawstring(str(sys.exc_info()[1]),
                           70,
                           280,
                           fgcolor=osd.COL_ORANGE)
            osd.drawstring(_('Please see the logfiles for more info'),
                           70,
                           350,
                           fgcolor=osd.COL_ORANGE)
            osd.drawstring(_('Exit in %s seconds') % i,
                           70,
                           410,
                           fgcolor=osd.COL_ORANGE)
            osd.update()
            time.sleep(1)

    except:
        pass
    traceback.print_exc()

    # Shutdown the application, but not the system even if that is
    # enabled
    shutdown()
Example #20
0
    def draw(self, type, object, menu=None):
        """
        draw the object.
        object may be a menu widget, a table for the tv menu are an audio item for
        the audio player
        """
        if isinstance(object, GUIObject):
            # handling for gui objects: are they visible? what about children?
            if not object.visible:
                return

            draw_allowed = True
            for child in object.children:
                draw_allowed = draw_allowed and not child.visible

            if not draw_allowed:
                self.force_redraw = True
                return

        settings = self.settings

        if type == 'menu':
            menu = object.menustack[-1]
            if menu.skin_settings:
                settings = menu.skin_settings
            # XXX FIXME
            if len(object.menustack) == 1:
                menu.item_types = 'main'
            style = self.get_display_style(menu)

        else:
            try:
                if not object.visible:
                    return
            except AttributeError:
                pass
            style = self.get_display_style(type)

        if self.last_draw[0] != type:
            self.force_redraw = True
            self.all_areas = getattr(self, '%s_areas' % type)

        self.last_draw = type, object, menu

        try:
            self.screen.clear()
            for a in self.all_areas:
                a.draw(settings, object, menu, style, type, self.force_redraw)
            osd.update([self.screen.show(self.force_redraw)])
            self.force_redraw = False
        except UnicodeError, e:
            print '******************************************************************'
            print 'Unicode Error: %s' % e
            print 'Please report the following lines to the freevo mailing list'
            print 'or with the subject \'[Freevo-Bugreport\] Unicode\' to'
            print '[email protected].'
            print
            print traceback.print_exc()
            print
            print type, object
            if type == 'menu':
                for i in object.menustack[-1].choices:
                    print i
            print
            raise UnicodeError, e
Example #21
0
    def draw(self, type, object, menu=None, transition=TRANSITION_NONE):
        """
        Draw the object.  object may be a menu widget, a table for the tv menu
        or an audio item for the audio player.
        """
        logger.log( 9, 'Skin.draw(type=%r, object=%r, menu=%r)', type, object, menu)
        if self.suspended:
            return

        if isinstance(object, GUIObject):
            # handling for gui objects: are they visible? what about children?
            if not object.visible:
                return

            draw_allowed = True
            for child in object.children:
                draw_allowed = draw_allowed and not child.visible

            if not draw_allowed:
                self.force_redraw = True
                return

        settings = self.settings

        old_screen = None


        if type == 'menu':
            if menu is None:
                menu = object.menustack[-1]
            if menu.selected and hasattr(menu.selected, 'skin_settings') and menu.selected.skin_settings:
                settings = menu.selected.skin_settings
            elif menu.skin_settings:
                settings = menu.skin_settings
            # XXX FIXME
            if len(object.menustack) == 1:
                menu.item_types = 'main'
            style = self.get_display_style(menu)
        else:
            try:
                if not object.visible:
                    return
            except AttributeError:
                pass
            if hasattr(object, 'skin_settings') and object.skin_settings:
                settings = object.skin_settings
            style = self.get_display_style(type)

        if self.last_draw[0] != type:
            self.force_redraw = True
            self.all_areas    = getattr(self, '%s_areas' % type)

        self.last_draw = type, object, menu

        try:
            self.screen.clear()
            for a in self.all_areas:
                a.draw(settings, object, menu, style, type, self.force_redraw)

            if self.transitioning:
                ml = osd.main_layer
                osd.main_layer = self.next_screen
                self.screen.show(self.force_redraw)
                osd.main_layer = ml
            else:
                if not config.SKIN_USE_PAGE_TRANSITIONS and transition == TRANSITION_PAGE:
                    transition = TRANSITION_NONE

                if transition and config.SKIN_USE_SCREEN_TRANSITIONS:
                    self.do_transition(transition)
                else:
                    osd.update([self.screen.show(self.force_redraw)])

            self.force_redraw = False
        except UnicodeError, e:
            print '******************************************************************'
            print 'Unicode Error: %s' % e
            print 'Please report the following lines to the freevo users mailing list'
            print 'https://lists.sourceforge.net/lists/listinfo/freevo-users'
            print
            print traceback.print_exc()
            print
            print type, object
            if type == 'menu':
                for i in object.menustack[-1].choices:
                    print i
            print
            raise UnicodeError, e
Example #22
0
except Exception, why:
    logger.fatal('Crash!', exc_info=True)
    try:
        tb = sys.exc_info()[2]
        fname, lineno, funcname, text = traceback.extract_tb(tb)[-1]

        if config.FREEVO_EVENTHANDLER_SANDBOX:
            secs = 5
        else:
            secs = 1
        for i in range(secs, 0, -1):
            osd.clearscreen(color=osd.COL_BLACK)
            osd.drawstring(_('Freevo crashed!'), 70, 70, fgcolor=osd.COL_ORANGE)
            osd.drawstring(_('Filename: %s') % fname, 70, 130, fgcolor=osd.COL_ORANGE)
            osd.drawstring(_('Lineno: %s') % lineno, 70, 160, fgcolor=osd.COL_ORANGE)
            osd.drawstring(_('Function: %s') % funcname, 70, 190, fgcolor=osd.COL_ORANGE)
            osd.drawstring(_('Text: %s') % text, 70, 220, fgcolor=osd.COL_ORANGE)
            osd.drawstring(str(sys.exc_info()[1]), 70, 280, fgcolor=osd.COL_ORANGE)
            osd.drawstring(_('Please see the logfiles for more info'), 70, 350, fgcolor=osd.COL_ORANGE)
            osd.drawstring(_('Exit in %s seconds') % i, 70, 410, fgcolor=osd.COL_ORANGE)
            osd.update()
            time.sleep(1)

    except:
        pass
    traceback.print_exc()

    # Shutdown the application, but not the system even if that is
    # enabled
    shutdown()