def createContext (self): """create a opengl context (currently WindowData classes are not wrapped so we can not inherrit the windowdata) """ traits = osg.Traits() traits.readDISPLAY() if (traits.displayNum<0): traits.displayNum = 0 traits.windowName = "osgViewerPyQt" traits.screenNum = 0 traits.x = self.x() traits.y = self.y() traits.width = self.width() traits.height = self.height() traits.windowDecoration = False traits.doubleBuffer = True gw = osgViewer.GraphicsWindowEmbedded(traits) return gw
def createContext(self): """create a opengl context (currently WindowData classes are not wrapped so we can not inherrit the windowdata) """ ds = osg.DisplaySettings_instance() traits = osg.Traits() traits.readDISPLAY() if (traits.displayNum < 0): traits.displayNum = 0 traits.windowName = "osgViewerPyQt" traits.screenNum = 0 traits.x = self.x() traits.y = self.y() traits.width = self.width() traits.height = self.height() traits.alpha = ds.getMinimumNumAlphaBits() traits.stencil = ds.getMinimumNumStencilBits() traits.windowDecoration = False traits.doubleBuffer = True traits.sampleBuffers = ds.getMultiSamples() traits.samples = ds.getNumMultiSamples() gw = osgViewer.GraphicsWindowEmbedded(traits) return gw
def setup_osgwindow(self, x, y, width, height): """ pythonic alternative to setUpViewerAsEmbeddedInWindow """ self.traits = osg.GraphicsContext.Traits() self.traits.x = x self.traits.y = y self.traits.width = width self.traits.height = height #stereo is possible: # self.traits.quadBufferStereo = True # self.traits.screenNum = 1 gw = osgViewer.GraphicsWindowEmbedded(self.traits) self.viewer.getCamera().setViewport(osg.Viewport(0, 0, width, height)) self.viewer.getCamera().setProjectionMatrixAsPerspective( 30.0, float(width) / float(height), 1.0, 10000.0) self.viewer.getCamera().setGraphicsContext(gw) return gw
def embedInContext(self): """create a osg.GraphicsWindow for a Qt.QWidget window""" gw = osgViewer.GraphicsWindowEmbedded(0, 0, self.width(), self.height()) return gw