def test_no_change(self): s = SkillSettings(join(dirname(__file__), 'settings'), "test-skill-settings") s.allow_overwrite = True s['d'] = {'a': 1, 'b': 2} s.store() s2 = SkillSettings(join(dirname(__file__), 'settings'), "test-skill-settings") s2.allow_overwrite = True s2.load_skill_settings_from_file() self.assertTrue(len(s) == len(s2))
def test_store(self): s = SkillSettings(join(dirname(__file__), 'settings'), "test-skill-settings") s.allow_overwrite = True s.load_skill_settings_from_file() s['bool'] = True s['int'] = 42 s['float'] = 4.2 s['string'] = 'Always carry a towel' s['list'] = ['batman', 2, True, 'superman'] s.store() s2 = SkillSettings(join(dirname(__file__), 'settings'), "test-skill-settings") s2.allow_overwrite = True s2.load_skill_settings_from_file() for key in s: self.assertEqual(s[key], s2[key])
def test_update_dict(self): s = SkillSettings(join(dirname(__file__), 'settings'), "test-skill-settings") s.allow_overwrite = True s['d'] = {'a': 1, 'b': 2} s.store() s2 = SkillSettings(join(dirname(__file__), 'settings'), "test-skill-settings") s2.allow_overwrite = True s2.load_skill_settings_from_file() self.assertEqual(s['d'], s2['d']) # Update dict s2['d']['c'] = 3 s2.store() s3 = SkillSettings(join(dirname(__file__), 'settings'), "test-skill-settings") s3.allow_overwrite = True s3.load_skill_settings_from_file() self.assertEqual(s2['d'], s3['d'])
def test_update_list(self): s = SkillSettings(join(dirname(__file__), 'settings'), "test-skill-settings") s.allow_overwrite = True s.load_skill_settings_from_file() s['l'] = ['a', 'b', 'c'] s.store() s2 = SkillSettings(join(dirname(__file__), 'settings'), "test-skill-settings") s2.allow_overwrite = True s2.load_skill_settings_from_file() self.assertEqual(s['l'], s2['l']) # Update list s2['l'].append('d') s2.store() s3 = SkillSettings(join(dirname(__file__), 'settings'), "test-skill-settings") s3.allow_overwrite = True s3.load_skill_settings_from_file() self.assertEqual(s2['l'], s3['l'])
class OwOSkill(object): """ Abstract base class which provides common behaviour and parameters to all Skills implementation. """ def __init__(self, name=None, bus=None): self.name = name or self.__class__.__name__ # Get directory of skill self._dir = dirname(abspath(sys.modules[self.__module__].__file__)) self.settings = SkillSettings(self._dir, self.name) self.bus = None self.bind(bus) self.config_core = Configuration.get() self.config = self.config_core.get(self.name) or {} self.dialog_renderer = None self.root_dir = None self.file_system = FileSystemAccess(join('skills', self.name)) self.registered_intents = [] self.log = LOG.create_logger(self.name) self.reload_skill = True # allow reloading self.events = [] self.scheduled_repeats = [] self.skill_id = '' # will be set from the path, so guaranteed unique self.voc_match_cache = {} @property def emitter(self): """ Backwards compatibility. This is the same as self.bus. TODO: Remove in 19.02 """ self.log.warning('self.emitter is deprecated switch to "self.bus"') return self.bus @property def location(self): """ Get the JSON data struction holding location information. """ # TODO: Allow Enclosure to override this for devices that # contain a GPS. return self.config_core.get('location') @property def location_pretty(self): """ Get a more 'human' version of the location as a string. """ loc = self.location if type(loc) is dict and loc["city"]: return loc["city"]["name"] return None @property def location_timezone(self): """ Get the timezone code, such as 'America/Los_Angeles' """ loc = self.location if type(loc) is dict and loc["timezone"]: return loc["timezone"]["code"] return None @property def lang(self): return self.config_core.get('lang') def bind(self, bus): """ Register messagebus emitter with skill. Arguments: bus: OwO messagebus connection """ if bus: self.bus = bus self.enclosure = EnclosureAPI(bus, self.name) self.add_event('owo.stop', self.__handle_stop) self.add_event('owo.skill.enable_intent', self.handle_enable_intent) self.add_event('owo.skill.disable_intent', self.handle_disable_intent) name = 'owo.skills.settings.update' func = self.settings.run_poll bus.on(name, func) self.events.append((name, func)) def detach(self): for (name, intent) in self.registered_intents: name = str(self.skill_id) + ':' + name self.bus.emit(Message("detach_intent", {"intent_name": name})) def initialize(self): """ Perform any final setup needed for the skill. Invoked after the skill is fully constructed and registered with the system. """ pass def get_intro_message(self): """ Get a message to speak on first load of the skill. Useful for post-install setup instructions. Returns: str: message that will be spoken to the user """ return None def converse(self, utterances, lang="en-us"): """ Handle conversation. This method gets a peek at utterances before the normal intent handling process after a skill has been invoked once. To use, override the converse() method and return True to indicate that the utterance has been handled. Args: utterances (list): The utterances from the user lang: language the utterance is in Returns: bool: True if an utterance was handled, otherwise False """ return False def __get_response(self): """ Helper to get a reponse from the user Returns: str: user's response or None on a timeout """ event = Event() def converse(utterances, lang="en-us"): converse.response = utterances[0] if utterances else None event.set() return True # install a temporary conversation handler self.make_active() converse.response = None default_converse = self.converse self.converse = converse event.wait(15) # 10 for listener, 5 for SST, then timeout self.converse = default_converse return converse.response def get_response(self, dialog='', data=None, validator=None, on_fail=None, num_retries=-1): """ Prompt user and wait for response The given dialog is spoken, followed immediately by listening for a user response. The response can optionally be validated before returning. Example: color = self.get_response('ask.favorite.color') Args: dialog (str): Announcement dialog to speak to the user data (dict): Data used to render the dialog validator (any): Function with following signature def validator(utterance): return utterance != "red" on_fail (any): Dialog or function returning literal string to speak on invalid input. For example: def on_fail(utterance): return "nobody likes the color red, pick another" num_retries (int): Times to ask user for input, -1 for infinite NOTE: User can not respond and timeout or say "cancel" to stop Returns: str: User's reply or None if timed out or canceled """ data = data or {} def get_announcement(): return self.dialog_renderer.render(dialog, data) if not get_announcement(): raise ValueError('dialog message required') def on_fail_default(utterance): fail_data = data.copy() fail_data['utterance'] = utterance if on_fail: return self.dialog_renderer.render(on_fail, fail_data) else: return get_announcement() def is_cancel(utterance): return self.voc_match(utterance, 'cancel') def validator_default(utterance): # accept anything except 'cancel' return not is_cancel(utterance) validator = validator or validator_default on_fail_fn = on_fail if callable(on_fail) else on_fail_default self.speak(get_announcement(), expect_response=True) wait_while_speaking() num_fails = 0 while True: response = self.__get_response() if response is None: # if nothing said, prompt one more time num_none_fails = 1 if num_retries < 0 else num_retries if num_fails >= num_none_fails: return None else: if validator(response): return response # catch user saying 'cancel' if is_cancel(response): return None num_fails += 1 if 0 < num_retries < num_fails: return None line = on_fail_fn(response) self.speak(line, expect_response=True) def ask_yesno(self, prompt, data=None): """ Read prompt and wait for a yes/no answer This automatically deals with translation and common variants, such as 'yeah', 'sure', etc. Args: prompt (str): a dialog id or string to read Returns: string: 'yes', 'no' or whatever the user response if not one of those, including None """ resp = self.get_response(dialog=prompt, data=data) if self.voc_match(resp, 'yes'): return 'yes' if self.voc_match(resp, 'no'): return 'no' return resp def voc_match(self, utt, voc_filename, lang=None): """ Determine if the given utterance contains the vocabulary provided Checks for vocabulary match in the utterance instead of the other way around to allow the user to say things like "yes, please" and still match against "Yes.voc" containing only "yes". The method first checks in the current skill's .voc files and secondly the "res/text" folder of OwO-core. The result is cached to avoid hitting the disk each time the method is called. Args: utt (str): Utterance to be tested voc_filename (str): Name of vocabulary file (e.g. 'yes' for 'res/text/en-us/yes.voc') lang (str): Language code, defaults to self.long Returns: bool: True if the utterance has the given vocabulary it """ lang = lang or self.lang cache_key = lang + voc_filename if cache_key not in self.voc_match_cache: # Check for both skill resources and OwO-core resources voc = self.find_resource(voc_filename + '.voc', 'vocab') if not voc: voc = resolve_resource_file( join('text', lang, voc_filename + '.voc')) if not voc or not exists(voc): raise FileNotFoundError( 'Could not find {}.voc file'.format(voc_filename)) with open(voc) as f: self.voc_match_cache[cache_key] = f.read().splitlines() # Check for match if utt and any(i.strip() in utt for i in self.voc_match_cache[cache_key]): return True return False def report_metric(self, name, data): """ Report a skill metric to the OwO servers Args: name (str): Name of metric. Must use only letters and hyphens data (dict): JSON dictionary to report. Must be valid JSON """ report_metric(basename(self.root_dir) + ':' + name, data) def send_email(self, title, body): """ Send an email to the registered user's email Args: title (str): Title of email body (str): HTML body of email. This supports simple HTML like bold and italics """ DeviceApi().send_email(title, body, basename(self.root_dir)) def make_active(self): """ Bump skill to active_skill list in intent_service This enables converse method to be called even without skill being used in last 5 minutes. """ self.bus.emit( Message('active_skill_request', {"skill_id": self.skill_id})) def _register_decorated(self): """ Register all intent handlers that are decorated with an intent. Looks for all functions that have been marked by a decorator and read the intent data from them """ attributes = [a for a in dir(self) if not a == 'emitter'] for attr_name in attributes: method = getattr(self, attr_name) if hasattr(method, 'intents'): for intent in getattr(method, 'intents'): self.register_intent(intent, method) if hasattr(method, 'intent_files'): for intent_file in getattr(method, 'intent_files'): self.register_intent_file(intent_file, method) def translate(self, text, data=None): """ Load a translatable single string resource The string is loaded from a file in the skill's dialog subdirectory 'dialog/<lang>/<text>.dialog' The string is randomly chosen from the file and rendered, replacing mustache placeholders with values found in the data dictionary. Args: text (str): The base filename (no extension needed) data (dict, optional): a JSON dictionary Returns: str: A randomly chosen string from the file """ return self.dialog_renderer.render(text, data or {}) def find_resource(self, res_name, old_dirname=None): """ Find a text resource file Searches for the given filename in either the old-style directory (e.g. "<root>/<old_dirname>/<lang>/<res_name>") or somewhere under the new localization folder "<root>/locale/<lang>/*/<res_name>". The new method allows arbitrary organization, so the res_name would be found at "<root>/locale/<lang>/<res_name>", or an arbitrary folder like "<root>/locale/<lang>/somefolder/<res_name>". Args: res_name (string): The resource name to be found old_dirname (string, optional): Defaults to None. One of the old resource folders: 'dialog', 'vocab', or 'regex' Returns: string: The full path to the resource or None if not found """ if old_dirname: # Try the old directory (dialog/vocab/regex) path = join(self.root_dir, old_dirname, self.lang, res_name) if exists(path): return path # New scheme: search for res_name under the 'locale' folder root_path = join(self.root_dir, 'locale', self.lang) for path, _, files in os.walk(root_path): if res_name in files: return join(path, res_name) # Not found return None def translate_namedvalues(self, name, delim=None): """ Load translation dict containing names and values. This loads a simple CSV from the 'dialog' folders. The name is the first list item, the value is the second. Lines prefixed with # or // get ignored Args: name (str): name of the .value file, no extension needed delim (char): delimiter character used, default is ',' Returns: dict: name and value dictionary, or empty dict if load fails """ delim = delim or ',' result = {} if not name.endswith(".value"): name += ".value" try: filename = self.find_resource(name, 'dialog') if filename: with open(filename) as f: reader = csv.reader(f, delimiter=delim) for row in reader: # skip blank or comment lines if not row or row[0].startswith("#"): continue if len(row) != 2: continue result[row[0]] = row[1] return result except Exception: return {} def translate_template(self, template_name, data=None): """ Load a translatable template The strings are loaded from a template file in the skill's dialog subdirectory. 'dialog/<lang>/<template_name>.template' The strings are loaded and rendered, replacing mustache placeholders with values found in the data dictionary. Args: template_name (str): The base filename (no extension needed) data (dict, optional): a JSON dictionary Returns: list of str: The loaded template file """ return self.__translate_file(template_name + '.template', data) def translate_list(self, list_name, data=None): """ Load a list of translatable string resources The strings are loaded from a list file in the skill's dialog subdirectory. 'dialog/<lang>/<list_name>.list' The strings are loaded and rendered, replacing mustache placeholders with values found in the data dictionary. Args: list_name (str): The base filename (no extension needed) data (dict, optional): a JSON dictionary Returns: list of str: The loaded list of strings with items in consistent positions regardless of the language. """ return self.__translate_file(list_name + '.list', data) def __translate_file(self, name, data): """Load and render lines from dialog/<lang>/<name>""" filename = self.find_resource(name, 'dialog') if filename: with open(filename) as f: text = f.read().replace('{{', '{').replace('}}', '}') return text.format(**data or {}).split('\n') else: return None def add_event(self, name, handler, handler_info=None, once=False): """ Create event handler for executing intent Args: name (string): IntentParser name handler (func): Method to call handler_info (string): Base message when reporting skill event handler status on messagebus. once (bool, optional): Event handler will be removed after it has been run once. """ def wrapper(message): skill_data = {'name': get_handler_name(handler)} stopwatch = Stopwatch() try: message = unmunge_message(message, self.skill_id) # Indicate that the skill handler is starting if handler_info: # Indicate that the skill handler is starting if requested msg_type = handler_info + '.start' self.bus.emit(message.reply(msg_type, skill_data)) if once: # Remove registered one-time handler before invoking, # allowing them to re-schedule themselves. self.remove_event(name) with stopwatch: if len(signature(handler).parameters) == 0: handler() else: handler(message) self.settings.store() # Store settings if they've changed except Exception as e: # Convert "MyFancySkill" to "My Fancy Skill" for speaking handler_name = camel_case_split(self.name) msg_data = {'skill': handler_name} msg = dialog.get('skill.error', self.lang, msg_data) self.speak(msg) LOG.exception(msg) # append exception information in message skill_data['exception'] = repr(e) finally: # Indicate that the skill handler has completed if handler_info: msg_type = handler_info + '.complete' self.bus.emit(message.reply(msg_type, skill_data)) # Send timing metrics context = message.context if context and 'ident' in context: report_timing(context['ident'], 'skill_handler', stopwatch, {'handler': handler.__name__}) if handler: if once: self.bus.once(name, wrapper) else: self.bus.on(name, wrapper) self.events.append((name, wrapper)) def remove_event(self, name): """ Removes an event from bus emitter and events list Args: name (string): Name of Intent or Scheduler Event Returns: bool: True if found and removed, False if not found """ removed = False for _name, _handler in list(self.events): if name == _name: try: self.events.remove((_name, _handler)) except ValueError: pass removed = True # Because of function wrappers, the emitter doesn't always directly # hold the _handler function, it sometimes holds something like # 'wrapper(_handler)'. So a call like: # self.bus.remove(_name, _handler) # will not find it, leaving an event handler with that name left behind # waiting to fire if it is ever re-installed and triggered. # Remove all handlers with the given name, regardless of handler. if removed: self.bus.remove_all_listeners(name) return removed def register_intent(self, intent_parser, handler): """ Register an Intent with the intent service. Args: intent_parser: Intent or IntentBuilder object to parse utterance for the handler. handler (func): function to register with intent """ if isinstance(intent_parser, IntentBuilder): intent_parser = intent_parser.build() elif not isinstance(intent_parser, Intent): raise ValueError('"' + str(intent_parser) + '" is not an Intent') # Default to the handler's function name if none given name = intent_parser.name or handler.__name__ munge_intent_parser(intent_parser, name, self.skill_id) self.bus.emit(Message("register_intent", intent_parser.__dict__)) self.registered_intents.append((name, intent_parser)) self.add_event(intent_parser.name, handler, 'owo.skill.handler') def register_intent_file(self, intent_file, handler): """ Register an Intent file with the intent service. For example: === food.order.intent === Order some {food}. Order some {food} from {place}. I'm hungry. Grab some {food} from {place}. Optionally, you can also use <register_entity_file> to specify some examples of {food} and {place} In addition, instead of writing out multiple variations of the same sentence you can write: === food.order.intent === (Order | Grab) some {food} (from {place} | ). I'm hungry. Args: intent_file: name of file that contains example queries that should activate the intent. Must end with '.intent' handler: function to register with intent """ name = str(self.skill_id) + ':' + intent_file filename = self.find_resource(intent_file, 'vocab') if not filename: raise ValueError('Unable to find "' + str(intent_file) + '"') data = {"file_name": filename, "name": name} self.bus.emit(Message("padatious:register_intent", data)) self.registered_intents.append((intent_file, data)) self.add_event(name, handler, 'owo.skill.handler') def register_entity_file(self, entity_file): """ Register an Entity file with the intent service. An Entity file lists the exact values that an entity can hold. For example: === ask.day.intent === Is it {weekend}? === weekend.entity === Saturday Sunday Args: entity_file (string): name of file that contains examples of an entity. Must end with '.entity' """ if entity_file.endswith('.entity'): entity_file = entity_file.replace('.entity', '') filename = self.find_resource(entity_file + ".entity", 'vocab') if not filename: raise ValueError('Unable to find "' + entity_file + '.entity"') name = str(self.skill_id) + ':' + entity_file self.bus.emit( Message("padatious:register_entity", { "file_name": filename, "name": name })) def handle_enable_intent(self, message): """ Listener to enable a registered intent if it belongs to this skill """ intent_name = message.data["intent_name"] for (name, intent) in self.registered_intents: if name == intent_name: return self.enable_intent(intent_name) def handle_disable_intent(self, message): """ Listener to disable a registered intent if it belongs to this skill """ intent_name = message.data["intent_name"] for (name, intent) in self.registered_intents: if name == intent_name: return self.disable_intent(intent_name) def disable_intent(self, intent_name): """ Disable a registered intent if it belongs to this skill Args: intent_name (string): name of the intent to be disabled Returns: bool: True if disabled, False if it wasn't registered """ names = [intent_tuple[0] for intent_tuple in self.registered_intents] if intent_name in names: LOG.debug('Disabling intent ' + intent_name) name = str(self.skill_id) + ':' + intent_name self.bus.emit(Message("detach_intent", {"intent_name": name})) return True LOG.error('Could not disable ' + intent_name + ', it hasn\'t been registered.') return False def enable_intent(self, intent_name): """ (Re)Enable a registered intent if it belongs to this skill Args: intent_name: name of the intent to be enabled Returns: bool: True if enabled, False if it wasn't registered """ names = [intent[0] for intent in self.registered_intents] intents = [intent[1] for intent in self.registered_intents] if intent_name in names: intent = intents[names.index(intent_name)] self.registered_intents.remove((intent_name, intent)) if ".intent" in intent_name: self.register_intent_file(intent_name, None) else: intent.name = intent_name self.register_intent(intent, None) LOG.debug('Enabling intent ' + intent_name) return True LOG.error('Could not enable ' + intent_name + ', it hasn\'t been ' 'registered.') return False def set_context(self, context, word=''): """ Add context to intent service Args: context: Keyword word: word connected to keyword """ if not isinstance(context, str): raise ValueError('context should be a string') if not isinstance(word, str): raise ValueError('word should be a string') context = to_alnum(self.skill_id) + context self.bus.emit( Message('add_context', { 'context': context, 'word': word })) def remove_context(self, context): """ remove_context removes a keyword from from the context manager. """ if not isinstance(context, str): raise ValueError('context should be a string') self.bus.emit(Message('remove_context', {'context': context})) def register_vocabulary(self, entity, entity_type): """ Register a word to a keyword Args: entity: word to register entity_type: Intent handler entity to tie the word to """ self.bus.emit( Message('register_vocab', { 'start': entity, 'end': to_alnum(self.skill_id) + entity_type })) def register_regex(self, regex_str): """ Register a new regex. Args: regex_str: Regex string """ regex = munge_regex(regex_str, self.skill_id) re.compile(regex) # validate regex self.bus.emit(Message('register_vocab', {'regex': regex})) def speak(self, utterance, expect_response=False): """ Speak a sentence. Args: utterance (str): sentence OwO should speak expect_response (bool): set to True if OwO should listen for a response immediately after speaking the utterance. """ # registers the skill as being active self.enclosure.register(self.name) data = {'utterance': utterance, 'expect_response': expect_response} message = dig_for_message() if message: self.bus.emit(message.reply("speak", data)) else: self.bus.emit(Message("speak", data)) def speak_dialog(self, key, data=None, expect_response=False): """ Speak a random sentence from a dialog file. Args: key (str): dialog file key (filename without extension) data (dict): information used to populate sentence expect_response (bool): set to True if OwO should listen for a response immediately after speaking the utterance. """ data = data or {} self.speak(self.dialog_renderer.render(key, data), expect_response) def init_dialog(self, root_directory): # If "<skill>/dialog/<lang>" exists, load from there. Otherwise # load dialog from "<skill>/locale/<lang>" dialog_dir = join(root_directory, 'dialog', self.lang) if exists(dialog_dir): self.dialog_renderer = DialogLoader().load(dialog_dir) elif exists(join(root_directory, 'locale', self.lang)): locale_path = join(root_directory, 'locale', self.lang) self.dialog_renderer = DialogLoader().load(locale_path) else: LOG.debug('No dialog loaded') def load_data_files(self, root_directory): self.root_dir = root_directory self.init_dialog(root_directory) self.load_vocab_files(root_directory) self.load_regex_files(root_directory) def load_vocab_files(self, root_directory): vocab_dir = join(root_directory, 'vocab', self.lang) if exists(vocab_dir): load_vocabulary(vocab_dir, self.bus, self.skill_id) elif exists(join(root_directory, 'locale', self.lang)): load_vocabulary(join(root_directory, 'locale', self.lang), self.bus, self.skill_id) else: LOG.debug('No vocab loaded') def load_regex_files(self, root_directory): regex_dir = join(root_directory, 'regex', self.lang) if exists(regex_dir): load_regex(regex_dir, self.bus, self.skill_id) elif exists(join(root_directory, 'locale', self.lang)): load_regex(join(root_directory, 'locale', self.lang), self.bus, self.skill_id) def __handle_stop(self, event): """ Handler for the "owo.stop" signal. Runs the user defined `stop()` method. """ def __stop_timeout(): # The self.stop() call took more than 100ms, assume it handled Stop self.bus.emit( Message("owo.stop.handled", {"skill_id": str(self.skill_id) + ":"})) timer = Timer(0.1, __stop_timeout) # set timer for 100ms try: if self.stop(): self.bus.emit( Message("owo.stop.handled", {"by": "skill:" + str(self.skill_id)})) timer.cancel() except: timer.cancel() LOG.error("Failed to stop skill: {}".format(self.name), exc_info=True) @abc.abstractmethod def stop(self): pass def shutdown(self): """ This method is intended to be called during the skill process termination. The skill implementation must shutdown all processes and operations in execution. """ pass def default_shutdown(self): """Parent function called internally to shut down everything. Shuts down known entities and calls skill specific shutdown method. """ try: self.shutdown() except Exception as e: LOG.error('Skill specific shutdown function encountered ' 'an error: {}'.format(repr(e))) # Store settings if exists(self._dir): self.settings.store() self.settings.stop_polling() # removing events self.cancel_all_repeating_events() for e, f in self.events: self.bus.remove(e, f) self.events = [] # Remove reference to wrappers self.bus.emit( Message("detach_skill", {"skill_id": str(self.skill_id) + ":"})) try: self.stop() except: LOG.error("Failed to stop skill: {}".format(self.name), exc_info=True) def _unique_name(self, name): """ Return a name unique to this skill using the format [skill_id]:[name]. Args: name: Name to use internally Returns: str: name unique to this skill """ return str(self.skill_id) + ':' + (name or '') def _schedule_event(self, handler, when, data=None, name=None, repeat=None): """ Underlying method for schedule_event and schedule_repeating_event. Takes scheduling information and sends it off on the message bus. """ if not name: name = self.name + handler.__name__ unique_name = self._unique_name(name) if repeat: self.scheduled_repeats.append(name) # store "friendly name" data = data or {} self.add_event(unique_name, handler, once=not repeat) event_data = {} event_data['time'] = time.mktime(when.timetuple()) event_data['event'] = unique_name event_data['repeat'] = repeat event_data['data'] = data self.bus.emit(Message('owo.scheduler.schedule_event', data=event_data)) def schedule_event(self, handler, when, data=None, name=None): """ Schedule a single event. Args: handler: method to be called when (datetime): when the handler should be called (local time) data (dict, optional): data to send when the handler is called name (str, optional): friendly name parameter """ data = data or {} self._schedule_event(handler, when, data, name) def schedule_repeating_event(self, handler, when, frequency, data=None, name=None): """ Schedule a repeating event. Args: handler: method to be called when (datetime): time for calling the handler or None to initially trigger <frequency> seconds from now frequency (float/int): time in seconds between calls data (dict, optional): data to send along to the handler name (str, optional): friendly name parameter """ # Do not schedule if this event is already scheduled by the skill if name not in self.scheduled_repeats: data = data or {} if not when: when = datetime.now() + timedelta(seconds=frequency) self._schedule_event(handler, when, data, name, frequency) else: LOG.debug('The event is already scheduled, cancel previous ' 'event if this scheduling should replace the last.') def update_scheduled_event(self, name, data=None): """ Change data of event. Args: name (str): Name of event """ data = data or {} data = {'event': self._unique_name(name), 'data': data} self.bus.emit(Message('owo.schedule.update_event', data=data)) def cancel_scheduled_event(self, name): """ Cancel a pending event. The event will no longer be scheduled to be executed Args: name (str): Name of event """ unique_name = self._unique_name(name) data = {'event': unique_name} if name in self.scheduled_repeats: self.scheduled_repeats.remove(name) if self.remove_event(unique_name): self.bus.emit(Message('owo.scheduler.remove_event', data=data)) def get_scheduled_event_status(self, name): """ Get scheduled event data and return the amount of time left Args: name (str): Name of event Return: int: the time left in seconds """ event_name = self._unique_name(name) data = {'name': event_name} # making event_status an object so it's refrence can be changed event_status = [None] finished_callback = [False] def callback(message): if message.data is not None: event_time = int(message.data[0][0]) current_time = int(time.time()) time_left_in_seconds = event_time - current_time event_status[0] = time_left_in_seconds finished_callback[0] = True emitter_name = 'owo.event_status.callback.{}'.format(event_name) self.bus.once(emitter_name, callback) self.bus.emit(Message('owo.scheduler.get_event', data=data)) start_wait = time.time() while finished_callback[0] is False and time.time() - start_wait < 3.0: time.sleep(0.1) if time.time() - start_wait > 3.0: raise Exception("Event Status Messagebus Timeout") return event_status[0] def cancel_all_repeating_events(self): """ Cancel any repeating events started by the skill. """ # NOTE: Gotta make a copy of the list due to the removes that happen # in cancel_scheduled_event(). for e in list(self.scheduled_repeats): self.cancel_scheduled_event(e)