Example #1
0
 def test_move(self):
     for param in ParamBallTest.TEST_VALUES:
         with self.subTest(param=param):
             x0, y0, x1, y1 = param
             b = Ball(x0, y0)
             b.move()
             self.assertTrue(b.rect() == (x1, y1, 20, 20))
Example #2
0
 def test_move(self):
     for param in ParamBallTest.TEST_VALUES:
         with self.subTest(param=param):
             x0, y0, x1, y1 = param
             b = Ball(x0, y0)
             b.move()
             self.assertTrue(b.rect() == (x1, y1, 20, 20))
Example #3
0
 def test_corner(self):
     b = Ball(300, 220)  # dx = 5, dy = 5
     b.move()
     self.assertTrue(b.rect() == (295, 215, 20, 20))
Example #4
0
from p4_ball import Ball
import pygame
pygame.init()  # Prepare pygame
clock = pygame.time.Clock()  # To set game speed
screen = pygame.display.set_mode((Ball.ARENA_W, Ball.ARENA_H))

balls = [Ball(40, 80), Ball(80, 40)]

playing = True
while playing:
    for e in pygame.event.get():  # Handle events: mouse, keyb etc.
        if e.type == pygame.QUIT:
            playing = False
    screen.fill((255, 255, 255))

    for b in balls:
        b.move()
        pygame.draw.rect(screen, (127, 127, 127), b.rect())

    pygame.display.flip()  # Surface ready, show it!
    clock.tick(30)  # Delay to get 30 fps
pygame.quit()  # Close the window
Example #5
0
 def test_corner(self):
     b = Ball(300, 220)  # dx = 5, dy = 5
     b.move()
     self.assertTrue(b.rect() == (295, 215, 20, 20))