def test_glsl_ssbo(gsg): from struct import pack num1 = pack('<i', 1234567) num2 = pack('<i', -1234567) buffer1 = core.ShaderBuffer("buffer1", num1, core.GeomEnums.UH_static) buffer2 = core.ShaderBuffer("buffer2", num2, core.GeomEnums.UH_static) preamble = """ layout(std430, binding=0) buffer buffer1 { int value1; }; layout(std430, binding=1) buffer buffer2 { int value2; }; """ code = """ assert(value1 == 1234567); assert(value2 == -1234567); """ run_glsl_test(gsg, code, preamble, { 'buffer1': buffer1, 'buffer2': buffer2 }, exts={ 'GL_ARB_shader_storage_buffer_object', 'GL_ARB_uniform_buffer_object', 'GL_ARB_shading_language_420pack' })
def test_glsl_ssbo(gsg): from struct import pack num1 = pack('<i', 1234567) num2 = pack('<i', -1234567) buffer1 = core.ShaderBuffer("buffer1", num1, core.GeomEnums.UH_static) buffer2 = core.ShaderBuffer("buffer2", num2, core.GeomEnums.UH_static) preamble = """ layout(std430, binding=0) buffer buffer1 { int value1; }; layout(std430, binding=1) buffer buffer2 { int value2; }; """ code = """ assert(value1 == 1234567); assert(value2 == -1234567); """ run_glsl_test(gsg, code, preamble, {'buffer1': buffer1, 'buffer2': buffer2}), code