class ToonBlitzAssetMgr(DirectObject): notify = DirectNotifyGlobal.directNotify.newCategory('DistributedToonBlitzAssets') def __init__(self, game): self.__defineConstants() self.game = game self.load() def __defineConstants(self): pass def load(self): self.world = NodePath('ToonBlitzWorld') self.background = loader.loadModel('phase_4/models/minigames/toonblitz_game') self.background.reparentTo(self.world) self.startingWall = loader.loadModel('phase_4/models/minigames/toonblitz_game_wall') self.startingPipe = loader.loadModel('phase_4/models/minigames/toonblitz_game_start') self.exitElevator = loader.loadModel('phase_4/models/minigames/toonblitz_game_elevator') self.arrow = loader.loadModel('phase_4/models/minigames/toonblitz_game_arrow') self.sprayProp = loader.loadModel('phase_4/models/minigames/prop_waterspray') self.treasureModelList = [] salesIcon = loader.loadModel('phase_4/models/minigames/salesIcon') self.treasureModelList.append(salesIcon) moneyIcon = loader.loadModel('phase_4/models/minigames/moneyIcon') self.treasureModelList.append(moneyIcon) legalIcon = loader.loadModel('phase_4/models/minigames/legalIcon') self.treasureModelList.append(legalIcon) corpIcon = loader.loadModel('phase_4/models/minigames/corpIcon') self.treasureModelList.append(corpIcon) self.particleGlow = loader.loadModel('phase_4/models/minigames/particleGlow') self.blockTypes = [] for i in xrange(4): blockType = loader.loadModel('phase_4/models/minigames/toonblitz_game_block0' + str(i)) self.blockTypes.append(blockType) self.stomper = loader.loadModel('phase_4/models/minigames/toonblitz_game_stomper') plane = CollisionPlane(Plane(Vec3(0, 0, 1), Point3(0, 0, -50))) dropPlane = CollisionNode('dropPlane') dropPlane.addSolid(plane) dropPlane.setCollideMask(ToontownGlobals.FloorBitmask) self.world.attachNewNode(dropPlane) self.gameMusic = base.loader.loadMusic('phase_4/audio/bgm/MG_TwoDGame.ogg') self.treasureGrabSound = loader.loadSfx('phase_4/audio/sfx/SZ_DD_treasure.ogg') self.sndOof = base.loader.loadSfx('phase_4/audio/sfx/MG_cannon_hit_dirt.ogg') self.soundJump = base.loader.loadSfx('phase_4/audio/sfx/MG_sfx_vine_game_jump.ogg') self.fallSound = base.loader.loadSfx('phase_4/audio/sfx/MG_sfx_vine_game_fall.ogg') self.watergunSound = base.loader.loadSfx('phase_4/audio/sfx/AA_squirt_seltzer_miss.ogg') self.splashSound = base.loader.loadSfx('phase_4/audio/sfx/Seltzer_squirt_2dgame_hit.ogg') self.threeSparkles = loader.loadSfx('phase_4/audio/sfx/threeSparkles.ogg') self.sparkleSound = loader.loadSfx('phase_4/audio/sfx/sparkly.ogg') self.headCollideSound = loader.loadSfx('phase_3.5/audio/sfx/AV_collision.ogg') self.faceStartPos = Vec3(-0.8, 0, -0.87) self.faceEndPos = Vec3(0.8, 0, -0.87) self.aspect2dRoot = aspect2d.attachNewNode('TwoDGuiAspect2dRoot') self.aspect2dRoot.setDepthWrite(1) self.cardMaker = CardMaker('card') self.cardMaker.reset() self.cardMaker.setName('ProgressLine') self.cardMaker.setFrame(-0.5, 0.5, -0.5, 0.5) self.progressLine = self.aspect2dRoot.attachNewNode(self.cardMaker.generate()) self.progressLine.setScale(self.faceEndPos[0] - self.faceStartPos[0], 1, 0.01) self.progressLine.setPos(0, 0, self.faceStartPos[2]) self.cardMaker.setName('RaceProgressLineHash') for n in xrange(ToonBlitzGlobals.NumSections[self.game.getSafezoneId()] + 1): hash = self.aspect2dRoot.attachNewNode(self.cardMaker.generate()) hash.setScale(self.progressLine.getScale()[2], 1, self.progressLine.getScale()[2] * 5) t = float(n) / ToonBlitzGlobals.NumSections[self.game.getSafezoneId()] hash.setPos(self.faceStartPos[0] * (1 - t) + self.faceEndPos[0] * t, self.faceStartPos[1], self.faceStartPos[2]) def destroy(self): while len(self.blockTypes): blockType = self.blockTypes[0] self.blockTypes.remove(blockType) del blockType self.blockTypes = None while len(self.treasureModelList): treasureModel = self.treasureModelList[0] self.treasureModelList.remove(treasureModel) del treasureModel self.treasureModelList = None self.startingWall.removeNode() del self.startingWall self.startingPipe.removeNode() del self.startingPipe self.exitElevator.removeNode() del self.exitElevator self.stomper.removeNode() del self.stomper self.arrow.removeNode() del self.arrow self.sprayProp.removeNode() del self.sprayProp self.aspect2dRoot.removeNode() del self.aspect2dRoot self.world.removeNode() del self.world del self.gameMusic del self.treasureGrabSound del self.sndOof del self.soundJump del self.fallSound del self.watergunSound del self.splashSound del self.threeSparkles del self.sparkleSound del self.headCollideSound self.game = None return def onstage(self): self.world.reparentTo(render) base.playMusic(self.gameMusic, looping=1, volume=0.9) def offstage(self): self.world.hide() self.gameMusic.stop() def enterPlay(self): pass def exitPlay(self): pass def enterPause(self): pass def exitPause(self): pass def playJumpSound(self): base.localAvatar.soundRun.stop() base.playSfx(self.soundJump, looping=0) def playWatergunSound(self): self.watergunSound.stop() base.playSfx(self.watergunSound, looping=0) def playSplashSound(self): self.splashSound.stop() base.playSfx(self.splashSound, looping=0) def playHeadCollideSound(self): self.headCollideSound.stop() base.playSfx(self.headCollideSound, looping=0)
class RaceGUI: GagPie = 0 gagRoot = 'phase_3.5/maps/inventory_' class RacerInfo: def __init__(self, face, mapSpot): self.curvetime = 0 self.maxlaphit = 0 self.face = face self.mapspot = mapSpot self.place = 1 self.enabled = True self.finished = False self.gag = None return def update(self, curvetime=None, maxlaphit=None, faceX=None, mapspotPt=None, place=None, finished=None): if self.enabled: if not curvetime == None: self.curvetime = curvetime if not maxlaphit == None: self.maxlaphit = maxlaphit if not faceX == None: self.face.setX(faceX) if not mapspotPt == None: self.mapspot.setPos(mapspotPt) if not place == None: self.place = place if not finished == None: self.finished = finished return def disable(self): self.enabled = False if not self.finished: self.face.hide() self.mapspot.hide() def enable(self): self.enabled = True self.face.show() self.mapspot.show() def __init__(self, distRace): self.race = distRace self.timerEnabled = False self.maxLapHit = 0 self.photoFinish = False toonInteriorTextures = loader.loadModel( 'phase_3.5/models/modules/toon_interior_textures') invTextures = loader.loadModel('phase_3.5/models/gui/inventory_icons') racingTextures = loader.loadModel( 'phase_6/models/karting/racing_textures') self.gagTextures = [ toonInteriorTextures.find('**/couch'), invTextures.find('**/inventory_bannana_peel'), racingTextures.find('**/boost_arrow'), invTextures.find('**/inventory_anvil'), invTextures.find('**/inventory_creampie') ] self.gagTextures[1].setScale(7.5) self.gagTextures[3].setScale(7.5) self.gagTextures[4].setScale(7.5) self.cardMaker = CardMaker('card') self.racerDict = {} self.render2dRoot = render2d.attachNewNode('RaceGuiRender2dRoot') self.render2dRoot.setDepthWrite(1) self.directObjList = [] self.aspect2dRoot = aspect2d.attachNewNode('RaceGuiAspect2dRoot') self.aspect2dRoot.setDepthWrite(1) self.raceModeRoot = self.aspect2dRoot.attachNewNode('RaceModeRoot') gui = loader.loadModel('phase_3.5/models/gui/avatar_panel_gui') self.closeButton = DirectButton(image=(gui.find('**/CloseBtn_UP'), gui.find('**/CloseBtn_DN'), gui.find('**/CloseBtn_Rllvr'), gui.find('**/CloseBtn_UP')), relief=None, scale=1.05, text=TTLocalizer.KartRace_Leave, text_scale=0.04, text_pos=(0, -0.07), text_fg=VBase4(1, 1, 1, 1), pos=(-0.99, 0, 0.925), command=self.race.leaveRace) self.closeButton.reparentTo(self.aspect2dRoot) self.directObjList.append(self.closeButton) self.raceTimeDelta = 0 self.raceModeReady = False self.resultModeReady = False self.gagCycleSound = base.loader.loadSfx( 'phase_3.5/audio/sfx/tick_counter.ogg') if hasattr(self.gagCycleSound, 'setPlayRate'): self.gagCycleSound.setPlayRate(0.2) self.gagCycleSound.setLoop(1) self.gagAcquireSound = base.loader.loadSfx( 'phase_6/audio/sfx/SZ_MM_gliss.ogg') self.disable() return def initRaceMode(self): self.mapScene = base.a2dTopRight.attachNewNode('MapScene') self.mapScene.setPos(-0.2, 0, -0.2) self.mapScene.setScale(0.25, 0.001, 0.25) maxT = self.race.curve.getMaxT() pt = Vec3(0, 0, 0) ls = LineSegs('MapLines') ls.setColor(1, 1, 1, 1) ls.setThickness(2) for x in range(101): self.race.curve.getPoint(x / 100.0 * maxT, pt) if x == 0: ls.moveTo(pt[0], pt[1], pt[2]) else: ls.drawTo(pt[0], pt[1], pt[2]) self.mapLines = self.mapScene.attachNewNode(ls.create()) self.mapLines.setScale(0.00025 * RaceGlobals.TrackDict[self.race.trackId][6]) self.mapLines.setP(90) self.faceStartPos = Vec3(-0.8, 0, 0.93) self.faceEndPos = Vec3(0.8, 0, 0.93) self.placeLabelNum = DirectLabel( relief=None, pos=TTLocalizer.RGUIplaceLabelNumPos, text='1', text_scale=0.35, text_fg=(0.95, 0.95, 0, 1), text_font=ToontownGlobals.getSignFont()) self.placeLabelNum.reparentTo(base.a2dBottomLeft) self.directObjList.append(self.placeLabelNum) self.placeLabelStr = DirectLabel( relief=None, pos=TTLocalizer.RGUIplaceLabelStrPos, text=TTLocalizer.KartRace_FirstSuffix, text_scale=0.1, text_fg=(0.95, 0.95, 0, 1), text_font=ToontownGlobals.getSignFont()) self.placeLabelStr.reparentTo(base.a2dBottomLeft) self.directObjList.append(self.placeLabelStr) self.lapLabel = DirectLabel(relief=None, pos=(-0.22, 0, -0.5), text='1/' + str(self.race.lapCount), text_scale=0.1, text_fg=(0.95, 0.95, 0, 1), text_font=ToontownGlobals.getSignFont()) self.lapLabel.reparentTo(base.a2dTopRight) self.directObjList.append(self.lapLabel) self.photoFinishLabel = DirectLabel( relief=None, pos=(0, 0, -0.1), text=TTLocalizer.KartRace_PhotoFinish, text_scale=TTLocalizer.RGUIphotoFinish, text_fg=(0.95, 0.95, 0, 1), text_font=ToontownGlobals.getSignFont()) self.photoFinishLabel.hide() self.directObjList.append(self.photoFinishLabel) self.wrongWayLabel = DirectLabel( relief=None, pos=(-0.22, 0, -0.2), text=TTLocalizer.KartRace_WrongWay, text_scale=0.1, text_fg=(0.95, 0, 0, 1), text_font=ToontownGlobals.getSignFont()) self.wrongWayLabel.reparentTo(base.a2dTopRight) self.directObjList.append(self.wrongWayLabel) self.wrongWayLabel.setColorScale(Vec4(1, 1, 1, 0)) self.wrongWaySeq = Sequence( self.wrongWayLabel.colorScaleInterval(0.25, colorScale=Vec4(1, 1, 1, 1), startColorScale=Vec4( 1, 1, 1, 0)), self.wrongWayLabel.colorScaleInterval(0.25, colorScale=Vec4(1, 1, 1, 0), startColorScale=Vec4( 1, 1, 1, 1))) interpolateFacePos = lambda x: self.faceStartPos * ( 1.0 - x) + self.faceEndPos * x self.timeLabels = [] for x in range(self.race.lapCount): minLabel = DirectLabel( relief=None, pos=(interpolateFacePos( (2.0 * x + 1) / (self.race.lapCount * 2))[0] - 0.06, 0, 0.84), text="0'", text_scale=0.06, text_fg=(0.95, 0.95, 0, 1), text_font=ToontownGlobals.getSignFont(), text_align=TextNode.ARight) minLabel.reparentTo(self.raceModeRoot) self.directObjList.append(minLabel) secLabel = DirectLabel( relief=None, pos=(interpolateFacePos( (2.0 * x + 1) / (self.race.lapCount * 2))[0] + 0.06, 0, 0.84), text="00''", text_scale=0.06, text_fg=(0.95, 0.95, 0, 1), text_font=ToontownGlobals.getSignFont(), text_align=TextNode.ARight) secLabel.reparentTo(self.raceModeRoot) self.directObjList.append(secLabel) fractionLabel = DirectLabel( relief=None, pos=(interpolateFacePos( (2.0 * x + 1) / (self.race.lapCount * 2))[0] + 0.14, 0, 0.84), text='00', text_scale=0.06, text_fg=(0.95, 0.95, 0, 1), text_font=ToontownGlobals.getSignFont(), text_align=TextNode.ARight) fractionLabel.reparentTo(self.raceModeRoot) self.directObjList.append(fractionLabel) self.timeLabels.append((minLabel, secLabel, fractionLabel)) self.cardMaker.reset() self.cardMaker.setName('GagIndicator') self.cardMaker.setFrame(-0.5, 0.5, -0.5, 0.5) self.cardMaker.setColor(1, 1, 1, 1) self.gagPanel = DirectFrame( parent=base.a2dBottomLeft, relief=None, image=loader.loadModel('phase_6/models/karting/gag_panel'), image_scale=0.25, pos=(0.2, 0, 0.55)) self.directObjList.append(self.gagPanel) self.gag = self.gagPanel.attachNewNode('gag') self.gag.setScale(0.2) for gag in self.gagTextures: gag.reparentTo(self.gag) gag.hide() self.cardMaker.reset() self.cardMaker.setName('RaceProgressLine') self.cardMaker.setFrame(-0.5, 0.5, -0.5, 0.5) line = self.raceModeRoot.attachNewNode(self.cardMaker.generate()) line.setScale(self.faceEndPos[0] - self.faceStartPos[0], 1, 0.01) line.setPos(0, 0, self.faceStartPos[2]) self.cardMaker.setName('RaceProgressLineHash') for n in range(self.race.lapCount + 1): hash = self.raceModeRoot.attachNewNode(self.cardMaker.generate()) hash.setScale(line.getScale()[2], 1, line.getScale()[2] * 5) t = float(n) / self.race.lapCount hash.setPos( self.faceStartPos[0] * (1 - t) + self.faceEndPos[0] * t, self.faceStartPos[1], self.faceStartPos[2]) self.raceModeReady = True self.disable() return def initResultMode(self): self.endPanel = RaceEndPanel(len(self.race.avIds), self.race) self.endPanel.reparentTo(self.aspect2dRoot) self.directObjList.append(self.endPanel) self.resultModeReady = True self.disable() def showGag(self, gagIndex): if gagIndex < len(self.gagTextures): for gag in self.gagTextures: gag.hide() self.gagTextures[gagIndex].show() def updateGag(self, gagIndex): if self.gag: if hasattr(self, 'gagCycleInterval'): self.gagCycleInterval.finish() del self.gagCycleInterval self.gag.setHpr(0, 0, 0) self.showGag(gagIndex) if gagIndex == 0: self.gag.hide() else: self.gag.show() self.gagAcquireSound.play() self.gagAcquireInterval = LerpHprInterval(self.gag, duration=0.5, blendType='easeOut', startHpr=Point3( 0, -90, 0), hpr=Point3(0, 0, 0)) self.gagAcquireInterval.start() def waitingOnGag(self, cycleTime): if self.gag: numTextures = len(self.gagTextures) startOffset = random.choice(range(0, numTextures)) self.gag.show() self.gagCycleInterval = Parallel( LerpFunc(self.showNextGag, fromData=startOffset, toData=numTextures * 2 * cycleTime + startOffset, blendType='easeOut', duration=cycleTime), LerpHprInterval(self.gag, duration=cycleTime, hpr=Point3( 0, 180 * numTextures * 2 * cycleTime - 90, 0), blendType='easeOut', startHpr=Point3(0, 0, 0)), SoundInterval(self.gagCycleSound, loop=1, duration=cycleTime, startTime=0), name='gagCycleInterval') self.gagCycleInterval.start() def showNextGag(self, t): if self.gag: currGagIndex = int(t % (len(self.gagTextures) - 1)) + 1 self.showGag(currGagIndex) def enableSpeedometer(self): self.race.localKart.showSpeedometer() def disableSpeedometer(self): self.race.localKart.hideSpeedometer() def disableRaceMode(self): self.disableSpeedometer() self.render2dRoot.hide() self.raceModeRoot.hide() for x in self.timeLabels: for y in x: y.hide() self.setTimerEnabled(False) def disableResultMode(self): self.endPanel.disable() def disable(self): self.closeButton.hide() taskMgr.removeTasksMatching('clearRaceEndPanel') if self.raceModeReady: self.disableRaceMode() if self.resultModeReady: self.disableResultMode() def enableRaceMode(self): self.enableSpeedometer() self.render2dRoot.show() self.raceModeRoot.show() self.maxLapHit = min(self.maxLapHit, self.race.lapCount - 1) for x in range(self.maxLapHit + 1): for y in self.timeLabels[x]: y.configure(text_font=ToontownGlobals.getSignFont()) y.show() for y in self.timeLabels[self.maxLapHit]: y.configure(text_font=ToontownGlobals.getSignFont()) def enableResultMode(self): self.endPanel.enable() if not self.race.circuitLoop: taskMgr.doMethodLater(180, self.endPanel.closeButtonPressed, 'clearRaceEndPanel', extraArgs=[]) def destroy(self): self.disable() if hasattr(self, 'wrongWaySeq'): self.wrongWaySeq.finish() self.wrongWaySeq = None taskMgr.removeTasksMatching('removeIt') taskMgr.removeTasksMatching('removeCam*') taskMgr.removeTasksMatching('clearRaceEndPanel') for obj in self.directObjList: obj.destroy() if hasattr(self, 'mapScene'): self.mapScene.removeNode() self.mapScene = None self.aspect2dRoot.removeNode() self.aspect2dRoot = None self.raceModeRoot.removeNode() self.raceModeRoot = None self.render2dRoot.removeNode() self.render2dRoot = None self.closeButton = None self.gag = None self.lapLabel = None self.timeLabels = None self.placeLabelStr = None self.placeLabelNum = None self.photoFinishLabel = None self.mapScene = None self.race = None return def setSpotAsymptotic(self, diffT, spot): p = (-1, 1)[(diffT > 0)] * (1 - 1 / pow(abs(diffT) / self.cutoff + 1, 2)) spot.setX(p) def setSpotRaceLinear(self, t, spot): spot.setX(-1.0 + 2.0 * (t / self.lapCount)) def setSpotLapLinear(self, t, spot): spot.setX(-1.0 + 2.0 * (t - int(t))) def update(self, time): placeSorter = [] placeCount = 0 for key in self.racerDict.keys(): racer = self.racerDict[key] curvetime = racer.curvetime face = racer.face mapspot = racer.mapspot maxlaphit = racer.maxlaphit if not racer.finished and racer.enabled: placeSorter.append((curvetime, key)) if racer.finished or racer.enabled: placeCount += 1 pt = Vec3(0, 0, 0) mapT = (curvetime % 1 + self.race.startT / self.race.curve.getMaxT()) % 1 * self.race.curve.getMaxT() self.race.curve.getPoint(mapT, pt) self.race.curve.getPoint(mapT % self.race.curve.getMaxT(), pt) lapT = clampScalar(curvetime / self.race.lapCount, 0.0, 1.0) faceX = self.faceStartPos[0] * (1 - lapT) + self.faceEndPos[0] * lapT racer.update(faceX=faceX, mapspotPt=pt) t = time - self.race.baseTime - self.raceTimeDelta if key == localAvatar.doId: if self.race.laps > maxlaphit: racer.update(maxlaphit=self.race.laps) self.maxLapHit = racer.maxlaphit if self.maxLapHit < self.race.lapCount: for y in self.timeLabels[(self.maxLapHit - 1)]: y.configure( text_font=ToontownGlobals.getSignFont()) for y in self.timeLabels[self.maxLapHit]: y.show() for y in self.timeLabels[self.maxLapHit]: y.configure( text_font=ToontownGlobals.getSignFont()) self.raceTimeDelta = globalClock.getFrameTime( ) - self.race.baseTime lapNotice = DirectLabel() lapNotice.setScale(0.1) if self.maxLapHit == self.race.lapCount - 1: lapNotice[ 'text'] = TTLocalizer.KartRace_FinalLapText else: lapNotice[ 'text'] = TTLocalizer.KartRace_LapText % str( self.maxLapHit + 1) taskMgr.doMethodLater(2, lapNotice.remove, 'removeIt', extraArgs=[]) self.lapLabel['text'] = str( clampScalar(self.maxLapHit + 1, 1, self.race.lapCount)) + '/' + str( self.race.lapCount) suffix = { 1: TTLocalizer.KartRace_FirstSuffix, 2: TTLocalizer.KartRace_SecondSuffix, 3: TTLocalizer.KartRace_ThirdSuffix, 4: TTLocalizer.KartRace_FourthSuffix } placeSorter.sort() for x, p in zip(placeSorter, xrange(len(placeSorter), 0, -1)): self.racerDict[x[1]].update(place=p + placeCount - len(placeSorter)) localRacer = self.racerDict[localAvatar.doId] nearDiff, farDiff = RaceGlobals.TrackDict[self.race.trackId][8] if not localRacer.finished and self.faceEndPos[ 0] - localRacer.face.getX() < nearDiff: for racerId in self.racerDict.keys(): racer = self.racerDict[racerId] if not racer.enabled or racerId == localAvatar.doId or racer.face.getX( ) >= self.faceEndPos[0]: continue if self.faceEndPos[0] - racer.face.getX() < farDiff: self.photoFinish = True if self.photoFinish: self.photoFinishLabel.show() self.placeLabelNum['text'] = '' self.placeLabelStr['text'] = '' else: self.photoFinishLabel.hide() self.placeLabelNum['text'] = str( self.racerDict[localAvatar.doId].place) self.placeLabelStr['text'] = suffix[self.racerDict[ localAvatar.doId].place] minutes = int(t / 60) t -= minutes * 60 seconds = int(t) padding = (seconds < 10 and ['0'] or [''])[0] t -= seconds fraction = str(t)[2:4] fraction = fraction + '0' * (2 - len(fraction)) if self.timerEnabled and self.maxLapHit < self.race.lapCount: self.timeLabels[self.maxLapHit][0]['text'] = "%d'" % minutes self.timeLabels[self.maxLapHit][1]['text'] = "%s%d''" % (padding, seconds) self.timeLabels[self.maxLapHit][2]['text'] = '%s' % fraction if self.race.wrongWay and not self.wrongWaySeq.isPlaying(): self.wrongWaySeq.loop() else: if not self.race.wrongWay and self.wrongWaySeq.isPlaying(): self.wrongWaySeq.finish() def updateRacerInfo(self, avId, curvetime=None, maxlaphit=None): if avId in self.racerDict.keys(): self.racerDict[avId].update(curvetime=curvetime, maxlaphit=maxlaphit) def racerEntered(self, avId): toon = base.cr.doId2do.get(avId, None) kart = base.cr.doId2do.get(self.race.kartMap.get(avId, None), None) if not toon or not kart: return if kart.getBodyColor() == InvalidEntry: bodyColor = getDefaultColor() else: bodyColor = getAccessory(kart.getBodyColor()) headframe = RaceHeadFrame(av=toon, color=bodyColor) eyes = headframe.head.find('**/eyes*') eyes.setDepthTest(1) eyes.setDepthWrite(1) headframe.configure(geom_scale=(0.5, 0.5, 0.5)) headframe.setZ(self.faceStartPos[2]) headframe.setDepthWrite(True) headframe.setDepthTest(True) headframe.reparentTo(self.raceModeRoot) self.directObjList.append(headframe) mapspot = loader.loadModel('phase_6/models/karting/race_mapspot') mapspot.setColor(bodyColor) mapspot.reparentTo(self.mapLines) mapspot.setHpr(self.mapScene, 0, 0, 0) self.racerDict[avId] = self.RacerInfo(headframe, mapspot) for key, i in zip(self.racerDict.keys(), range(len(self.racerDict.keys()))): face = self.racerDict[key].face mapspot = self.racerDict[key].mapspot face.setX(self.faceStartPos[0]) face.setY(-1 - 5 * (i + 1)) face.setScale(0.15) mapspot.getChild(0).setY((-5 - 5 * (i + 1)) * 1000) mapspot.setScale(self.mapScene, 0.15) mapspot.setPos(self.race.startingPos[0][0]) if key == localAvatar.doId: face.setY(-1) face.setScale(face.getScale() * 1.25) mapspot.getChild(0).setY(-5000) mapspot.setScale(mapspot.getScale() * 1.25) self.face = face self.mapspot = mapspot return def racerLeft(self, avId, unexpected=False): racer = self.racerDict.get(avId, None) if racer: racer.disable() return def racerFinished(self, avId, trackId, place, totalTime, entryFee, qualify, winnings, bonus, trophies, circuitPoints, circuitTime): racer = self.racerDict.get(avId, None) if racer: racer.update(finished=True) racer.disable() self.endPanel.displayRacer(place, entryFee, qualify, winnings, trackId, bonus, trophies, racer.face, base.cr.doId2do[avId].getName(), totalTime, circuitPoints, circuitTime) if racer.face in self.directObjList: self.directObjList.remove(racer.face) if avId == localAvatar.doId: self.disableRaceMode() self.enableResultMode() self.endPanel.startWinningsPanel(entryFee, winnings, trackId, bonus, trophies) return def racerFinishedCircuit(self, avId, place, entryFee, winnings, bonus, trophies): racer = self.racerDict.get(avId, None) if racer: newTotalTickets = winnings + entryFee + bonus self.endPanel.updateWinnings(place, newTotalTickets) if avId == localAvatar.doId: self.endPanel.updateWinningsFromCircuit( place, entryFee, winnings, bonus, trophies) return def circuitFinished(self, placeFixup): self.endPanel.circuitFinished(placeFixup) def setTimerEnabled(self, enabled): self.timerEnabled = enabled
class ToonBlitzAssetMgr(DirectObject): notify = DirectNotifyGlobal.directNotify.newCategory( 'DistributedToonBlitzAssets') def __init__(self, game): self.__defineConstants() self.game = game self.load() def __defineConstants(self): pass def load(self): self.world = NodePath('ToonBlitzWorld') self.background = loader.loadModel( 'phase_4/models/minigames/toonblitz_game') self.background.reparentTo(self.world) self.startingWall = loader.loadModel( 'phase_4/models/minigames/toonblitz_game_wall') self.startingPipe = loader.loadModel( 'phase_4/models/minigames/toonblitz_game_start') self.exitElevator = loader.loadModel( 'phase_4/models/minigames/toonblitz_game_elevator') self.arrow = loader.loadModel( 'phase_4/models/minigames/toonblitz_game_arrow') self.sprayProp = loader.loadModel( 'phase_4/models/minigames/prop_waterspray') self.treasureModelList = [] salesIcon = loader.loadModel('phase_4/models/minigames/salesIcon') self.treasureModelList.append(salesIcon) moneyIcon = loader.loadModel('phase_4/models/minigames/moneyIcon') self.treasureModelList.append(moneyIcon) legalIcon = loader.loadModel('phase_4/models/minigames/legalIcon') self.treasureModelList.append(legalIcon) corpIcon = loader.loadModel('phase_4/models/minigames/corpIcon') self.treasureModelList.append(corpIcon) self.particleGlow = loader.loadModel( 'phase_4/models/minigames/particleGlow') self.blockTypes = [] for i in range(4): blockType = loader.loadModel( 'phase_4/models/minigames/toonblitz_game_block0' + str(i)) self.blockTypes.append(blockType) self.stomper = loader.loadModel( 'phase_4/models/minigames/toonblitz_game_stomper') plane = CollisionPlane(Plane(Vec3(0, 0, 1), Point3(0, 0, -50))) dropPlane = CollisionNode('dropPlane') dropPlane.addSolid(plane) dropPlane.setCollideMask(ToontownGlobals.FloorBitmask) self.world.attachNewNode(dropPlane) self.gameMusic = base.loadMusic('phase_4/audio/bgm/MG_TwoDGame.mid') self.treasureGrabSound = loader.loadSfx( 'phase_4/audio/sfx/SZ_DD_treasure.mp3') self.sndOof = base.loadSfx('phase_4/audio/sfx/MG_cannon_hit_dirt.mp3') self.soundJump = base.loadSfx( 'phase_4/audio/sfx/MG_sfx_vine_game_jump.mp3') self.fallSound = base.loadSfx( 'phase_4/audio/sfx/MG_sfx_vine_game_fall.mp3') self.watergunSound = base.loadSfx( 'phase_4/audio/sfx/AA_squirt_seltzer_miss.mp3') self.splashSound = base.loadSfx( 'phase_4/audio/sfx/Seltzer_squirt_2dgame_hit.mp3') self.threeSparkles = loader.loadSfx( 'phase_4/audio/sfx/threeSparkles.mp3') self.sparkleSound = loader.loadSfx('phase_4/audio/sfx/sparkly.mp3') self.headCollideSound = loader.loadSfx( 'phase_3.5/audio/sfx/AV_collision.mp3') self.faceStartPos = Vec3(-0.8, 0, -0.87) self.faceEndPos = Vec3(0.8, 0, -0.87) self.aspect2dRoot = aspect2d.attachNewNode('TwoDGuiAspect2dRoot') self.aspect2dRoot.setDepthWrite(1) self.cardMaker = CardMaker('card') self.cardMaker.reset() self.cardMaker.setName('ProgressLine') self.cardMaker.setFrame(-0.5, 0.5, -0.5, 0.5) self.progressLine = self.aspect2dRoot.attachNewNode( self.cardMaker.generate()) self.progressLine.setScale(self.faceEndPos[0] - self.faceStartPos[0], 1, 0.01) self.progressLine.setPos(0, 0, self.faceStartPos[2]) self.cardMaker.setName('RaceProgressLineHash') for n in range( ToonBlitzGlobals.NumSections[self.game.getSafezoneId()] + 1): hash = self.aspect2dRoot.attachNewNode(self.cardMaker.generate()) hash.setScale(self.progressLine.getScale()[2], 1, self.progressLine.getScale()[2] * 5) t = float(n) / ToonBlitzGlobals.NumSections[ self.game.getSafezoneId()] hash.setPos( self.faceStartPos[0] * (1 - t) + self.faceEndPos[0] * t, self.faceStartPos[1], self.faceStartPos[2]) def destroy(self): while len(self.blockTypes): blockType = self.blockTypes[0] self.blockTypes.remove(blockType) del blockType self.blockTypes = None while len(self.treasureModelList): treasureModel = self.treasureModelList[0] self.treasureModelList.remove(treasureModel) del treasureModel self.treasureModelList = None self.startingWall.removeNode() del self.startingWall self.startingPipe.removeNode() del self.startingPipe self.exitElevator.removeNode() del self.exitElevator self.stomper.removeNode() del self.stomper self.arrow.removeNode() del self.arrow self.sprayProp.removeNode() del self.sprayProp self.aspect2dRoot.removeNode() del self.aspect2dRoot self.world.removeNode() del self.world del self.gameMusic del self.treasureGrabSound del self.sndOof del self.soundJump del self.fallSound del self.watergunSound del self.splashSound del self.threeSparkles del self.sparkleSound del self.headCollideSound self.game = None return def onstage(self): self.world.reparentTo(render) base.playMusic(self.gameMusic, looping=1, volume=0.9) def offstage(self): self.world.hide() self.gameMusic.stop() def enterPlay(self): pass def exitPlay(self): pass def enterPause(self): pass def exitPause(self): pass def playJumpSound(self): base.localAvatar.soundRun.stop() base.playSfx(self.soundJump, looping=0) def playWatergunSound(self): self.watergunSound.stop() base.playSfx(self.watergunSound, looping=0) def playSplashSound(self): self.splashSound.stop() base.playSfx(self.splashSound, looping=0) def playHeadCollideSound(self): self.headCollideSound.stop() base.playSfx(self.headCollideSound, looping=0)
class RaceGUI: GagPie = 0 gagRoot = 'phase_3.5/maps/inventory_' class RacerInfo: def __init__(self, face, mapSpot): self.curvetime = 0 self.maxlaphit = 0 self.face = face self.mapspot = mapSpot self.place = 1 self.enabled = True self.finished = False self.gag = None return def update(self, curvetime = None, maxlaphit = None, faceX = None, mapspotPt = None, place = None, finished = None): if self.enabled: if not curvetime == None: self.curvetime = curvetime if not maxlaphit == None: self.maxlaphit = maxlaphit if not faceX == None: self.face.setX(faceX) if not mapspotPt == None: self.mapspot.setPos(mapspotPt) if not place == None: self.place = place if not finished == None: self.finished = finished return def disable(self): self.enabled = False if not self.finished: self.face.hide() self.mapspot.hide() def enable(self): self.enabled = True self.face.show() self.mapspot.show() def __init__(self, distRace): self.race = distRace self.timerEnabled = False self.maxLapHit = 0 self.photoFinish = False toonInteriorTextures = loader.loadModel('phase_3.5/models/modules/toon_interior_textures') invTextures = loader.loadModel('phase_3.5/models/gui/inventory_icons') racingTextures = loader.loadModel('phase_6/models/karting/racing_textures') self.gagTextures = [toonInteriorTextures.find('**/couch'), invTextures.find('**/inventory_bannana_peel'), racingTextures.find('**/boost_arrow'), invTextures.find('**/inventory_anvil'), invTextures.find('**/inventory_creampie')] self.gagTextures[1].setScale(7.5) self.gagTextures[3].setScale(7.5) self.gagTextures[4].setScale(7.5) self.cardMaker = CardMaker('card') self.racerDict = {} self.render2dRoot = render2d.attachNewNode('RaceGuiRender2dRoot') self.render2dRoot.setDepthWrite(1) self.directObjList = [] self.aspect2dRoot = aspect2d.attachNewNode('RaceGuiAspect2dRoot') self.aspect2dRoot.setDepthWrite(1) self.raceModeRoot = self.aspect2dRoot.attachNewNode('RaceModeRoot') gui = loader.loadModel('phase_3.5/models/gui/avatar_panel_gui') self.closeButton = DirectButton(image=(gui.find('**/CloseBtn_UP'), gui.find('**/CloseBtn_DN'), gui.find('**/CloseBtn_Rllvr'), gui.find('**/CloseBtn_UP')), relief=None, scale=1.05, text=TTLocalizer.KartRace_Leave, text_scale=0.04, text_pos=(0, -0.07), text_fg=VBase4(1, 1, 1, 1), pos=(-0.99, 0, 0.925), command=self.race.leaveRace) self.closeButton.reparentTo(self.aspect2dRoot) self.directObjList.append(self.closeButton) self.raceTimeDelta = 0 self.raceModeReady = False self.resultModeReady = False self.gagCycleSound = base.loader.loadSfx('phase_3.5/audio/sfx/tick_counter.ogg') if hasattr(self.gagCycleSound, 'setPlayRate'): self.gagCycleSound.setPlayRate(0.2) self.gagCycleSound.setLoop(1) self.gagAcquireSound = base.loader.loadSfx('phase_6/audio/sfx/SZ_MM_gliss.ogg') self.disable() return def initRaceMode(self): self.mapScene = base.a2dTopRight.attachNewNode('MapScene') self.mapScene.setPos(-0.2, 0, -0.2) self.mapScene.setScale(0.25, 0.001, 0.25) maxT = self.race.curve.getMaxT() pt = Vec3(0, 0, 0) ls = LineSegs('MapLines') ls.setColor(1, 1, 1, 1) ls.setThickness(2) for x in xrange(101): self.race.curve.getPoint(x / 100.0 * maxT, pt) if x == 0: ls.moveTo(pt[0], pt[1], pt[2]) else: ls.drawTo(pt[0], pt[1], pt[2]) self.mapLines = self.mapScene.attachNewNode(ls.create()) self.mapLines.setScale(0.00025 * RaceGlobals.TrackDict[self.race.trackId][6]) self.mapLines.setP(90) self.faceStartPos = Vec3(-0.8, 0, 0.93) self.faceEndPos = Vec3(0.8, 0, 0.93) self.placeLabelNum = DirectLabel(relief=None, pos=TTLocalizer.RGUIplaceLabelNumPos, text='1', text_scale=0.35, text_fg=(0.95, 0.95, 0, 1), text_font=ToontownGlobals.getSignFont()) self.placeLabelNum.reparentTo(base.a2dBottomLeft) self.directObjList.append(self.placeLabelNum) self.placeLabelStr = DirectLabel(relief=None, pos=TTLocalizer.RGUIplaceLabelStrPos, text=TTLocalizer.KartRace_FirstSuffix, text_scale=0.1, text_fg=(0.95, 0.95, 0, 1), text_font=ToontownGlobals.getSignFont()) self.placeLabelStr.reparentTo(base.a2dBottomLeft) self.directObjList.append(self.placeLabelStr) self.lapLabel = DirectLabel(relief=None, pos=(-0.22, 0, -0.5), text='1/' + str(self.race.lapCount), text_scale=0.1, text_fg=(0.95, 0.95, 0, 1), text_font=ToontownGlobals.getSignFont()) self.lapLabel.reparentTo(base.a2dTopRight) self.directObjList.append(self.lapLabel) self.photoFinishLabel = DirectLabel(relief=None, pos=(0, 0, -0.1), text=TTLocalizer.KartRace_PhotoFinish, text_scale=TTLocalizer.RGUIphotoFinish, text_fg=(0.95, 0.95, 0, 1), text_font=ToontownGlobals.getSignFont()) self.photoFinishLabel.hide() self.directObjList.append(self.photoFinishLabel) self.wrongWayLabel = DirectLabel(relief=None, pos=(-0.22, 0, -0.2), text=TTLocalizer.KartRace_WrongWay, text_scale=0.1, text_fg=(0.95, 0, 0, 1), text_font=ToontownGlobals.getSignFont()) self.wrongWayLabel.reparentTo(base.a2dTopRight) self.directObjList.append(self.wrongWayLabel) self.wrongWayLabel.setColorScale(Vec4(1, 1, 1, 0)) self.wrongWaySeq = Sequence(self.wrongWayLabel.colorScaleInterval(0.25, colorScale=Vec4(1, 1, 1, 1), startColorScale=Vec4(1, 1, 1, 0)), self.wrongWayLabel.colorScaleInterval(0.25, colorScale=Vec4(1, 1, 1, 0), startColorScale=Vec4(1, 1, 1, 1))) interpolateFacePos = lambda x: self.faceStartPos * (1.0 - x) + self.faceEndPos * x self.timeLabels = [] for x in xrange(self.race.lapCount): minLabel = DirectLabel(relief=None, pos=(interpolateFacePos((2.0 * x + 1) / (self.race.lapCount * 2))[0] - 0.06, 0, 0.84), text="0'", text_scale=0.06, text_fg=(0.95, 0.95, 0, 1), text_font=ToontownGlobals.getSignFont(), text_align=TextNode.ARight) minLabel.reparentTo(self.raceModeRoot) self.directObjList.append(minLabel) secLabel = DirectLabel(relief=None, pos=(interpolateFacePos((2.0 * x + 1) / (self.race.lapCount * 2))[0] + 0.06, 0, 0.84), text="00''", text_scale=0.06, text_fg=(0.95, 0.95, 0, 1), text_font=ToontownGlobals.getSignFont(), text_align=TextNode.ARight) secLabel.reparentTo(self.raceModeRoot) self.directObjList.append(secLabel) fractionLabel = DirectLabel(relief=None, pos=(interpolateFacePos((2.0 * x + 1) / (self.race.lapCount * 2))[0] + 0.14, 0, 0.84), text='00', text_scale=0.06, text_fg=(0.95, 0.95, 0, 1), text_font=ToontownGlobals.getSignFont(), text_align=TextNode.ARight) fractionLabel.reparentTo(self.raceModeRoot) self.directObjList.append(fractionLabel) self.timeLabels.append((minLabel, secLabel, fractionLabel)) self.cardMaker.reset() self.cardMaker.setName('GagIndicator') self.cardMaker.setFrame(-0.5, 0.5, -0.5, 0.5) self.cardMaker.setColor(1, 1, 1, 1) self.gagPanel = DirectFrame(parent=base.a2dBottomLeft, relief=None, image=loader.loadModel('phase_6/models/karting/gag_panel'), image_scale=0.25, pos=(0.2, 0, 0.55)) self.directObjList.append(self.gagPanel) self.gag = self.gagPanel.attachNewNode('gag') self.gag.setScale(0.2) for gag in self.gagTextures: gag.reparentTo(self.gag) gag.hide() self.cardMaker.reset() self.cardMaker.setName('RaceProgressLine') self.cardMaker.setFrame(-0.5, 0.5, -0.5, 0.5) line = self.raceModeRoot.attachNewNode(self.cardMaker.generate()) line.setScale(self.faceEndPos[0] - self.faceStartPos[0], 1, 0.01) line.setPos(0, 0, self.faceStartPos[2]) self.cardMaker.setName('RaceProgressLineHash') for n in xrange(self.race.lapCount + 1): hash = self.raceModeRoot.attachNewNode(self.cardMaker.generate()) hash.setScale(line.getScale()[2], 1, line.getScale()[2] * 5) t = float(n) / self.race.lapCount hash.setPos(self.faceStartPos[0] * (1 - t) + self.faceEndPos[0] * t, self.faceStartPos[1], self.faceStartPos[2]) self.raceModeReady = True self.disable() return def initResultMode(self): self.endPanel = RaceEndPanel(len(self.race.avIds), self.race) self.endPanel.reparentTo(self.aspect2dRoot) self.directObjList.append(self.endPanel) self.resultModeReady = True self.disable() def showGag(self, gagIndex): if gagIndex < len(self.gagTextures): for gag in self.gagTextures: gag.hide() self.gagTextures[gagIndex].show() def updateGag(self, gagIndex): if self.gag: if hasattr(self, 'gagCycleInterval'): self.gagCycleInterval.finish() del self.gagCycleInterval self.gag.setHpr(0, 0, 0) self.showGag(gagIndex) if gagIndex == 0: self.gag.hide() else: self.gag.show() self.gagAcquireSound.play() self.gagAcquireInterval = LerpHprInterval(self.gag, duration=0.5, blendType='easeOut', startHpr=Point3(0, -90, 0), hpr=Point3(0, 0, 0)) self.gagAcquireInterval.start() def waitingOnGag(self, cycleTime): if self.gag: numTextures = len(self.gagTextures) startOffset = random.choice(range(0, numTextures)) self.gag.show() self.gagCycleInterval = Parallel(LerpFunc(self.showNextGag, fromData=startOffset, toData=numTextures * 2 * cycleTime + startOffset, blendType='easeOut', duration=cycleTime), LerpHprInterval(self.gag, duration=cycleTime, hpr=Point3(0, 180 * numTextures * 2 * cycleTime - 90, 0), blendType='easeOut', startHpr=Point3(0, 0, 0)), SoundInterval(self.gagCycleSound, loop=1, duration=cycleTime, startTime=0), name='gagCycleInterval') self.gagCycleInterval.start() def showNextGag(self, t): if self.gag: currGagIndex = int(t % (len(self.gagTextures) - 1)) + 1 self.showGag(currGagIndex) def enableSpeedometer(self): self.race.localKart.showSpeedometer() def disableSpeedometer(self): self.race.localKart.hideSpeedometer() def disableRaceMode(self): self.disableSpeedometer() self.render2dRoot.hide() self.raceModeRoot.hide() for x in self.timeLabels: for y in x: y.hide() self.setTimerEnabled(False) def disableResultMode(self): self.endPanel.disable() def disable(self): self.closeButton.hide() taskMgr.removeTasksMatching('clearRaceEndPanel') if self.raceModeReady: self.disableRaceMode() if self.resultModeReady: self.disableResultMode() def enableRaceMode(self): self.enableSpeedometer() self.render2dRoot.show() self.raceModeRoot.show() self.maxLapHit = min(self.maxLapHit, self.race.lapCount - 1) for x in xrange(self.maxLapHit + 1): for y in self.timeLabels[x]: y.configure(text_font=ToontownGlobals.getSignFont()) y.show() for y in self.timeLabels[self.maxLapHit]: y.configure(text_font=ToontownGlobals.getSignFont()) def enableResultMode(self): self.endPanel.enable() if not self.race.circuitLoop: taskMgr.doMethodLater(180, self.endPanel.closeButtonPressed, 'clearRaceEndPanel', extraArgs=[]) def destroy(self): self.disable() if hasattr(self, 'wrongWaySeq'): self.wrongWaySeq.finish() self.wrongWaySeq = None taskMgr.removeTasksMatching('removeIt') taskMgr.removeTasksMatching('removeCam*') taskMgr.removeTasksMatching('clearRaceEndPanel') for obj in self.directObjList: obj.destroy() if hasattr(self, 'mapScene'): self.mapScene.removeNode() self.mapScene = None self.aspect2dRoot.removeNode() self.aspect2dRoot = None self.raceModeRoot.removeNode() self.raceModeRoot = None self.render2dRoot.removeNode() self.render2dRoot = None self.closeButton = None self.gag = None self.lapLabel = None self.timeLabels = None self.placeLabelStr = None self.placeLabelNum = None self.photoFinishLabel = None self.mapScene = None self.race = None return def setSpotAsymptotic(self, diffT, spot): p = (-1, 1)[diffT > 0] * (1 - 1 / pow(abs(diffT) / self.cutoff + 1, 2)) spot.setX(p) def setSpotRaceLinear(self, t, spot): spot.setX(-1.0 + 2.0 * (t / self.lapCount)) def setSpotLapLinear(self, t, spot): spot.setX(-1.0 + 2.0 * (t - int(t))) def update(self, time): placeSorter = [] placeCount = 0 for key in self.racerDict.keys(): racer = self.racerDict[key] curvetime = racer.curvetime face = racer.face mapspot = racer.mapspot maxlaphit = racer.maxlaphit if not racer.finished and racer.enabled: placeSorter.append((curvetime, key)) if racer.finished or racer.enabled: placeCount += 1 pt = Vec3(0, 0, 0) mapT = (curvetime % 1 + self.race.startT / self.race.curve.getMaxT()) % 1 * self.race.curve.getMaxT() self.race.curve.getPoint(mapT, pt) self.race.curve.getPoint(mapT % self.race.curve.getMaxT(), pt) lapT = bound(curvetime / self.race.lapCount, 0.0, 1.0) faceX = self.faceStartPos[0] * (1 - lapT) + self.faceEndPos[0] * lapT racer.update(faceX=faceX, mapspotPt=pt) t = time - self.race.baseTime - self.raceTimeDelta if key == localAvatar.doId: if self.race.laps > maxlaphit: racer.update(maxlaphit=self.race.laps) self.maxLapHit = racer.maxlaphit if self.maxLapHit < self.race.lapCount: for y in self.timeLabels[self.maxLapHit - 1]: y.configure(text_font=ToontownGlobals.getSignFont()) for y in self.timeLabels[self.maxLapHit]: y.show() for y in self.timeLabels[self.maxLapHit]: y.configure(text_font=ToontownGlobals.getSignFont()) self.raceTimeDelta = globalClock.getFrameTime() - self.race.baseTime lapNotice = DirectLabel() lapNotice.setScale(0.1) if self.maxLapHit == self.race.lapCount - 1: lapNotice['text'] = TTLocalizer.KartRace_FinalLapText else: lapNotice['text'] = TTLocalizer.KartRace_LapText % str(self.maxLapHit + 1) taskMgr.doMethodLater(2, lapNotice.remove, 'removeIt', extraArgs=[]) self.lapLabel['text'] = str(bound(self.maxLapHit + 1, 1, self.race.lapCount)) + '/' + str(self.race.lapCount) suffix = {1: TTLocalizer.KartRace_FirstSuffix, 2: TTLocalizer.KartRace_SecondSuffix, 3: TTLocalizer.KartRace_ThirdSuffix, 4: TTLocalizer.KartRace_FourthSuffix} placeSorter.sort() for x, p in zip(placeSorter, xrange(len(placeSorter), 0, -1)): self.racerDict[x[1]].update(place=p + placeCount - len(placeSorter)) localRacer = self.racerDict[localAvatar.doId] nearDiff, farDiff = RaceGlobals.TrackDict[self.race.trackId][8] if not localRacer.finished and self.faceEndPos[0] - localRacer.face.getX() < nearDiff: for racerId in self.racerDict.keys(): racer = self.racerDict[racerId] if not racer.enabled or racerId == localAvatar.doId or racer.face.getX() >= self.faceEndPos[0]: continue if self.faceEndPos[0] - racer.face.getX() < farDiff: self.photoFinish = True if self.photoFinish: self.photoFinishLabel.show() self.placeLabelNum['text'] = '' self.placeLabelStr['text'] = '' else: self.photoFinishLabel.hide() self.placeLabelNum['text'] = str(self.racerDict[localAvatar.doId].place) self.placeLabelStr['text'] = suffix[self.racerDict[localAvatar.doId].place] minutes = int(t / 60) t -= minutes * 60 seconds = int(t) padding = (seconds < 10 and ['0'] or [''])[0] t -= seconds fraction = str(t)[2:4] fraction = fraction + '0' * (2 - len(fraction)) if self.timerEnabled and self.maxLapHit < self.race.lapCount: self.timeLabels[self.maxLapHit][0]['text'] = "%d'" % minutes self.timeLabels[self.maxLapHit][1]['text'] = "%s%d''" % (padding, seconds) self.timeLabels[self.maxLapHit][2]['text'] = '%s' % fraction if self.race.wrongWay and not self.wrongWaySeq.isPlaying(): self.wrongWaySeq.loop() elif not self.race.wrongWay and self.wrongWaySeq.isPlaying(): self.wrongWaySeq.finish() def updateRacerInfo(self, avId, curvetime = None, maxlaphit = None): if avId in self.racerDict.keys(): self.racerDict[avId].update(curvetime=curvetime, maxlaphit=maxlaphit) def racerEntered(self, avId): toon = base.cr.doId2do.get(avId, None) kart = base.cr.doId2do.get(self.race.kartMap.get(avId, None), None) if not toon or not kart: return if kart.getBodyColor() == InvalidEntry: bodyColor = getDefaultColor() else: bodyColor = getAccessory(kart.getBodyColor()) headframe = RaceHeadFrame(av=toon, color=bodyColor) eyes = headframe.head.find('**/eyes*') eyes.setDepthTest(1) eyes.setDepthWrite(1) headframe.configure(geom_scale=(0.5, 0.5, 0.5)) headframe.setZ(self.faceStartPos[2]) headframe.setDepthWrite(True) headframe.setDepthTest(True) headframe.reparentTo(self.raceModeRoot) self.directObjList.append(headframe) mapspot = loader.loadModel('phase_6/models/karting/race_mapspot') mapspot.setColor(bodyColor) mapspot.reparentTo(self.mapLines) mapspot.setHpr(self.mapScene, 0, 0, 0) self.racerDict[avId] = self.RacerInfo(headframe, mapspot) for key, i in zip(self.racerDict.keys(), range(len(self.racerDict.keys()))): face = self.racerDict[key].face mapspot = self.racerDict[key].mapspot face.setX(self.faceStartPos[0]) face.setY(-1 - 5 * (i + 1)) face.setScale(0.15) mapspot.getChild(0).setY((-5 - 5 * (i + 1)) * 1000) mapspot.setScale(self.mapScene, 0.15) mapspot.setPos(self.race.startingPos[0][0]) if key == localAvatar.doId: face.setY(-1) face.setScale(face.getScale() * 1.25) mapspot.getChild(0).setY(-5 * 1000) mapspot.setScale(mapspot.getScale() * 1.25) self.face = face self.mapspot = mapspot return def racerLeft(self, avId, unexpected = False): racer = self.racerDict.get(avId, None) if racer: racer.disable() return def racerFinished(self, avId, trackId, place, totalTime, entryFee, qualify, winnings, bonus, trophies, circuitPoints, circuitTime): racer = self.racerDict.get(avId, None) if racer: racer.update(finished=True) racer.disable() self.endPanel.displayRacer(place, entryFee, qualify, winnings, trackId, bonus, trophies, racer.face, base.cr.doId2do[avId].getName(), totalTime, circuitPoints, circuitTime) if racer.face in self.directObjList: self.directObjList.remove(racer.face) if avId == localAvatar.doId: self.disableRaceMode() self.enableResultMode() self.endPanel.startWinningsPanel(entryFee, winnings, trackId, bonus, trophies) return def racerFinishedCircuit(self, avId, place, entryFee, winnings, bonus, trophies): racer = self.racerDict.get(avId, None) if racer: newTotalTickets = winnings + entryFee + bonus self.endPanel.updateWinnings(place, newTotalTickets) if avId == localAvatar.doId: self.endPanel.updateWinningsFromCircuit(place, entryFee, winnings, bonus, trophies) return def circuitFinished(self, placeFixup): self.endPanel.circuitFinished(placeFixup) def setTimerEnabled(self, enabled): self.timerEnabled = enabled