The method "setFromCollideMask" in the "CollisionNode" class in the Python Panda3D framework is used to assign a collision mask to the node. A collision mask is a binary value that determines whether or not the node participates in collision checks with other objects in the scene. By setting the collision mask, we can specify which objects the node should collide with based on their respective masks. This method allows us to easily define the collision behavior of a specific node within the Panda3D application.
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