def __init__(self): self.top = 0.5 / self.SCALE self.frame = DirectFrame( relief = DGG.GROOVE, frameColor = self.FRAME_COLOR, frameSize = (0, 0.8 / self.SCALE, 0, self.top), pos = (-0.5, 0, -0.5), scale = self.SCALE ) self.label("Current Object", 1, 1) self.objectMenu = DirectOptionMenu( parent = self.frame, items = [], initialitem = 0, command = self.objectMenuSelect, textMayChange = 1 ) self.layout(self.objectMenu, 8, 1) self.label ("Position", 1, 2,) self.positionLabel = self.label("", 8, 2) self.label ("Orientation", 1, 3,) self.orientationLabel = self.label("", 8, 3) self.frame.hide() self.accept('window-event', self.windowEvent) self.objects = {} self.camera_poses = {} framework.scheduler.addTask("ObjectManager/Update", self.update)
class ObjectSelector(DirectObject.DirectObject): def __init__(self): self.menu = DirectOptionMenu( text = "Attach camera to", scale = 0.05, items = [], initialitem = 0, highlightColor = (0.65,0.65,0.65,1), command = self.select, textMayChange = 1 ) self.visible = False self.menu.hide() self.camera_poses = {} #------------------------------------------------------------------------------- def select(self, item): mat = Mat4(base.camera.getMat()) mat.invertInPlace() key = base.camera.getParent().getName() self.camera_poses[key] = mat base.camera.reparentTo(framework.world.meshes[item]) if self.camera_poses.has_key(item): mat = self.camera_poses[item] base.mouseInterfaceNode.setMat(mat) else: base.camera.setPos(-10, -5, 5) base.camera.lookAt(5, 0, 0) mat = Mat4(base.camera.getMat()) mat.invertInPlace() base.mouseInterfaceNode.setMat(mat) self.toggle() #------------------------------------------------------------------------------- def toggle(self): self.visible = not self.visible if self.visible: items = self.menu["items"] del items[:] i = 0 selected = 0 for k, v in framework.world.meshes.iteritems(): items.append(k) if k == base.camera.getParent().getName(): selected = i i = i + 1 self.menu["items"] = items self.menu.set(selected, 0) self.menu.show() else: self.menu.hide()
def __init__(self): self.menu = DirectOptionMenu( text = "Attach camera to", scale = 0.05, items = [], initialitem = 0, highlightColor = (0.65,0.65,0.65,1), command = self.select, textMayChange = 1 ) self.visible = False self.menu.hide() self.camera_poses = {}
class ObjectManager(DirectObject.DirectObject): ''' Gui for object selection and displaying basic proerties.''' V_SPACING = 1.3 H_SPACING = 1.3 FRAME_COLOR = (200, 200, 200, 0.5) TEXT_COLOR = (0.8, 0.8, 0.8, 0.8) NO_COLOR = (0, 0, 0, 0) HL_COLOR = (0.65, 0.65, 0.65, 1) SCALE = 0.05 def __init__(self): self.top = 0.5 / self.SCALE self.frame = DirectFrame( relief = DGG.GROOVE, frameColor = self.FRAME_COLOR, frameSize = (0, 0.8 / self.SCALE, 0, self.top), pos = (-0.5, 0, -0.5), scale = self.SCALE ) self.label("Current Object", 1, 1) self.objectMenu = DirectOptionMenu( parent = self.frame, items = [], initialitem = 0, command = self.objectMenuSelect, textMayChange = 1 ) self.layout(self.objectMenu, 8, 1) self.label ("Position", 1, 2,) self.positionLabel = self.label("", 8, 2) self.label ("Orientation", 1, 3,) self.orientationLabel = self.label("", 8, 3) self.frame.hide() self.accept('window-event', self.windowEvent) self.objects = {} self.camera_poses = {} framework.scheduler.addTask("ObjectManager/Update", self.update) #------------------------------------------------------------------------------- def label(self, text, x, y): result = OnscreenText( parent = self.frame, mayChange = True, text = text, scale = 1, fg = self.TEXT_COLOR, align = panda.TextNode.ALeft ) result.setPos(x, self.top - y * self.V_SPACING) return result #------------------------------------------------------------------------------- def layout(self, widget, x, y): widget["text_fg"] = self.TEXT_COLOR widget["text_align"] = panda.TextNode.ALeft widget["highlightColor"] = self.HL_COLOR, widget.setPos(x, 0, self.top - y * self.V_SPACING) widget.resetFrameSize() #------------------------------------------------------------------------------- def objectMenuSelect(self, item): mat = panda.Mat4(base.camera.getMat()) mat.invertInPlace() key = base.camera.getParent().getName() self.camera_poses[key] = mat base.camera.reparentTo(self.objects[item]) if self.camera_poses.has_key(item): mat = self.camera_poses[item] base.mouseInterfaceNode.setMat(mat) else: base.camera.setPos(-10, -5, 5) base.camera.lookAt(5, 0, 0) mat = panda.Mat4(base.camera.getMat()) mat.invertInPlace() base.mouseInterfaceNode.setMat(mat) self.objectMenuUpdate() #------------------------------------------------------------------------------- def toggle(self): self.frame.toggleVis() if not self.frame.isHidden(): self.update() self.frame.setPos(0, 0, 0) self.windowEvent(base.win) #------------------------------------------------------------------------------- def update(self, task = None): if not self.frame.isHidden(): self.objectPropertiesUpdate() if not task: self.objectMenuUpdate() return True #------------------------------------------------------------------------------- def objectPropertiesUpdate(self): current = base.camera.getParent() pos = current.getPos() self.positionLabel.setText("%.2f, %.2f, %.2f" % (pos[0], pos[1], pos[2])) hpr = current.getHpr() self.orientationLabel.setText("%.2f, %.2f, %.2f" % (hpr[0], hpr[1], hpr[2])) #------------------------------------------------------------------------------- def objectMenuUpdate(self): items = self.objectMenu["items"] del items[:] self.objects = {} i = 0 selected = 0 if framework.world and framework.world.scene: for mesh in framework.world.scene.meshes: self.objects[mesh.getName()] = mesh items.append(mesh.getName()) if mesh == base.camera.getParent(): selected = i i = i + 1 self.objectMenu["items"] = items if len(items) > 0: self.objectMenu.set(selected, 0) self.objectMenu["text_align"] = panda.TextNode.ALeft self.objectMenu.resetFrameSize() #------------------------------------------------------------------------------- def windowEvent(self, window): self.frame.setPos(-0.5, 0, -0.5)