Example #1
0
    def setP3DFilename(self,
                       p3dFilename,
                       tokens,
                       argv,
                       instanceId,
                       interactiveConsole,
                       p3dOffset=0):
        """ Called by the browser to specify the p3d file that
        contains the application itself, along with the web tokens
        and/or command-line arguments.  Once this method has been
        called, the application is effectively started. """

        # One day we will have support for multiple instances within a
        # Python session.  Against that day, we save the instance ID
        # for this instance.
        self.instanceId = instanceId

        self.tokens = tokens
        self.argv = argv

        # We build up a token dictionary with care, so that if a given
        # token appears twice in the token list, we record only the
        # first value, not the second or later.  This is consistent
        # with the internal behavior of the core API.
        self.tokenDict = {}
        for token, keyword in tokens:
            self.tokenDict.setdefault(token, keyword)

        # Also store the arguments on sys, for applications that
        # aren't instance-ready.
        sys.argv = argv

        # That means we now know the altHost in effect.
        self.altHost = self.tokenDict.get('alt_host', None)

        # Tell the browser that Python is up and running, and ready to
        # respond to queries.
        self.notifyRequest('onpythonload')

        # Now go load the applet.
        fname = Filename.fromOsSpecific(p3dFilename)
        vfs = VirtualFileSystem.getGlobalPtr()

        if not vfs.exists(fname):
            raise ArgumentError, "No such file: %s" % (p3dFilename)

        fname.makeAbsolute()
        mf = Multifile()
        if p3dOffset == 0:
            if not mf.openRead(fname):
                raise ArgumentError, "Not a Panda3D application: %s" % (
                    p3dFilename)
        else:
            if not mf.openRead(fname, p3dOffset):
                raise ArgumentError, "Not a Panda3D application: %s at offset: %s" % (
                    p3dFilename, p3dOffset)

        # Now load the p3dInfo file.
        self.p3dInfo = None
        self.p3dPackage = None
        self.p3dConfig = None
        self.allowPythonDev = False

        i = mf.findSubfile('p3d_info.xml')
        if i >= 0 and hasattr(PandaModules, 'readXmlStream'):
            stream = mf.openReadSubfile(i)
            self.p3dInfo = PandaModules.readXmlStream(stream)
            mf.closeReadSubfile(stream)
        if self.p3dInfo:
            self.p3dPackage = self.p3dInfo.FirstChildElement('package')
        if self.p3dPackage:
            self.p3dConfig = self.p3dPackage.FirstChildElement('config')

            xhost = self.p3dPackage.FirstChildElement('host')
            while xhost:
                self.__readHostXml(xhost)
                xhost = xhost.NextSiblingElement('host')

        if self.p3dConfig:
            allowPythonDev = self.p3dConfig.Attribute('allow_python_dev')
            if allowPythonDev:
                self.allowPythonDev = int(allowPythonDev)
            guiApp = self.p3dConfig.Attribute('gui_app')
            if guiApp:
                self.guiApp = int(guiApp)

            trueFileIO = self.p3dConfig.Attribute('true_file_io')
            if trueFileIO:
                self.trueFileIO = int(trueFileIO)

        # The interactiveConsole flag can only be set true if the
        # application has allow_python_dev set.
        if not self.allowPythonDev and interactiveConsole:
            raise StandardError, "Impossible, interactive_console set without allow_python_dev."
        self.interactiveConsole = interactiveConsole

        if self.allowPythonDev:
            # Set the fps text to remind the user that
            # allow_python_dev is enabled.
            ConfigVariableString('frame-rate-meter-text-pattern').setValue(
                'allow_python_dev %0.1f fps')

        if self.guiApp:
            initAppForGui()

        self.initPackedAppEnvironment()

        # Mount the Multifile under self.multifileRoot.
        vfs.mount(mf, self.multifileRoot, vfs.MFReadOnly)
        VFSImporter.reloadSharedPackages()

        self.loadMultifilePrcFiles(mf, self.multifileRoot)
        self.gotP3DFilename = True

        # Send this call to the main thread; don't call it directly.
        messenger.send('AppRunner_startIfReady', taskChain='default')
Example #2
0
 def _set_title(self, title):
   from pandac.PandaModules import ConfigVariableString
   mygameserver = ConfigVariableString("window-title","Panda")
   mygameserver.setValue(title)
Example #3
0
from panda3d.core import loadPrcFile
loadPrcFile("config.prc")
from pandac.PandaModules import ConfigVariableString
import os
import Map
GAME = ConfigVariableString('game', 'fft').getValue()


# Return map list to a client
def execute(server, iterator, source):
    server.playersinlobby.remove(source)

    mapnames = map(lambda m: m.split('.')[0], os.listdir(GAME + '/maps'))

    maps = []
    for mapname in mapnames:
        mp = Map.load(mapname)
        del mp['tiles']
        maps.append(mp)

    server.send.MAP_LIST(maps, source)
Example #4
0
# InfinityServer


# Release Version 0.1



## TODO FOR TEWTOW SERVER
## * CHECK FOR SERVER VERSION DIFERENCES BETWEEN CLIENT & SERVER (REFUSE/DISCONNECT THE CLIENT (OR MAYBE 1337 HAX0R IF SO.)!!! (DONE!)
## * CHECK FOR DCFILE DIFFERENCES AND REFUSE TO LET CLIENT CONNECT IF SO.
## * CHECK FOR ANY SERVER-SIDED VULNS FROM OG TOONTOWN (NICE GOING DISNEY)
## * FINISH DATAGRAMS/MSGTYPES!
## * DATABASE (JSON? MONGODB?) IMPLEMENTATION. (PLAY TOKEN, ETC)

from pandac.PandaModules import ConfigVariableString
ConfigVariableString('window-type', 'none').setValue('none')

import ctypes
ctypes.windll.kernel32.SetConsoleTitleA("Toontown/Tewtow Server Emulator by Infinity/Average")

from pandac.PandaModules import *

from direct.distributed.MsgTypes import *
from direct.showbase.DirectObject import DirectObject
from direct.task import Task
from direct.directbase import DirectStart
from direct.distributed.ServerRepository import ServerRepository
from direct.distributed.ClientRepository import ClientRepository
from direct.distributed.PyDatagram import PyDatagram
from direct.distributed.PyDatagramIterator import PyDatagramIterator
from datetime import datetime
Example #5
0
from math import isclose
from pandac.PandaModules import ConfigVariableString  # pylint: disable=no-name-in-module

from adam.visualization.panda3d_interface import SituationVisualizer
from adam.visualization.utils import Shape

# sets the rendering engine to not run, as it can't be handled by CI system
ConfigVariableString("window-type", "none").setValue("none")


# This should be the only test to actually instantiate panda3d
def test_basic_3d_scene() -> None:
    app = SituationVisualizer()

    model_scales = app.get_model_scales()

    # test grabbing the scale of a model (cube should be 1x1x1)
    assert isclose(model_scales[Shape.SQUARE.name][0], 1, rel_tol=0.05)
    assert isclose(model_scales[Shape.SQUARE.name][1], 1, rel_tol=0.05)
    assert isclose(model_scales[Shape.SQUARE.name][2], 1, rel_tol=0.05)

    app.add_model(Shape.SQUARE,
                  name="Square0",
                  lookup_name="Square0",
                  position=(1, 2, 2))
    app.add_model(Shape.RECTANGULAR,
                  name="rect0",
                  lookup_name="rect0",
                  position=(2, 2, 2))
    try:
        app.add_model(Shape.IRREGULAR,
Example #6
0
import sys
from panda3d.core import loadPrcFile
from pandac.PandaModules import ConfigVariableString

loadPrcFile("../config.prc")
GAME = ConfigVariableString('game', 'fft').getValue()
loadPrcFile(GAME + "/config.prc")

IP = ConfigVariableString('ip', '127.0.0.1').getValue()
PORT = int(ConfigVariableString('port', '3001').getValue())

CROSS_BTN = ConfigVariableString('cross-btn', '0').getValue()
CIRCLE_BTN = ConfigVariableString('circle-btn', '3').getValue()
TRIANGLE_BTN = ConfigVariableString('triangle-btn', '2').getValue()
SQUARE_BTN = ConfigVariableString('square-btn', '1').getValue()
L1_BTN = ConfigVariableString('l1-btn', '4').getValue()
L2_BTN = ConfigVariableString('l2-btn', '7').getValue()
R1_BTN = ConfigVariableString('r1-btn', '6').getValue()
R2_BTN = ConfigVariableString('r2-btn', '9').getValue()
START_BTN = ConfigVariableString('start-btn', '8').getValue()
SELECT_BTN = ConfigVariableString('select-btn', '5').getValue()

SPRITE_SCALE = float(ConfigVariableString('sprite-scale', '2').getValue())

THEME = ConfigVariableString('theme', 'default').getValue()