from pandac.PandaModules import Point3 # Create a Point3 object with the coordinates (x=1, y=2, z=3) p = Point3(1, 2, 3) print(p) # Output: Point3(1, 2, 3)
from pandac.PandaModules import Point3 # Create a Point3 object with the coordinates (x=1, y=2, z=3) p = Point3(1, 2, 3) # Access the x, y, and z coordinates x = p.getX() y = p.getY() z = p.getZ() print(x, y, z) # Output: 1 2 3
from pandac.PandaModules import Point3 # Create two Point3 objects with the coordinates (1, 2, 3) and (4, 5, 6) p1 = Point3(1, 2, 3) p2 = Point3(4, 5, 6) # Add the two points together p3 = p1 + p2 print(p3) # Output: Point3(5, 7, 9) # Subtract one point from the other p4 = p2 - p1 print(p4) # Output: Point3(3, 3, 3) # Multiply a point by a scalar p5 = p1 * 2 print(p5) # Output: Point3(2, 4, 6)In conclusion, the pandac.PandaModules package library provides a set of modules and classes for programming with the Panda3D game engine in Python, including the Point3 module which represents a 3D point or vector.