def populate(n): global bang_force #I support the big bang theory. particles = [] for i in range(n): pos = vec2d((randrange(0,501)*1.00),(randrange(0,501)*1.00)) dir_to_center = vec2d((pos.x-250), (pos.y-250)).normalized() bang_dir = dir_to_center * bang_force particle = Particle(pos) particle.addVec(bang_dir) particles.append(particle) particle = None return particles