def openPiperDirectoryInOS(): piper_directory = pcu.getPiperDirectory() pcu.openWithOS(piper_directory)
def openArtDirectoryInOS(self): """ Opens the art directory in a OS window. """ pcu.openWithOS(store.get(pcfg.art_directory))
def openGameDirectoryInOS(self): """ Opens the game directory in a OS window. """ pcu.openWithOS(store.get(pcfg.game_directory))
def openSceneInOS(self): """ Opens the current scene in a OS window. """ pcu.openWithOS(os.path.dirname(pm.sceneName()))