def onSetHdrImagePressed(self): dialog = QtWidgets.QFileDialog() starting_directory = store.get(pcfg.art_directory) file_path = dialog.getOpenFileName(self, 'Choose HDR Image', starting_directory) if not file_path: return store.set(pcfg.hdr_image_path, file_path[0])
def setGameDirectory(self): dialog = QtWidgets.QFileDialog() starting_directory = store.get(pcfg.game_directory) directory = dialog.getExistingDirectory( self, 'Choose directory to export to', starting_directory) if not directory: return store.set(pcfg.game_directory, directory)
def setArtDirectory(self): dialog = QtWidgets.QFileDialog() starting_directory = pm.workspace(q=True, dir=True) directory = dialog.getExistingDirectory( self, 'Choose directory to export from', starting_directory) if not directory: return settings.setProject(directory) store.set(pcfg.art_directory, directory)
def onUnloadUnwantedPressed(state): store.set(pcfg.unload_unwanted, state)
def onExportInAsciiPressed(state): store.set(pcfg.export_ascii, state)
def onUseRenderPressed(state): store.set(pcfg.use_piper_render, state)
def onUseUnitsPressed(state): store.set(pcfg.use_piper_units, state)
def onUseToneMapPressed(state): store.set(pcfg.use_tone_map, state)