def announceGenerate(self):
 	DistributedInstanceBaseAI.announceGenerate(self)
 	self.buildWorld()
 def __init__(self, air, startingZone=777):
 	DistributedInstanceBaseAI.__init__(self, air)
 	WorldGrid.__init__(self, air, startingZone, 1000)
     self.setMainWorld()
Example #3
0
    def generate(self):
        DistributedInstanceBaseAI.generate(self)

        self.oceanGrid = DistributedOceanGridAI(self.air)
        self.generateChildWithRequired(self.oceanGrid, self.oceanGrid.startingZone)
Example #4
0
    def __init__(self, air):
        DistributedInstanceBaseAI.__init__(self, air)

        self.fileName = WorldGlobals.PiratesWorldSceneFileBase
        self.type = PiratesGlobals.INSTANCE_GENERIC
 def __init__(self, air):
     DistributedInstanceBaseAI.__init__(self, air)
 	DistributedCartesianGridAI.__init__(self, air, startingZone, 1000, 1000, 1000)
 	self.setWelcomeWorld()
    def __init__(self, air, fileName=""):
        DistributedInstanceBaseAI.__init__(self, air, fileName)
        self.fileName = fileName

        self.activeIslands = set()
 def announceGenerate(self):
     DistributedInstanceBaseAI.announceGenerate(self)
    def __init__(self, air, fileName=""):
        DistributedInstanceBaseAI.__init__(self, air, fileName)
        self.fileName = fileName

        self.activeIslands = set()
 def announceGenerate(self):
     DistributedInstanceBaseAI.announceGenerate(self)