Example #1
0
 def destroy(self):
     self.ignore('clientLogout')
     self.ignore('seachestOpened')
     self.ignore('avatarDetailsOpened')
     self.ignore('minimapOpened')
     self.introSequence.clearToInitial()
     self.outroSequence.clearToInitial()
     self.cycleCompleteSequence.clearToInitial()
     self.shakeSequence.clearToInitial()
     del self.introSequence
     del self.outroSequence
     del self.cycleCompleteSequence
     del self.shakeSequence
     self.closeButton.destroy()
     self.closeButton.removeNode()
     del self.closeButton
     GUIFactory.destroyDirectGUIDict(self.staticElements)
     del self.staticElements
     self.repairGamePicker.destroy()
     del self.repairGamePicker
     self.removeNode()
 def destroy(self):
     self.ignore('clientLogout')
     self.ignore('seachestOpened')
     self.ignore('avatarDetailsOpened')
     self.ignore('minimapOpened')
     self.introSequence.clearToInitial()
     self.outroSequence.clearToInitial()
     self.cycleCompleteSequence.clearToInitial()
     self.shakeSequence.clearToInitial()
     del self.introSequence
     del self.outroSequence
     del self.cycleCompleteSequence
     del self.shakeSequence
     self.closeButton.destroy()
     self.closeButton.removeNode()
     del self.closeButton
     GUIFactory.destroyDirectGUIDict(self.staticElements)
     del self.staticElements
     self.repairGamePicker.destroy()
     del self.repairGamePicker
     self.removeNode()