def announceGenerate(self):
     self.effectNode = NodePath(ModelNode('broadside-%d-effects' % self.doId))
     self.effectNode.reparentTo(self)
     DistributedWeapon.announceGenerate(self)
     DistributedShippart.announceGenerate(self)
Example #2
0
 def announceGenerate(self):
     self.effectNode = NodePath(
         ModelNode('broadside-%d-effects' % self.doId))
     self.effectNode.reparentTo(self)
     DistributedWeapon.announceGenerate(self)
     DistributedShippart.announceGenerate(self)