Example #1
0
    def __init__(self,
                 arg=None,
                 args=None,
                 execute=None,
                 label=None,
                 method=None,
                 name=None,
                 templateitemname=None,
                 visible=None,
                 **kwargs):
        """
        Construct a new Button object
        
        Parameters
        ----------
        arg
            dict of properties compatible with this constructor or
            an instance of
            plotly.graph_objs.layout.updatemenu.Button
        args
            Sets the arguments values to be passed to the Plotly
            method set in `method` on click.
        execute
            When true, the API method is executed. When false, all
            other behaviors are the same and command execution is
            skipped. This may be useful when hooking into, for
            example, the `plotly_buttonclicked` method and
            executing the API command manually without losing the
            benefit of the updatemenu automatically binding to the
            state of the plot through the specification of `method`
            and `args`.
        label
            Sets the text label to appear on the button.
        method
            Sets the Plotly method to be called on click. If the
            `skip` method is used, the API updatemenu will function
            as normal but will perform no API calls and will not
            bind automatically to state updates. This may be used
            to create a component interface and attach to
            updatemenu events manually via JavaScript.
        name
            When used in a template, named items are created in the
            output figure in addition to any items the figure
            already has in this array. You can modify these items
            in the output figure by making your own item with
            `templateitemname` matching this `name` alongside your
            modifications (including `visible: false` or `enabled:
            false` to hide it). Has no effect outside of a
            template.
        templateitemname
            Used to refer to a named item in this array in the
            template. Named items from the template will be created
            even without a matching item in the input figure, but
            you can modify one by making an item with
            `templateitemname` matching its `name`, alongside your
            modifications (including `visible: false` or `enabled:
            false` to hide it). If there is no template or no
            matching item, this item will be hidden unless you
            explicitly show it with `visible: true`.
        visible
            Determines whether or not this button is visible.

        Returns
        -------
        Button
        """
        super(Button, self).__init__("buttons")

        # Validate arg
        # ------------
        if arg is None:
            arg = {}
        elif isinstance(arg, self.__class__):
            arg = arg.to_plotly_json()
        elif isinstance(arg, dict):
            arg = _copy.copy(arg)
        else:
            raise ValueError("""\
The first argument to the plotly.graph_objs.layout.updatemenu.Button 
constructor must be a dict or 
an instance of plotly.graph_objs.layout.updatemenu.Button""")

        # Handle skip_invalid
        # -------------------
        self._skip_invalid = kwargs.pop("skip_invalid", False)

        # Import validators
        # -----------------
        from plotly.validators.layout.updatemenu import button as v_button

        # Initialize validators
        # ---------------------
        self._validators["args"] = v_button.ArgsValidator()
        self._validators["execute"] = v_button.ExecuteValidator()
        self._validators["label"] = v_button.LabelValidator()
        self._validators["method"] = v_button.MethodValidator()
        self._validators["name"] = v_button.NameValidator()
        self._validators[
            "templateitemname"] = v_button.TemplateitemnameValidator()
        self._validators["visible"] = v_button.VisibleValidator()

        # Populate data dict with properties
        # ----------------------------------
        _v = arg.pop("args", None)
        self["args"] = args if args is not None else _v
        _v = arg.pop("execute", None)
        self["execute"] = execute if execute is not None else _v
        _v = arg.pop("label", None)
        self["label"] = label if label is not None else _v
        _v = arg.pop("method", None)
        self["method"] = method if method is not None else _v
        _v = arg.pop("name", None)
        self["name"] = name if name is not None else _v
        _v = arg.pop("templateitemname", None)
        self["templateitemname"] = (templateitemname
                                    if templateitemname is not None else _v)
        _v = arg.pop("visible", None)
        self["visible"] = visible if visible is not None else _v

        # Process unknown kwargs
        # ----------------------
        self._process_kwargs(**dict(arg, **kwargs))

        # Reset skip_invalid
        # ------------------
        self._skip_invalid = False
Example #2
0
    def __init__(
        self,
        arg=None,
        args=None,
        execute=None,
        label=None,
        method=None,
        **kwargs
    ):
        """
        Construct a new Button object
        
        Parameters
        ----------
        arg
            dict of properties compatible with this constructor or
            an instance of
            plotly.graph_objs.layout.updatemenu.Button
        args
            Sets the arguments values to be passed to the Plotly
            method set in `method` on click.
        execute
            When true, the API method is executed. When false, all
            other behaviors are the same and command execution is
            skipped. This may be useful when hooking into, for
            example, the `plotly_buttonclicked` method and
            executing the API command manually without losing the
            benefit of the updatemenu automatically binding to the
            state of the plot through the specification of `method`
            and `args`.
        label
            Sets the text label to appear on the button.
        method
            Sets the Plotly method to be called on click. If the
            `skip` method is used, the API updatemenu will function
            as normal but will perform no API calls and will not
            bind automatically to state updates. This may be used
            to create a component interface and attach to
            updatemenu events manually via JavaScript.

        Returns
        -------
        Button
        """
        super(Button, self).__init__('buttons')

        # Validate arg
        # ------------
        if arg is None:
            arg = {}
        elif isinstance(arg, self.__class__):
            arg = arg.to_plotly_json()
        elif isinstance(arg, dict):
            arg = copy.copy(arg)
        else:
            raise ValueError(
                """\
The first argument to the plotly.graph_objs.layout.updatemenu.Button 
constructor must be a dict or 
an instance of plotly.graph_objs.layout.updatemenu.Button"""
            )

        # Import validators
        # -----------------
        from plotly.validators.layout.updatemenu import (button as v_button)

        # Initialize validators
        # ---------------------
        self._validators['args'] = v_button.ArgsValidator()
        self._validators['execute'] = v_button.ExecuteValidator()
        self._validators['label'] = v_button.LabelValidator()
        self._validators['method'] = v_button.MethodValidator()

        # Populate data dict with properties
        # ----------------------------------
        _v = arg.pop('args', None)
        self.args = args if args is not None else _v
        _v = arg.pop('execute', None)
        self.execute = execute if execute is not None else _v
        _v = arg.pop('label', None)
        self.label = label if label is not None else _v
        _v = arg.pop('method', None)
        self.method = method if method is not None else _v

        # Process unknown kwargs
        # ----------------------
        self._process_kwargs(**dict(arg, **kwargs))