Example #1
0
 def cd_solve(self, message):
     """[target] [numbers]* -> attempts to reach the target using only the available numbers once each. a solver for the countdown numbers game"""
     target, *numbers = [int(x) for x in message.text.split()]
     if len(numbers) > 6:
         raise Exception("too many numbers")
     expr, value = solve(target, numbers)
     if value == target:
         return message.reply("Solution: " + expr + " = " + str(target))
     else:
         return message.reply("closest: " + expr + " = " + str(value))
Example #2
0
 def cd_solve(self, message):
     """[target] [numbers]* -> attempts to reach the target using only the available numbers once each. a solver for the countdown numbers game"""
     target, *numbers = [int(x) for x in message.text.split()]
     if len(numbers) > 6:
         raise Exception("too many numbers")
     expr, value = solve(target, numbers)
     if value == target:
         return message.reply("Solution: " + expr + " = " + str(target))
     else:
         return message.reply("closest: " + expr + " = " + str(value))
Example #3
0
 def giveup(self, message):
     """gives up the current game in the channel, and attempts to solve it"""
     if self.games[message.params]:
         target = self.games[message.params].target
         numbers = self.games[message.params].numbers
         expr, value = solve(target, numbers)
         del self.games[message.params]
         if value == target:
             return message.reply("Solution: " + expr + " = " + str(target))
         else:
             return message.reply("closest: " + expr + " = " + str(value))
     else:
         return message.reply("no game running")
Example #4
0
 def giveup(self, message):
     """gives up the current game in the channel, and attempts to solve it"""
     if self.games[message.params]:
         target = self.games[message.params].target
         numbers = self.games[message.params].numbers
         expr, value = solve(target, numbers)
         del self.games[message.params]
         if value == target:
             return message.reply("Solution: " + expr + " = " + str(target))
         else:
             return message.reply("closest: " + expr + " = " + str(value))
     else:
         return message.reply("no game running")