Example #1
0
def face_off(p1_params, p2_params):
    p1_name = "tournament1"
    p2_name = "tournament2"
    p1_module_key = 'pokerbots.player.%s.%s' % (
        p1_name,
        p1_name,
    )
    p2_module_key = 'pokerbots.player.%s.%s' % (
        p2_name,
        p2_name,
    )
    p1_wins = 0
    p2_wins = 0
    generate_bot(p1_name, p1_params)
    generate_bot(p2_name, p2_params)
    # Must reload the bots, or you keep making the old ones
    # Must happen right after the code changes
    if p1_module_key in sys.modules:
        reload(sys.modules[p1_module_key])
    if p2_module_key in sys.modules:
        reload(sys.modules[p2_module_key])
    p1 = Pokerbot(p1_name)
    p2 = Pokerbot(p2_name)

    num_matches = 25
    start_time = time.time()
    for i in range(num_matches):
        t = Table(p1, p2)
        t.play_match()
        # To find the winner, read the state. Who has 800 chips?
        # TODO: We assume no timeout!
        state = t.state()
        if state['players'][0]['stack'] == 800:
            p1_wins += 1
        else:
            p2_wins += 1
        # Use this to show progress
        # if i > 0 and (i + 1) % 10 == 0:
        # print "So far, of %s matches, %s won %s and %s won %s" % \
        # (i + 1, p1_name, p1_wins, p2_name, p2_wins,)
    print "%s %s - %s %s (%s matches, %s sec)" % \
        ("(%.3f, %.3f, %.3f, %.3f)" % p1_params, p1_wins,
        p2_wins, "(%.3f, %.3f, %.3f, %.3f)" % p2_params,
        num_matches, round(time.time() - start_time, 2))
    if p1_wins > p2_wins:
        return p1_params
    else:
        return p2_params
Example #2
0
from pokerbots.engine.game import Table
from pokerbots.player.pokerbot import Pokerbot
import time
import sys

test_opponent_names = ['masterchefA', 'masterchefB', 'Template']

# okay, we should create an array of bots and play them against each other
# generate all the combinations we want to play
# then round robin them

for p1_name in test_opponent_names:
    p2_name = sys.argv[1]
    p1_wins = 0
    p2_wins = 0
    p1 = Pokerbot(p1_name)
    p2 = Pokerbot(p2_name)

    num_matches = 100

    for i in range(num_matches):
        t = Table(p1, p2)
        t.play_match()
        # To find the winner, read the state. Who has 800 chips?
        # TODO: We assume no timeout!
        state = t.state()
        if state['players'][0]['stack'] == 800:
            p1_wins += 1
        else:
            p2_wins += 1
        if i > 0 and (i + 1) % 25 == 0:
Example #3
0
def face_off(p1_params, p2_params, base_name):
    p1_name = base_name + "_1"
    p2_name = base_name + "_2"
    p1_module_key = 'pokerbots.player.%s.%s' % (
        p1_name,
        p1_name,
    )
    p2_module_key = 'pokerbots.player.%s.%s' % (
        p2_name,
        p2_name,
    )
    p1_wins = 0
    p2_wins = 0
    generate_bot(p1_name, p1_params)
    generate_bot(p2_name, p2_params)
    # Must reload the bots, or you keep making the old ones
    # Must happen right after the code changes
    if p1_module_key in sys.modules:
        reload(sys.modules[p1_module_key])
    if p2_module_key in sys.modules:
        reload(sys.modules[p2_module_key])
    p1 = Pokerbot(p1_name)
    p2 = Pokerbot(p2_name)

    num_matches = 25
    for i in range(num_matches):
        t = Table(p1, p2)
        if STUB_OUT_LOGGER:
            t.logger.action = stub
            t.logger.begin_hand = stub
            t.logger.blinds = stub
            t.logger.end = stub
            t.logger.file_one = stub
            t.logger.file_two = stub
            t.logger.preflop = stub
            t.logger.refund = stub
            t.logger.results = stub
            t.logger.showdown = stub
            t.logger.street = stub
            t.logger.time = stub
            t.logger.write_both = stub
            t.logger.write_one = stub
            t.logger.write_two = stub
        t.play_match()
        # To find the winner, read the state. Who has 800 chips?
        # TODO: We assume no timeout!
        state = t.state()
        if state['players'][0]['stack'] == 800:
            p1_wins += 1
        else:
            p2_wins += 1
        # Use this to show progress
        # if i > 0 and (i + 1) % 10 == 0:
        # print "So far, of %s matches, %s won %s and %s won %s" % \
        # (i + 1, p1_name, p1_wins, p2_name, p2_wins,)
    print "%s %s - %s %s (%s matches)" % \
        ("(%s, %.3f, %.3f, %.3f, %.3f, %.3f, %.3f, %.3f)" % p1_params, p1_wins,
        p2_wins, "(%s, %.3f, %.3f, %.3f, %.3f, %.3f, %.3f, %.3f)" % p2_params,
        num_matches)
    sys.stdout.flush()
    if p1_wins > p2_wins:
        return p1_params
    else:
        return p2_params