def pe_animate(): if ( ENABLE_PRESETS ) : preset = PePreset.current_preset() if (preset): try: preset.per_frame() except: print '\t ** Failed to run ' + preset.name for ei in sys.exc_info(): print '\t ' + str(ei) if ( ENABLE_CONTROLLERS ): # Update joystick parameters #osc.render_callback() joystick.render_callback() # Update osc parameters # osc.render_callback() # Cycle through IB colors pe.ib_r = 0.5 pe.ib_g = 0.5 pe.ib_b = 0.5 pe.ib_r += 0.35 * math.sin(7/10.0*pe.time) pe.ib_g += 0.35 * math.sin(11/10.0*pe.time) pe.ib_b += 0.35 * math.sin(13/10.0*pe.time) # Cycle through Wave colors pe.wave_brighten = 1.0 pe.wave_r=0.65 pe.wave_g=0.65 pe.wave_b=0.65 pe.wave_r = pe.wave_r + 0.350*( 0.60*math.sin(0.742*pe.time) + 0.40*math.sin(1.021*pe.time) ) pe.wave_g = pe.wave_g + 0.350*( 0.60*math.sin(0.703*pe.time) + 0.40*math.sin(0.969*pe.time) ) pe.wave_b = pe.wave_b + 0.350*( 0.60*math.sin(1.090*pe.time) + 0.40*math.sin(0.963*pe.time) ) # Cycle through waveshape colors pe.square_r=0.65 pe.square_g=0.65 pe.square_b=0.65 pe.square_r += 0.35 * math.sin(17/10.0*pe.time) pe.square_g += 0.35 * math.sin(13/10.0*pe.time) pe.square_b += 0.35 * math.sin(12/10.0*pe.time) # Cycle through motion vecton colors pe.mv_r=0.65 pe.mv_g=0.65 pe.mv_b=0.65 pe.mv_r += 0.5 * math.sin(15/10.0*pe.time) pe.mv_g += 0.5 * math.sin(19/10.0*pe.time) pe.mv_b += 0.5 * math.sin(14/10.0*pe.time)
def pe_animate(): if ENABLE_PRESETS: preset = PePreset.current_preset() if preset: try: preset.per_frame() except: print "\t ** Failed to run " + preset.name for ei in sys.exc_info(): print "\t " + str(ei) if ENABLE_CONTROLLERS: # Update joystick parameters joystick.render_callback()