def display_abilities(self): abilities_table = PrettyTable(["Ability ", "Description " " " " " " " " " " " " "]) abilities_table.align["Ability "] = "l" abilities_table.align["Description " " " " "] = "l" if self._all_my_abilities: for ability in self._all_my_abilities: abilities_table.add_row([ ability.get_name(), ability.get_description()]) return abilities_table
def display_skills(self): skills_table = PrettyTable(["Type ", "Name ", "Health", "Brawl", "Shoot", "Dodge", "Might", "Finesse", "Cunning"]) skills_table.align["Type "] = "l" skills_table.align["Name "] = "l" skills_table.add_row([self._type, self._name, self.concat_skill(self.get_health_die_num(), self.get_health_die_type()), self.concat_skill(self.get_brawl_die_num(), self.get_brawl_die_type()), self.concat_skill(self.get_shoot_die_num(), self.get_shoot_die_type()), self.concat_skill(self.get_dodge_die_num(), self.get_dodge_die_type()), self.concat_skill(self.get_might_die_num(), self.get_might_die_type()), self.concat_skill(self.get_finesse_die_num(), self.get_finesse_die_type()), self.concat_skill(self.get_cunning_die_num(), self.get_cunning_die_type())]) return skills_table