Example #1
0
 def update(self, speed):
     Prey.move(self)
     Prey.wall_bounce(self)
     if random() <= .3:
         speed_mult,rad_mult = uniform(-.5,.5),uniform(-.5,.5)
         while self._speed + speed_mult > 3 and self._speed + speed_mult < 7:
             self._speed += speed_mult
         self._angle += rad_mult
Example #2
0
 def update(self, speed):
     Prey.move(self)
     Prey.wall_bounce(self)