def watch(self, username): if self.is_running(): self.process.stop() from process_handler import processes procs = [ process for process in list(processes.values()) if process.username.lower() == username.lower() ] if len(procs) >= 1: process = procs[0] if self.watched_game: if self.watched_game == process: return self.stop_watching() self.logger.info("%s started watching %s (%s).", self.username and self.username or "[Anon]", process.username, process.id) self.watched_game = process process.add_watcher(self) self.send_message("watching_started", username=process.username) else: if self.watched_game: self.stop_watching() self.go_lobby()
def find_running_game(charname, start): from process_handler import processes for process in list(processes.values()): if (process.where.get("name") == charname and process.where.get("start") == start): return process return None
def send_lobby(self): self.queue_message("lobby_clear") from process_handler import processes for process in list(processes.values()): self.queue_message("lobby_entry", **process.lobby_entry()) self.send_message("lobby_complete") self.send_lobby_html()
def watch(self, username): if self.is_running(): self.process.stop() from process_handler import processes procs = [ process for process in processes.values() if process.username.lower() == username.lower() ] if len(procs) >= 1: process = procs[0] if self.watched_game: if self.watched_game == process: return self.stop_watching() self.logger.info("Started watching %s (P%s).", process.username, process.id) self.watched_game = process process.add_watcher(self) self.send_message("watching_started") self.send_json_options(process.game_params["id"], process.username) else: if self.watched_game: self.stop_watching() self.go_lobby()
def find_running_game(charname, start): from process_handler import processes for process in processes.values(): if (process.where.get("name") == charname and process.where.get("start") == start): return process return None
def watch(self, username): from process_handler import processes procs = [process for process in processes.values() if process.username.lower() == username.lower()] if len(procs) >= 1: process = procs[0] self.logger.info("Started watching %s (P%s).", process.username, process.id) self.watched_game = process process.add_watcher(self) self.send_message("watching_started") else: self.send_message("go_lobby")
def watch(self, username): if self.is_running(): self.process.stop() elif self.watched_game: self.stop_watching() from process_handler import processes procs = [process for process in processes.values() if process.username.lower() == username.lower()] if len(procs) >= 1: process = procs[0] self.logger.info("Started watching %s (P%s).", process.username, process.id) self.watched_game = process self.joining = True process.add_watcher(self) self.send_message("watching_started") else: self.go_lobby()
def watch(self, username): if self.is_running(): self.process.stop() elif self.watched_game: self.stop_watching() from process_handler import processes procs = [ process for process in processes.values() if process.username.lower() == username.lower() ] if len(procs) >= 1: process = procs[0] self.logger.info("Started watching %s (P%s).", process.username, process.id) self.watched_game = process self.joining = True process.add_watcher(self) self.send_message("watching_started") else: self.go_lobby()
def watch(self, username): if self.is_running(): self.process.stop() from process_handler import processes procs = [process for process in processes.values() if process.username.lower() == username.lower()] if len(procs) >= 1: process = procs[0] if self.watched_game: if self.watched_game == process: return self.stop_watching() self.logger.info("Started watching %s (P%s).", process.username, process.id) self.watched_game = process process.add_watcher(self) self.send_message("watching_started") self.send_json_options(process.game_params["id"], process.username) else: if self.watched_game: self.stop_watching() self.go_lobby()
def send_lobby(self): self.queue_message("lobby_clear") from process_handler import processes for process in processes.values(): self.queue_message("lobby_entry", **process.lobby_entry()) self.send_message("lobby_complete")