Example #1
0
 def __init__(self,
              title,
              default_value,
              extend_label_width=False,
              label_col="blue"):
     super().__init__(title,
                      extend_label_width=extend_label_width,
                      label_col=label_col)
     self.value_label = Checkbox(checked=default_value)
Example #2
0
def accept_yes():
    get_app().exit(result=True)


def accept_no():
    get_app().exit(result=False)


def do_exit():
    get_app().exit(result=False)


yes_button = Button(text='Yes', handler=accept_yes)
no_button = Button(text='No', handler=accept_no)
textfield  = TextArea(lexer=PygmentsLexer(HtmlLexer))
checkbox1 = Checkbox(text='Checkbox')
checkbox2 = Checkbox(text='Checkbox')

radios = RadioList(values=[
    ('Red', 'red'),
    ('Green', 'green'),
    ('Blue', 'blue'),
    ('Orange', 'orange'),
    ('Yellow', 'yellow'),
    ('Purple', 'Purple'),
    ('Brown', 'Brown'),
])

animal_completer = WordCompleter([
    'alligator', 'ant', 'ape', 'bat', 'bear', 'beaver', 'bee', 'bison',
    'butterfly', 'cat', 'chicken', 'crocodile', 'dinosaur', 'dog', 'dolphin',
Example #3
0
def handle_blueprints():
    """Entrypoint for first interaction with user. Ask user to choose type of pypackage.

    NOTE: We're using python-prompt-toolkit which is both powerful and complicated, so we try to document its use asmuch as possible.
    """
    ############################################################################
    # LIST OF BLUEPRINTS
    ############################################################################
    # Here we list out all possible blueprints we have that will be presented
    # as checkboxes.
    blueprint_order = ['auth', 'database']
    blueprints = {
        'auth': Checkbox(text='Authentication against LDAP'),
        'database': Checkbox(text='Database'),
    }
    blueprint_checkboxes = []
    for bp in blueprint_order:
        blueprints[bp].checked = False
        blueprint_checkboxes.append(blueprints[bp])

    ############################################################################
    # KEY BINDINGS
    ############################################################################
    # Key bindings for this applications:
    # * radio buttons use inbuilt key-bindings of up and down arrows for focus and enter for selection.
    # * tab and shift tab bindings to shift focus from one frame to the next.
    bindings = KeyBindings()
    bindings.add(Keys.Down)(focus_next)
    bindings.add(Keys.Tab)(focus_next)
    bindings.add(Keys.Up)(focus_previous)
    bindings.add(Keys.BackTab)(focus_previous)

    # CTRL-C to quit the prompt-app.
    @bindings.add('c-c')
    def exit_c(event):
        """Ctrl-C to quit."""
        event.app.exit(result=False)

    # End App.
    def exit_app():
        get_app().exit(result=True)

    ############################################################################
    # Actually application container.
    ############################################################################
    # We use VSplit to not utilize the entire width of the window.
    root_container = VSplit([
        HSplit([
            Frame(title='Choose which blueprints do you want?',
                  body=HSplit(children=blueprint_checkboxes),
                  width=80),
            Button('Done', handler=exit_app)
        ],
               padding=1),
    ])

    layout = Layout(root_container)

    app = Application(layout=layout, key_bindings=bindings, full_screen=False)

    ############################################################################
    # Actually application container.
    ############################################################################
    # print(blueprints_doc)
    result = app.run()

    if result:
        blueprint_options = {}
        for blueprint_name, blueprint_checkbox in blueprints.items():
            if blueprint_checkbox.checked:
                blueprint_handler = blueprint_handlers[blueprint_name]
                blueprint_options[blueprint_name] = blueprint_handler(
                    include=True)
            else:
                blueprint_options[blueprint_name] = {'include': False}

        return blueprint_options
    else:
        print("Aborted!")
        sys.exit(0)

    return blueprint_options
Example #4
0
with open(configdir + '/config.yaml') as f:
    cfg = yaml.load(f, Loader=yaml.FullLoader)

redis = redis.Redis(host='localhost',
                    port=cfg['redis']['port'],
                    db=0,
                    charset="utf-8",
                    decode_responses=True)

globalvars = {
        "lastcall": None,
}
mode = set()
special = set()

auto_tune = Checkbox(text="auto tune")
qrz = Checkbox(text="lookup qrz")
current_band_only = Checkbox(text="follow band decoder")
phone = Checkbox(text="phone")
cw = Checkbox(text="cw")
digi = Checkbox(text="digi")

mobile = Checkbox(text="Mobile (/M)".rjust(10))
qrp = Checkbox(text="Qrp (/QRP)")
portable = Checkbox(text="Portable (/P)".rjust(10))
beacon = Checkbox(text="Beacon (/B)".rjust(10))
iota = Checkbox(text="iota")
sat = Checkbox(text="satelite")

radios = SelectList(
    values=[('a', ' ')]
Example #5
0
def accept_yes():
    get_app().exit(result=True)


def accept_no():
    get_app().exit(result=False)


def do_exit():
    get_app().exit(result=False)


yes_button = Button(text="Yes", handler=accept_yes)
no_button = Button(text="No", handler=accept_no)
textfield = TextArea(lexer=PygmentsLexer(HtmlLexer))
checkbox1 = Checkbox(text="Checkbox")
checkbox2 = Checkbox(text="Checkbox")

radios = RadioList(values=[
    ("Red", "red"),
    ("Green", "green"),
    ("Blue", "blue"),
    ("Orange", "orange"),
    ("Yellow", "yellow"),
    ("Purple", "Purple"),
    ("Brown", "Brown"),
])

animal_completer = WordCompleter(
    [
        "alligator",
#!/usr/bin/env python
# vim: set fileencoding=utf-8

from prompt_toolkit import Application
from prompt_toolkit.layout import Layout
from prompt_toolkit.key_binding import KeyBindings
from prompt_toolkit.application.current import get_app
from prompt_toolkit.widgets import Checkbox


def exit_clicked():
    get_app().exit()


checkbox = Checkbox("Checkbox")

layout = Layout(checkbox)

# napojení na klávesové zkratky
key_bindings = KeyBindings()


@key_bindings.add("escape")
def on_escape_press(event):
    """Callback funkce volaná při stisku klávesy Esc."""
    event.app.exit()


def main():
    # vytvoření aplikace s textovým uživatelským rozhraním
    application = Application(
#!/usr/bin/env python
# vim: set fileencoding=utf-8

from prompt_toolkit import Application
from prompt_toolkit.layout import Layout
from prompt_toolkit.key_binding import KeyBindings
from prompt_toolkit.application.current import get_app
from prompt_toolkit.widgets import Checkbox


def exit_clicked():
    get_app().exit()


checkbox = Checkbox('Checkbox')

layout = Layout(checkbox)

# napojení na klávesové zkratky
key_bindings = KeyBindings()


@key_bindings.add('escape')
def on_escape_press(event):
    """Callback funkce volaná při stisku klávesy Esc."""
    event.app.exit()


def main():
    # vytvoření aplikace s textovým uživatelským rozhraním
    application = Application(layout=layout,