def add_locale_to_build(cfg): # Bug 730776: Ignore locales for addon-kit, that are only for unit tests if not is_running_tests and cfg.name == "addon-sdk": return path = resolve_dir(cfg, cfg['locale']) files = os.listdir(path) for filename in files: fullpath = os.path.join(path, filename) if os.path.isfile(fullpath) and filename.endswith('.properties'): language = filename[:-len('.properties')] from property_parser import parse_file, MalformedLocaleFileError try: content = parse_file(fullpath) except MalformedLocaleFileError, msg: print msg[0] sys.exit(1) # Merge current locales into global locale hashtable. # Locale files only contains one big JSON object # that act as an hastable of: # "keys to translate" => "translated keys" if language in build.locale: merge = (build.locale[language].items() + content.items()) build.locale[language] = Bunch(merge) else: build.locale[language] = content
def add_locale_to_build(cfg): path = resolve_dir(cfg, cfg['locale']) files = os.listdir(path) for filename in files: fullpath = os.path.join(path, filename) if os.path.isfile(fullpath) and filename.endswith('.properties'): language = filename[:-len('.properties')] from property_parser import parse_file content = parse_file(fullpath) # Merge current locales into global locale hashtable. # Locale files only contains one big JSON object # that act as an hastable of: # "keys to translate" => "translated keys" if language in build.locale: merge = (build.locale[language].items() + content.items()) build.locale[language] = Bunch(merge) else: build.locale[language] = content