Example #1
0
 def setup_listctrl(self, list=None):
     if not list and not callable(self.list_generator):
         return
     selectedData = self.listctrl.GetSelectedData()
     if self.list_generator:
         list = self.list_generator()
     self.listctrl.DeleteAllItems()
     namedict = {}
     namelist = []
     for item in list:
         if isinstance(item, tuple):
             namelist.append(item[0])
             namedict[item[0]] = item[1]
         else:
             if hasattr(item,'__name__'):
                 name = item.__name__
             else:
                 name = str(item)
             namelist.append(name)
             namedict[name] = item
     if self.sort:
         sort_case_insensitive(namelist)
     for key in namelist:
         self.listctrl.AddItem( key, namedict[key])
     i = self.listctrl.FindData(selectedData)
     if i != -1:
         self.listctrl.SelectItem(i)
         self.data = self.listctrl.GetSelectedData()
     else:
         self.data = None
     self.set_tooltip()
Example #2
0
def get_group_list():
    group_list = [DEFAULT_GROUP]
    last_group = ""
    groups = group_dict.values()
    sort_case_insensitive(groups)
    for group in groups:
        if last_group != group:
            group_list.append(group)
            last_group = group
    return group_list
Example #3
0
 def object_list_generator(self):
     objdict = get_available_objects()
     if self.return_strings:
         objlist = objdict.keys()
     else:
         objlist = [(name, objdict[name]) for name in objdict.keys()]
     sort_case_insensitive(objlist)
     for item in self.aguidata['prepend_list']:
         objlist.insert(0, item)
     for item in self.aguidata['append_list']:
         objlist.append(item)
     return objlist
Example #4
0
def get_group_list():
    group_list = [DEFAULT_GROUP]
    last_group = ""
    groups = group_dict.values()
    sort_case_insensitive(groups)
    for group in groups:
        if last_group != group:
            group_list.append(group)
            last_group = group
    return group_list

                        
Example #5
0
 def object_list_generator(self):
     objdict = get_available_objects()
     if self.return_strings:
         objlist = objdict.keys()
     else:
         objlist = [(name, objdict[name]) for name in objdict.keys()]
     sort_case_insensitive(objlist)
     for item in self.aguidata['prepend_list']:
         objlist.insert(0, item)
     for item in self.aguidata['append_list']:
         objlist.append(item)
     return objlist    
                     
Example #6
0
    def scene_list_generator(self):
        scenedict = get_available_scenes( 
                useWorking = wx.GetApp().projectObject._use_working_scene)
        if not self.aguidata['show_hidden']:
            for item in scenedict.keys():
                if item.startswith("__"):
                    scenedict.pop(item)
        if self.return_strings:
            scenelist = scenedict.keys()
        else:
            scenelist = [(name, scenedict[name]) for name in scenedict.keys()]
        sort_case_insensitive(scenelist)
        for item in self.aguidata['prepend_list']:
            scenelist.insert(0, item)
        for item in self.aguidata['append_list']:
            scenelist.append(item)
        return scenelist