Example #1
0
def main(argv=None):
    if argv is None:
        argv = sys.argv

    usage = "usage: %prog [<options>]"
    version = "%prog version 1.0"
    parser = OptionParser(usage=usage, version=version)
    parser.add_option("-n", "--numDeals", type="int", dest="numDeals",
                      default=1000,
                      help="number of deals to simulate (Default is 1000)")

    (options, args) = parser.parse_args()

    print "Testing for %d deals" % options.numDeals

    for rank1 in range(Eight, King):
        for rank2 in range(rank1 + 1, Ace):
            hand = HoldEm.Hand([Card((rank1, Clubs)),
                                Card((rank2, Clubs))])

            rank = HoldEmStartingHandRanker.rankHand(hand)

            # Build starting deck
            startingDeck = Deck()
            startingDeck.removeCards([hand[0], hand[1]])

            dominatedCount = 0

            for deal in range(options.numDeals):
                deck = startingDeck.copy()
                deck.shuffle()
                hands = deck.createHands(8, HoldEm.Hand)
                dominated = False
                for h in hands:
                    if ((h[0].rank == hand[0].rank) or
                        (h[0].rank == hand[1].rank) or
                        (h[1].rank == hand[0].rank) or
                        (h[1].rank == hand[1].rank)):
                        # We have domination
                        if (HoldEmStartingHandRanker.rankHand(h) > rank):
                            # Dealt hand is better
                            dominated = True
                if dominated:
                    dominatedCount += 1

            print "%s: %3.2f" % (hand, 100 * dominatedCount/options.numDeals)
Example #2
0
def evaluateHand(hand, numDeals, numHands):
    handRank = HoldEmStartingHandRanker.rankHand(hand)
    betterThan = [ 0 ] * numHands
    for deal in range(numDeals):
	deck = Deck()
	deck.removeCards(hand)
	deck.shuffle()
	hands = []
	for h in range(numHands):
	    hands.append(HoldEm.Hand())
	deck.dealHands(hands)
	for h in range(numHands):
	    rank = HoldEmStartingHandRanker.rankHand(hands[h])
	    if handRank > rank:
		betterThan[h] += 1
	    else:
		break
    return betterThan