Example #1
0
 def read(self, file_object):
     action_id = VarInt.read(file_object)
     self.action_type = PlayerListItemPacket.Action.type_from_id(action_id)
     action_count = VarInt.read(file_object)
     self.actions = []
     for i in range(action_count):
         action = self.action_type()
         action.read(file_object)
         self.actions.append(action)
Example #2
0
 def _read(self, file_object):
     self.name = String.read(file_object)
     prop_count = VarInt.read(file_object)
     self.properties = []
     for i in range(prop_count):
         property = PlayerListItemPacket.PlayerProperty()
         property.read(file_object)
         self.properties.append(property)
     self.gamemode = VarInt.read(file_object)
     self.ping = VarInt.read(file_object)
     has_display_name = Boolean.read(file_object)
     if has_display_name:
         self.display_name = String.read(file_object)
     else:
         self.display_name = None
Example #3
0
 def read(self, file_object):
     self.message_id = VarInt.read(file_object)
     self.successful = Boolean.read(file_object)
     if self.successful:
         self.data = TrailingByteArray.read(file_object)
     else:
         self.data = None
Example #4
0
 def read(self, file_object):
     self.chunk_x = Integer.read(file_object)
     self.chunk_z = Integer.read(file_object)
     records_count = VarInt.read(file_object)
     self.records = []
     for i in range(records_count):
         record = self.Record()
         record.read(file_object)
         self.records.append(record)
Example #5
0
    def read(self, file_object):
        self.map_id = VarInt.read(file_object)
        self.scale = Byte.read(file_object)

        if self.context.protocol_version >= 107:
            self.is_tracking_position = Boolean.read(file_object)
        else:
            self.is_tracking_position = True

        if self.context.protocol_version >= 452:
            self.is_locked = Boolean.read(file_object)
        else:
            self.is_locked = False

        icon_count = VarInt.read(file_object)
        self.icons = []
        for i in range(icon_count):
            if self.context.protocol_version >= 373:
                type = VarInt.read(file_object)
            else:
                type, direction = divmod(UnsignedByte.read(file_object), 16)
            x = Byte.read(file_object)
            z = Byte.read(file_object)
            if self.context.protocol_version >= 373:
                direction = UnsignedByte.read(file_object)
            if self.context.protocol_version >= 364:
                has_name = Boolean.read(file_object)
                display_name = String.read(file_object) if has_name else None
            else:
                display_name = None
            icon = MapPacket.MapIcon(type, direction, (x, z), display_name)
            self.icons.append(icon)

        self.width = UnsignedByte.read(file_object)
        if self.width:
            self.height = UnsignedByte.read(file_object)
            x = Byte.read(file_object)
            z = Byte.read(file_object)
            self.offset = (x, z)
            self.pixels = VarIntPrefixedByteArray.read(file_object)
        else:
            self.height = 0
            self.offset = None
            self.pixels = None
Example #6
0
    def read(self, file_object):
        self.entity_id = VarInt.read(file_object)
        if self.context.protocol_version >= 49:
            self.object_uuid = UUID.read(file_object)

        if self.context.protocol_version >= 458:
            self.type_id = VarInt.read(file_object)
        else:
            self.type_id = Byte.read(file_object)

        xyz_type = Double if self.context.protocol_version >= 100 else Integer
        for attr in 'x', 'y', 'z':
            setattr(self, attr, xyz_type.read(file_object))
        for attr in 'pitch', 'yaw':
            setattr(self, attr, Angle.read(file_object))

        self.data = Integer.read(file_object)
        if self.context.protocol_version >= 49 or self.data > 0:
            for attr in 'velocity_x', 'velocity_y', 'velocity_z':
                setattr(self, attr, Short.read(file_object))
Example #7
0
    def read(self, file_object):
        if self.context.protocol_version >= 353:
            self.origin = VarInt.read(file_object)
            self.x = Double.read(file_object)
            self.y = Double.read(file_object)
            self.z = Double.read(file_object)
            is_entity = Boolean.read(file_object)
            if is_entity:
                # If the entity given by entity ID cannot be found,
                # this packet should be treated as if is_entity was false.
                self.entity_id = VarInt.read(file_object)
                self.entity_origin = VarInt.read(file_object)
            else:
                self.entity_id = None

        else:  # Protocol version 352
            is_entity = Boolean.read(file_object)
            self.entity_id = VarInt.read(file_object) if is_entity else None
            if not is_entity:
                self.x = Double.read(file_object)
                self.y = Double.read(file_object)
                self.z = Double.read(file_object)
Example #8
0
 def read(self, file_object):
     event_id = VarInt.read(file_object)
     self.event = CombatEventPacket.EventType.type_from_id(event_id)()
     self.event.read(file_object)
Example #9
0
 def read(self, file_object):
     self.player_id = VarInt.read(file_object)
     self.entity_id = Integer.read(file_object)
     self.message = String.read(file_object)
Example #10
0
 def read(self, file_object):
     self.duration = VarInt.read(file_object)
     self.entity_id = Integer.read(file_object)
Example #11
0
 def read(self, file_object):
     h_position = UnsignedByte.read(file_object)
     self.x, self.z = h_position >> 4, h_position & 0xF
     self.y = UnsignedByte.read(file_object)
     self.block_state_id = VarInt.read(file_object)
Example #12
0
 def _read(self, file_object):
     self.ping = VarInt.read(file_object)
Example #13
0
 def _read(self, file_object):
     self.gamemode = VarInt.read(file_object)