def _check_team_constraint(self, team, num_of_players):
     # type: (str, int) -> None
     if team not in self.available_teams:
         raise LineupOptimizerIncorrectTeamName('%s is incorrect team name.' % team)
     if self.max_from_one_team and num_of_players > self.max_from_one_team:
         raise LineupOptimizerException('You can\'t set more than %s players from one team.' %
                                        self.max_from_one_team)
 def _check_team_constraint(self, team: str, num_of_players: int):
     if team not in self.player_pool.available_teams:
         raise LineupOptimizerIncorrectTeamName('%s is incorrect team name. Choices are [%s]' %
                                                (team, ','.join(self.player_pool.available_teams)))
     if self.max_from_one_team and num_of_players > self.max_from_one_team:
         raise LineupOptimizerException('You can\'t set more than %s players from one team.' %
                                        self.max_from_one_team)
Example #3
0
 def validate(self, optimizer: 'LineupOptimizer') -> None:
     settings = optimizer.settings
     max_from_one_team = settings.max_from_one_team or settings.get_total_players()
     if self.size > max_from_one_team:
         raise LineupOptimizerException(
             'Stack size should be smaller than max players from one team (%d)' % max_from_one_team)
     for team in self.for_teams or []:
         if team not in optimizer.available_teams:
             raise LineupOptimizerIncorrectTeamName('%s is incorrect team name.' % team)
     for position in self.for_positions or []:
         if position not in optimizer.player_pool.available_positions:
             raise LineupOptimizerIncorrectPositionName('%s is incorrect position name.' % position)
Example #4
0
 def validate(self, optimizer: 'LineupOptimizer') -> None:
     if not self.positions or not all(self.positions):
         raise LineupOptimizerException('Positions stack can\'t be empty')
     settings = optimizer.settings
     max_from_one_team = settings.max_from_one_team or settings.get_total_players()
     if len(self.positions) > max_from_one_team:
         raise LineupOptimizerException('You can\'t set more than %s players from one team.' %
                                        max_from_one_team)
     for position in set(chain.from_iterable(self.positions)):
         if position not in optimizer.player_pool.available_positions:
             raise LineupOptimizerIncorrectPositionName('%s is incorrect position name.' % position)
     for team in self.for_teams or []:
         if team not in optimizer.player_pool.available_teams:
             raise LineupOptimizerIncorrectTeamName('%s is incorrect team name.' % team)