def dooku_deck(): return [cd.atk_draw(7)] * 4 + \ [cd.push(1)] * 2 + \ [cd.draw(3)] * 2 + \ [cd.move_squad(4)] * 3 + \ [cd.discard(2)] + \ blue_deck()
def yoda_deck(): return [cd.lift(), cd.lift(), cd.lift(), cd.push(3), cd.push(3), cd.def_dmg(20, 0), cd.atk_draw(6), cd.atk_draw(6), cd.discard(1), cd.discard(1), cd.def_draw(15), cd.def_draw(15) ].append(green_deck())
def mace_deck(): return [cd.atk_draw(5)] * 2 + \ [cd.combat_hand_size()] * 4 + \ [cd.damage(4)] * 2 + \ [cd.move_draw(5, 1)] * 4 + \ blue_deck()
def chewbacca_deck(): return [cd.atk_draw(11), cd.push(3, 3), cd.push(3, 3), cd.heal_and_move(3, 5), cd.get_card('wookie instinct', 'deck') ].append(strong_deck_plus())
def leia_deck(): return [cd.atk_draw(7, 1, 7), cd.atk_draw(7, 1, 7), cd.heal(3), cd.heal(3)].append(strong_deck())
def jango_deck(): return [cd.push(2), cd.atk_draw(7, 4), cd.atk_move(4), cd.atk_move(4), cd.atk_move(4), cd.move_not_act, cd.dmg_less_act(2), cd.dmg_less_act(2)].append(yellow_deck())
def boba_deck(): return [cd.atk_draw(7, 2), cd.atk_draw(9, 3), cd.atk_move(4), cd.atk_move(4), cd.atk_move(4), cd.dmg_splash_dmg(4), cd.dmg_splash_dmg(4), cd.dmg_less_act(2), cd.dmg_less_act(2) ].append(yellow_deck())