class GeometryManualDesigner(BaseWidget): def __init__(self, title, parent=None): super(GeometryManualDesigner, self).__init__(title, parent_win=parent) self._threshold_win = None self._start_point = None self._end_point = None self._selected_poly = None self._selected_point = None self._video = ControlFile("Video file") self._player = ControlPlayer("Video") self._remove = ControlButton("Remove") self._square = ControlButton("Square", checkable=True) self._circle = ControlButton("Circle", checkable=True) self._threshold = ControlButton("Threshold") self._export = ControlButton("Export") self._import = ControlButton("Import") self._polygons = ControlList('Polygons') self._apply = ControlButton('Apply') self._formset = [ '_video', "_player", ("_square", "_circle", "_threshold", " ", "_remove", " ", "_export", "_import"), "=", "_polygons", '_apply' ] self._video.changedchanged_event = self.videoSelected self._square.value = self.square_toggle self._circle.value = self.circle_toggle self._remove.value = self.remove_clicked self._export.value = self.export_clicked self._import.value = self.import_clicked self._threshold.value = self.threshold_btn_click self._player.drag_event = self.on_player_drag_in_video_window self._player.end_drag_event = self.on_player_end_drag_in_video_window self._player.click_event = self.on_player_click_in_video_window self._player.double_click_event = self.on_player_double_click_in_video_window self._player.process_frame_event = self.process_frame self._player.key_release_event = self.on_player_key_release self._apply.hide() def on_player_key_release(self, event): if event.key() == QtCore.Qt.Key_Delete: if self._selected_poly != None and self._selected_point != None: poly = self._polygons.get_value(1, self._selected_poly) try: points = list(eval(poly)) p = points.pop(self._selected_point) self._polygons.set_value(1, self._selected_poly, str(points)[1:-1]) if not self._player.is_playing: self._player.refresh() except: pass def export_clicked(self): filename = str(QFileDialog.getSaveFileName(self, 'Choose a file', '')) if filename != "": output = open(filename, 'w') for values in self._polygons.value: output.write((';'.join(values) + '\n')) output.close() def import_clicked(self): filename = str(QFileDialog.getOpenFileName(self, 'Choose a file', '')) if filename != "": infile = open(filename, 'r') polygons = [] for line in infile: values = line.split(';') name = values[0] poly = values[1] polygons.append((name, poly)) self._polygons.value += polygons def process_frame(self, frame): rows = self._polygons.value for objIndex, obj in enumerate(rows): points = eval(obj[1]) cv2.polylines(frame, [np.array(points, np.int32)], True, (0, 255, 0), 2, lineType=cv2.LINE_AA) for pointIndex, point in enumerate(points): if self._selected_point == pointIndex and objIndex == self._selected_poly: cv2.circle(frame, point, 4, (0, 0, 255), 2) else: cv2.circle(frame, point, 4, (0, 255, 0), 2) if self._start_point and self._end_point: if self._square.checked: cv2.rectangle(frame, self._start_point, self._end_point, (233, 44, 44), 2) elif self._circle.checked and self._end_point[ 0] > self._start_point[0] and self._end_point[ 1] > self._start_point[1]: width = self._end_point[0] - self._start_point[0] height = self._end_point[1] - self._start_point[1] center = (self._start_point[0] + width / 2, self._start_point[1] + height / 2) cv2.ellipse(frame, (center, (width, height), 0), (233, 44, 44), 2) return frame def selectPoint(self, x, y): rows = self._polygons.value for objIndex, obj in enumerate(rows): try: mouseCoord = (x, y) points = eval(obj[1]) for pointIndex, point in enumerate(points): if pointsDistance(mouseCoord, point) <= 5: self._selected_point = pointIndex self._selected_poly = objIndex return self._selected_point = None self._selected_poly = None except: pass def get_intersection_point_distance(self, test_point, point1, point2): p1 = np.float32(point1) p2 = np.float32(point2) p3 = np.float32(test_point) dist = np.linalg.norm(np.cross(p2 - p1, p1 - p3)) / np.linalg.norm(p2 - p1) return dist def on_player_double_click_in_video_window(self, event, x, y): mouse = (int(x), int(y)) rows = self._polygons.value distances = [] for obj_index, obj in enumerate(rows): try: points = list(eval(obj[1])) n_points = len(points) for point_index, point in enumerate(points): next_point = points[(point_index + 1) % n_points] distance = self.get_intersection_point_distance( mouse, point, next_point) if distance <= 5: vector = next_point[0] - point[0], next_point[ 1] - point[1] center = point[0] + vector[0] / 2, point[ 1] + vector[1] / 2 radius = pointsDistance(center, point) mouse_distance = pointsDistance(center, mouse) if mouse_distance < radius: distances.append( (distance, obj_index, point_index)) except: pass if len(distances) > 0: distances = sorted(distances, key=lambda x: x[0]) obj_index = distances[0][1] point_index = distances[0][2] points = list(eval(rows[obj_index][1])) points.insert(point_index + 1, mouse) self._polygons.set_value(1, obj_index, str(points)[1:-1]) self._selected_poly = obj_index self._selected_point = point_index + 1 if not self._player.is_playing: self._player.refresh() def on_player_click_in_video_window(self, event, x, y): self._selected_poly = None self._selected_point = None if not self._square.checked and not self._circle.checked: self.selectPoint(int(x), int(y)) def on_player_drag_in_video_window(self, startPoint, endPoint): self._start_point = (int(startPoint[0]), int(startPoint[1])) self._end_point = (int(endPoint[0]), int(endPoint[1])) if self._selected_poly != None and self._selected_point != None: poly = self._polygons.get_value(1, self._selected_poly) try: points = list(eval(poly)) points[self._selected_point] = self._end_point self._polygons.set_value(1, self._selected_poly, str(points)[1:-1]) except Exception as e: print(e) if not self._player.is_playing: self._player.refresh() def on_player_end_drag_in_video_window(self, startPoint, endPoint): self._start_point = int(startPoint[0]), int(startPoint[1]) self._end_point = int(endPoint[0]), int(endPoint[1]) points = None if self._square.checked: points = createRectanglePoints(self._start_point, self._end_point) elif self._circle.checked and self._end_point[0] > self._start_point[ 0] and self._end_point[1] > self._start_point[1]: points = createEllipsePoints(self._start_point, self._end_point) if points: self._polygons += [ "Poly_%d" % self._polygons.rows_count, str(points)[1:-1] ] self._start_point = None self._end_point = None self._square.checked = False self._circle.checked = False if not self._player.is_playing: self._player.refresh() def __add_contours_from_threshold_win(self, contours): for contour in contours: if contour.any(): points = [tuple(p[0]) for p in contour.tolist()] self._polygons += [ "Poly_%d" % self._polygons.rows_count, str(points)[1:-1] ] def videoSelected(self): self._player.value = self._video.value def square_toggle(self, checked): if checked: self._circle.checked = False def circle_toggle(self, checked): if checked: self._square.checked = False def threshold_btn_click(self): if self._threshold_win is None: self._threshold_win = GeometryFromThreshold(self) self._threshold_win.add_contours = self.__add_contours_from_threshold_win self._threshold_win.show() if len(self._video.value) > 0: self._threshold_win._filename.value = self._video.value def remove_clicked(self): self._polygons -= -1 #Remove the selected row if not self._player.is_playing: self._player.refresh() @property def geometries(self): polys = [] rows = self._polygons.value for objIndex, obj in enumerate(rows): points = eval(obj[1]) polys.append([obj[0], points]) return polys @geometries.setter def geometries(self, value): self._polygons.value = [] for name, poly in value: points = [tuple(p) for p in poly] self._polygons += [name, str(points)[1:-1]] @property def polygons(self): polys = [] rows = self._polygons.value for objIndex, obj in enumerate(rows): points = eval(obj[1]) polys.append(np.array(points, np.int32)) return np.array(polys) @property def apply_event(self): return self._apply.value @apply_event.setter def apply_event(self, value): self._apply.value = value self._show_apply = value is not None def show(self): super(GeometryManualDesigner, self).show() if hasattr(self, '_show_apply') and self._show_apply: self._apply.show() @property def video_filename(self): return None @video_filename.setter def video_filename(self, value): self._video.hide() self._player.value = value @property def video_capture(self): return self.video_capture.value @video_capture.setter def video_capture(self, value): self._video.hide() self._player.value = value @property def total_n_frames(self): if self._player._value is not None and self._player.value != '': return self._player.max else: return 0
class OrganismsGUI(BaseWidget, Organisms): ''' Main widget. Shows all entities created ''' def __init__(self): BaseWidget.__init__(self) Organisms.__init__(self) self._list = ControlList( 'Organisms', add_function=self.__addOrganismBtnAction, remove_function=self.__removeOrganismBtnAction) self._list.horizontal_headers = [ 'Kingdom', 'Class', 'Order', 'Family', 'Name' ] self._panel = ControlEmptyWidget() self.filedialog = ControlFile() self.filedialog.hide() self.mainmenu = [{ 'File': [{ 'Open': self.__openMenuAction }, { 'Save': self.__saveMenuAction }] }] # Add by default some entities self.add(cat) self.add(human) def __addOrganismBtnAction(self): # Popup a window to create a new entity with the user input win = NewOrganismGUI() win.parent = self self._panel.value = win win.show() def __removeOrganismBtnAction(self): if self._list.selected_row_index is not None: self.remove(self._list.selected_row_index) def add(self, organism): Organisms.add(self, organism) # Show the newly created entity in our GUI list self._list += [ organism.kingdom, organism.cls, organism.order, organism.family, organism.name ] def remove(self, index): # Remove the entity selected by user Organisms.remove(self, index) # Reflect changes in GUI self._list -= index def __saveMenuAction(self): self.filedialog.use_save_dialog = True self.filedialog.click() try: with open(self.filedialog.value, 'w') as file: self.save(file) except: pass def __openMenuAction(self): self.filedialog.use_save_dialog = False self.filedialog.click() try: with open(self.filedialog.value, 'r') as file: self.load(file) except: pass
class FileEditor(BaseWidget): def __init__(self): super().__init__() # mainmenu attribute can be specified to create the GUI menu self.mainmenu = [{ 'File': [{ 'Open': self.__openEvent }, { 'Save': self.__saveEvent }, { 'Save as': self.__saveAsEvent }, { 'Reload': self.__reloadEvent }] }] # Create text area to edit file contents self.editor = ControlTextArea() # Create file dialog control object. self.filedialog = ControlFile() self.filedialog.hide() # This attribute will hold the path to the current file being edited self.current_file = None def select_file(self, use_save_dialog=False): ''' This function opens up the file dialog and waits for user input. :return: Returns the selected user file or None if no file was selected. ''' self.filedialog.use_save_dialog = use_save_dialog self.filedialog.click() value = self.filedialog.value if len(value) == 0: return None return value def read_file(self, path): ''' Read file contents of a file and update editor text with its content :param path: :return: ''' with open(path, 'r') as file: self.editor.value = file.read() def write_file(self, path): ''' Write current editor content to a file :param path: :return: ''' with open(path, 'w') as file: file.write(self.editor.value) def __openEvent(self): # This is called when menu "Open..." is clicked try: selected_file = self.select_file() if selected_file is None: raise ValueError() self.read_file(selected_file) self.current_file = selected_file except: pass def __saveEvent(self): # Called when menu "Save" is opened try: if self.current_file is None: self.__saveAsEvent() else: self.write_file(self.current_file) except: pass def __saveAsEvent(self): try: selected_file = self.select_file(use_save_dialog=True) if selected_file is None: raise ValueError() self.write_file(selected_file) self.current_file = selected_file except: pass def __reloadEvent(self): try: self.read_file(self.current_file) except: self.current_file = None