Example #1
0
 def test___array_struct___property(self):
     kwds = self.view_keywords
     v = BufferProxy(kwds)
     d = pygame.get_array_interface(v)
     self.assertEqual(len(d), 5)
     self.assertEqual(d["version"], 3)
     self.assertEqual(d["shape"], kwds["shape"])
     self.assertEqual(d["typestr"], kwds["typestr"])
     self.assertEqual(d["data"], kwds["data"])
     self.assertEqual(d["strides"], kwds["strides"])
Example #2
0
 def test___array_struct___property(self):
     kwds = self.view_keywords
     v = BufferProxy(kwds)
     d = pygame.get_array_interface(v)
     self.assertEqual(len(d), 5)
     self.assertEqual(d['version'], 3)
     self.assertEqual(d['shape'], kwds['shape'])
     self.assertEqual(d['typestr'], kwds['typestr'])
     self.assertEqual(d['data'], kwds['data'])
     self.assertEqual(d['strides'], kwds['strides'])
 def test___array_struct___property(self):
     kwds = self.view_keywords
     v = BufferProxy(kwds)
     d = pygame.get_array_interface(v)
     self.assertEqual(len(d), 5)
     self.assertEqual(d['version'], 3)
     self.assertEqual(d['shape'], kwds['shape'])
     self.assertEqual(d['typestr'], kwds['typestr'])
     self.assertEqual(d['data'], kwds['data'])
     self.assertEqual(d['strides'], kwds['strides'])